Player Matchup

Cerberus
Cerberus
MikeMiggy2
Cerberus
Level 98
God Stats
6W - 7L
1,637 SR
Queue Stats
318W - 221L
1,581 Elo+
Party 2
Tiamat
Tiamat
lazydude01
Tiamat
Level 109
God Stats
14W - 9L
1,389 SR
Queue Stats
430W - 329L
1,559 Elo+
Party 2
Gilgamesh
Gilgamesh
o-O_Soulz_O-o
Gilgamesh
Level 107
God Stats
44W - 30L
1,277 SR
Queue Stats
226W - 249L
1,413 Elo+
Solo
Team Averages
Level 105
1,434 SR
1,518 Elo+

VS

Team Averages
Level 77
1,371 SR
1,511 Elo+
Athena
Athena
Catchup01
Athena
Level 109
God Stats
6W - 3L
1,226 SR
Queue Stats
128W - 112L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
Q Shadowwolf
Gilgamesh
Level 52
God Stats
1W - 2L
1,306 SR
Queue Stats
32W - 18L
1,592 Elo+
Party 1
Kukulkan
Kukulkan
V3N0M321
Kukulkan
Level 69
God Stats
48W - 39L
1,581 SR
Queue Stats
523W - 598L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MikeMiggy2
Cerberus
13
4 / 3 / 2
10,399
693
9,289
13,283
13,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
lazydude01
Tiamat
12
1 / 4 / 5
9,223
615
11,023
10,374
5,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
o-O_Soulz_O-o
Gilgamesh
10
1 / 7 / 3
8,675
578
9,520
14,191
7,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Catchup01
Athena
14
4 / 2 / 9
11,302
753
12,119
17,347
14,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Q Shadowwolf
Gilgamesh
13
2 / 3 / 9
9,479
632
6,370
9,874
5,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
V3N0M321
Kukulkan
14
8 / 1 / 4
10,781
719
11,914
8,593
3,022
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
14
14
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Athena
Catchup01
Athena
4
2
9
4.25
L
Cerberus
MikeMiggy2
Cerberus
4
3
2
1.67
W
Gilgamesh
Q Shadowwolf
Gilgamesh
2
3
9
2.17
W
Kukulkan
V3N0M321
Kukulkan
8
1
4
10
L
Tiamat
lazydude01
Tiamat
1
4
5
0.88
L
Gilgamesh
o-O_Soulz_O-o
Gilgamesh
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,832
Damage
30,403
37,848
Taken
35,814
27,031
Mitigated
23,324
6,461
Healing
4,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Catchup01
Athena
12,119
4,327
175
1,768
17,347
14,969
552
8,395
8,572
44,711
0
L
Cerberus
MikeMiggy2
Cerberus
9,289
1,391
0
2,191
13,283
13,828
217
7,038
6,101
32,991
0
W
Gilgamesh
Q Shadowwolf
Gilgamesh
6,370
1,829
0
346
9,874
5,333
68
7,151
2,346
0
15,088
W
Kukulkan
V3N0M321
Kukulkan
11,914
1,081
486
1,296
8,593
3,022
717
3,899
4,546
52,918
0
L
Tiamat
lazydude01
Tiamat
11,023
1,916
0
1,608
10,374
5,446
288
7,464
2,794
42,623
0
L
Gilgamesh
o-O_Soulz_O-o
Gilgamesh
9,520
2,999
1,051
1,611
14,191
7,757
546
9,666
4,414
0
32,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,297
Gold Earned
31,562
175
Minions Killed
184
0
Camps Cleared
0
792,977
Distance Traveled
833,111
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,302
753
68
5
0
289,507
2
L
Cerberus
10,399
693
57
4
0
262,207
1
W
Gilgamesh
9,479
632
20
1
0
266,367
1
W
Kukulkan
10,781
719
96
6
0
277,237
0
L
Tiamat
9,223
615
74
5
0
266,145
3
L
Gilgamesh
8,675
578
44
3
0
264,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role