Player Matchup

Gilgamesh
Gilgamesh
GraveEndeavor
Gilgamesh
Level 24
God Stats
5W - 4L
1,500 SR
Queue Stats
59W - 56L
1,628 Elo+
Solo
Nu Wa
Nu Wa
Mitixz1003
Nu Wa
Level 15
God Stats
21W - 23L
1,430 SR
Queue Stats
101W - 84L
1,559 Elo+
Solo
Medusa
Medusa
ShoeBeating
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,366 Elo+
Party 1
Ganesha
Ganesha
Snackpie
Ganesha
Level 16
God Stats
3W - 4L
1,633 SR
Queue Stats
11W - 10L
1,477 Elo+
Party 1
Erlang Shen
Erlang Shen
Teaky
Erlang Shen
Level 26
God Stats
14W - 7L
1,598 SR
Queue Stats
192W - 208L
1,465 Elo+
Solo
Team Averages
Level 21
1,532 SR
1,499 Elo+

VS

Team Averages
Level 22
1,520 SR
1,537 Elo+
Set
Set
JerryCherryPie45
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,210 Elo+
Solo
Sylvanus
Sylvanus
ThreeBacon
Sylvanus
Level 24
God Stats
7W - 7L
1,505 SR
Queue Stats
56W - 46L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
bob114441
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,620 Elo+
Solo
Poseidon
Poseidon
coolnherd
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,654 Elo+
Solo
Vamana
Vamana
wishfeggshell
Vamana
Level 27
God Stats
2W - 3L
1,598 SR
Queue Stats
47W - 27L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GraveEndeavor
Gilgamesh
10
2 / 0 / 2
5,727
636
4,597
5,157
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nu Wa
13
9 / 1 / 3
7,867
874
8,042
5,531
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
8
0 / 2 / 0
4,793
533
2,632
3,907
939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Snackpie
Ganesha
8
0 / 0 / 2
4,867
541
1,776
3,772
1,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Teaky
Erlang Shen
10
4 / 0 / 2
5,987
665
2,928
4,378
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,809
423
1,138
3,287
1,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
ThreeBacon
Sylvanus
8
0 / 1 / 0
4,574
508
2,792
6,097
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
bob114441
Gilgamesh
9
0 / 4 / 0
5,047
561
2,523
7,463
3,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
coolnherd
Poseidon
8
0 / 8 / 1
4,509
501
1,464
5,728
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 1 / 0
5,852
650
3,136
6,781
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
15
Kills
3
3
Deaths
16
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GraveEndeavor
Gilgamesh
2
0
2
3
L
0
2
0
0
W
Nu Wa
9
1
3
10.5
W
Medusa
0
2
0
0
W
Ganesha
Snackpie
Ganesha
0
0
2
1
W
Erlang Shen
Teaky
Erlang Shen
4
0
2
5
L
Sylvanus
ThreeBacon
Sylvanus
0
1
0
0
L
Gilgamesh
bob114441
Gilgamesh
0
4
0
0
L
Poseidon
coolnherd
Poseidon
0
8
1
0.06
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,975
Damage
11,053
22,745
Taken
29,356
8,471
Mitigated
10,601
5,707
Healing
6,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GraveEndeavor
Gilgamesh
4,597
1,465
0
1,079
5,157
2,576
673
0
4,932
0
23,958
L
1,138
392
0
500
3,287
1,011
0
1,220
2,019
0
4,243
W
Nu Wa
8,042
1,618
0
1,811
5,531
1,838
0
1,898
3,455
55,634
0
W
Medusa
2,632
1,619
0
586
3,907
939
828
872
3,035
0
20,809
W
Ganesha
Snackpie
Ganesha
1,776
234
0
1,030
3,772
1,328
164
876
2,896
12,252
0
W
Erlang Shen
Teaky
Erlang Shen
2,928
1,681
0
1,201
4,378
1,790
0
150
4,188
0
32,411
L
Sylvanus
ThreeBacon
Sylvanus
2,792
991
202
2,234
6,097
2,477
0
2,149
3,854
22,248
5,908
L
Gilgamesh
bob114441
Gilgamesh
2,523
870
0
2,377
7,463
3,763
0
343
7,090
0
24,417
L
Poseidon
coolnherd
Poseidon
1,464
274
0
270
5,728
1,420
0
3,612
1,990
14,222
0
L
3,136
1,572
0
917
6,781
1,930
0
2,122
4,585
0
24,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,241
Gold Earned
23,791
299
Minions Killed
200
0
Camps Cleared
0
909,010
Distance Traveled
839,416
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,727
636
50
6
0
176,601
3
L
Set
3,809
423
9
1
0
138,414
0
W
Nu Wa
7,867
874
120
13
0
177,009
4
W
Medusa
4,793
533
50
6
0
164,242
2
W
Ganesha
4,867
541
6
1
0
186,984
7
W
Erlang Shen
5,987
665
73
8
0
204,174
1
L
Sylvanus
4,574
508
50
6
0
161,481
0
L
Gilgamesh
5,047
561
59
7
0
181,461
1
L
Poseidon
4,509
501
28
3
0
155,860
1
L
Vamana
5,852
650
54
6
0
202,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role