Player Matchup

Kuzenbo
Kuzenbo
Aimedraindrop17
Kuzenbo
Level 45
God Stats
21W - 16L
1,537 SR
Queue Stats
205W - 231L
1,470 Elo+
Party 2
Gilgamesh
Gilgamesh
FrothyCome
Gilgamesh
Level 28
God Stats
10W - 18L
1,500 SR
Queue Stats
274W - 298L
1,515 Elo+
Party 1
Hun Batz
Hun Batz
RoguePepper1429
Hun Batz
Level 101
God Stats
4W - 2L
1,697 SR
Queue Stats
202W - 222L
1,464 Elo+
Party 2
Danzaburou
Danzaburou
lumitunes
Danzaburou
Level 16
God Stats
25W - 12L
1,647 SR
Queue Stats
49W - 40L
1,561 Elo+
Party 2
Agni
Agni
pluvio-nycto
Agni
Level 104
God Stats
5W - 9L
1,438 SR
Queue Stats
643W - 641L
1,525 Elo+
Party 1
Team Averages
Level 59
1,564 SR
1,507 Elo+

VS

Team Averages
Level 83
1,603 SR
1,520 Elo+
Gilgamesh
Gilgamesh
BloodySkull0923
Gilgamesh
Level 95
God Stats
5W - 4L
1,500 SR
Queue Stats
318W - 264L
1,472 Elo+
Party 3
Set
Set
EstiiDG
Set
Level 124
God Stats
2W - 0L
1,744 SR
Queue Stats
18W - 16L
1,587 Elo+
Solo
Discordia
Discordia
JinxedΩ
Discordia
Level 107
God Stats
3W - 3L
1,363 SR
Queue Stats
158W - 145L
1,533 Elo+
Solo
Ganesha
Ganesha
Joshnak
Ganesha
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 70L
1,515 Elo+
Party 3
Medusa
Medusa
yCBas
Medusa
Level 49
God Stats
2W - 0L
1,907 SR
Queue Stats
77W - 78L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,244
477
3,506
7,993
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
FrothyCome
Gilgamesh
9
1 / 7 / 0
5,438
494
5,305
10,356
4,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
11
4 / 4 / 2
6,766
615
3,462
8,948
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
lumitunes
Danzaburou
10
2 / 3 / 1
6,265
570
5,861
7,782
2,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 5 / 3
6,194
563
6,189
7,048
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BloodySkull0923
Gilgamesh
13
5 / 1 / 5
7,344
668
7,918
9,590
5,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
12
10 / 5 / 5
7,651
696
6,290
9,497
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
JinxedΩ
Discordia
11
4 / 1 / 4
6,576
598
8,628
5,971
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Joshnak
Ganesha
10
0 / 2 / 9
6,083
553
2,855
7,299
3,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
yCBas
Medusa
11
3 / 1 / 1
6,263
569
3,306
5,469
1,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
10
Kills
22
22
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Gilgamesh
BloodySkull0923
Gilgamesh
5
1
5
7.5
W
Set
10
5
5
2.5
L
Gilgamesh
FrothyCome
Gilgamesh
1
7
0
0.14
W
Discordia
JinxedΩ
Discordia
4
1
4
6
W
Ganesha
Joshnak
Ganesha
0
2
9
2.25
L
Hun Batz
4
4
2
1.25
L
Danzaburou
lumitunes
Danzaburou
2
3
1
0.83
L
2
5
3
0.7
W
Medusa
yCBas
Medusa
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,323
Damage
28,997
42,127
Taken
37,826
17,172
Mitigated
16,059
9,276
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,506
1,189
0
2,027
7,993
5,451
0
2,861
4,986
13,357
0
W
Gilgamesh
BloodySkull0923
Gilgamesh
7,918
2,416
0
3,482
9,590
5,948
0
1,070
8,514
0
34,868
W
Set
6,290
2,731
0
2,048
9,497
3,552
67
3,562
5,775
0
31,054
L
Gilgamesh
FrothyCome
Gilgamesh
5,305
1,471
0
786
10,356
4,470
0
0
10,031
0
24,736
W
Discordia
JinxedΩ
Discordia
8,628
687
0
2,294
5,971
1,656
410
1,893
3,794
38,033
0
W
Ganesha
Joshnak
Ganesha
2,855
467
0
2,453
7,299
3,481
318
1,875
5,364
17,142
0
L
Hun Batz
3,462
1,306
0
2,480
8,948
2,940
0
3,736
4,948
0
28,382
L
Danzaburou
lumitunes
Danzaburou
5,861
3,328
0
1,982
7,782
2,170
196
1,688
6,035
0
29,529
L
6,189
420
0
2,001
7,048
2,141
0
2,451
4,273
32,446
0
W
Medusa
yCBas
Medusa
3,306
1,449
0
2,447
5,469
1,422
0
745
4,684
0
37,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,907
Gold Earned
33,917
254
Minions Killed
308
0
Camps Cleared
0
1,016,636
Distance Traveled
1,028,602
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,244
477
20
2
0
207,653
2
W
Gilgamesh
7,344
668
71
6
0
197,654
0
W
Set
7,651
696
59
5
0
216,804
0
L
Gilgamesh
5,438
494
42
4
0
195,422
0
W
Discordia
6,576
598
77
7
0
220,921
0
W
Ganesha
6,083
553
10
1
0
199,516
3
L
Hun Batz
6,766
615
69
6
0
224,255
3
L
Danzaburou
6,265
570
60
5
0
188,806
0
L
Agni
6,194
563
63
6
0
200,500
2
W
Medusa
6,263
569
91
8
0
193,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role