Player Matchup

Ra
Ra
Arke234
Ra
Level 83
God Stats
27W - 10L
1,679 SR
Queue Stats
336W - 270L
1,753 Elo+
Party 2
Sun Wukong
Sun Wukong
Igotcandymeat
Sun Wukong
Level 129
God Stats
13W - 7L
1,610 SR
Queue Stats
249W - 194L
1,634 Elo+
Solo
Gilgamesh
Gilgamesh
New2PC
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
RattleStake
Bacchus
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
425W - 356L
1,718 Elo+
Party 2
Artemis
Artemis
hunterbae
Artemis
Level 129
God Stats
13W - 3L
1,841 SR
Queue Stats
232W - 210L
1,765 Elo+
Party 1
Team Averages
Level 116
1,626 SR
1,674 Elo+

VS

Team Averages
Level 131
1,626 SR
1,634 Elo+
Hou Yi
Hou Yi
ElTrapoGuzman
Hou Yi
Level 129
God Stats
1W - 2L
1,446 SR
Queue Stats
148W - 126L
1,592 Elo+
Party 4
Fafnir
Fafnir
MerrytheMage
Fafnir
Level 158
God Stats
9W - 6L
1,715 SR
Queue Stats
306W - 284L
1,675 Elo+
Party 3
Freya
Freya
PoisonedNinja
Freya
Level 155
God Stats
3W - 3L
1,632 SR
Queue Stats
308W - 294L
1,660 Elo+
Party 3
Tiamat
Tiamat
Shrinken1612
Tiamat
Level 87
God Stats
8W - 6L
1,839 SR
Queue Stats
181W - 169L
1,627 Elo+
Party 4
Gilgamesh
Gilgamesh
raviolibalogna
Gilgamesh
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
194W - 176L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
10,181
636
9,349
7,386
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Igotcandymeat
Sun Wukong
17
6 / 0 / 3
10,223
639
11,256
13,970
11,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
New2PC
Gilgamesh
17
5 / 2 / 5
10,219
639
10,233
10,409
5,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
RattleStake
Bacchus
14
3 / 0 / 9
8,166
510
6,867
10,488
8,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
hunterbae
Artemis
16
4 / 1 / 3
9,477
592
9,163
8,509
2,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
8,131
508
5,979
12,576
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
13
1 / 3 / 3
8,170
511
4,220
10,134
8,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 6 / 1
7,513
470
5,490
14,799
4,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
13
1 / 4 / 0
7,784
487
5,246
11,218
6,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
raviolibalogna
Gilgamesh
14
1 / 5 / 1
8,248
516
9,340
15,097
11,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
23
Kills
6
6
Deaths
23
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
L
2
5
2
0.6
W
Sun Wukong
Igotcandymeat
Sun Wukong
6
0
3
7.5
L
Fafnir
1
3
3
0.83
W
Gilgamesh
New2PC
Gilgamesh
5
2
5
3.75
L
1
6
1
0.25
W
Bacchus
RattleStake
Bacchus
3
0
9
7.5
L
Tiamat
1
4
0
0.25
W
Artemis
hunterbae
Artemis
4
1
3
5.5
L
Gilgamesh
raviolibalogna
Gilgamesh
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,868
Damage
30,275
50,762
Taken
63,824
30,930
Mitigated
34,484
17,541
Healing
19,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,349
1,897
2,340
2,257
7,386
3,171
578
4,536
2,618
70,869
0
L
5,979
2,683
0
3,439
12,576
3,805
0
1,262
11,292
0
53,768
W
Sun Wukong
Igotcandymeat
Sun Wukong
11,256
2,128
0
5,096
13,970
11,152
0
2,494
11,404
0
68,482
L
Fafnir
4,220
966
0
3,683
10,134
8,389
0
4,023
5,999
17,715
0
W
Gilgamesh
New2PC
Gilgamesh
10,233
3,420
0
1,436
10,409
5,697
99
1,388
8,987
0
82,811
L
5,490
1,670
0
4,896
14,799
4,934
0
4,433
10,290
48,113
0
W
Bacchus
RattleStake
Bacchus
6,867
719
478
2,674
10,488
8,205
0
4,197
6,127
24,076
0
L
Tiamat
5,246
284
0
3,620
11,218
6,325
8
5,880
5,154
54,543
0
W
Artemis
hunterbae
Artemis
9,163
4,428
0
3,260
8,509
2,705
0
1,839
6,670
0
68,258
L
Gilgamesh
raviolibalogna
Gilgamesh
9,340
2,695
0
3,926
15,097
11,031
24
215
14,873
0
56,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,266
Gold Earned
39,846
607
Minions Killed
460
0
Camps Cleared
0
1,623,634
Distance Traveled
1,447,407
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,181
636
169
11
0
323,197
6
L
Hou Yi
8,131
508
111
7
0
244,402
3
W
Sun Wukong
10,223
639
133
8
0
306,740
4
L
Fafnir
8,170
511
20
1
0
307,676
9
W
Gilgamesh
10,219
639
141
9
0
356,779
6
L
Freya
7,513
470
100
6
0
296,782
5
W
Bacchus
8,166
510
50
3
0
345,446
5
L
Tiamat
7,784
487
119
7
0
297,018
6
W
Artemis
9,477
592
114
7
0
291,472
1
L
Gilgamesh
8,248
516
110
7
0
301,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role