Player Matchup

Gilgamesh
Gilgamesh
Avro121x
Gilgamesh
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
153W - 147L
1,469 Elo+
Solo
Anhur
Anhur
LucienWolfswift
Anhur
Level 47
God Stats
22W - 41L
1,378 SR
Queue Stats
970W - 1,065L
1,421 Elo+
Solo
Nu Wa
Nu Wa
SLR73
Nu Wa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
XxAlexYT_XX
Chaac
Level 60
God Stats
3W - 1L
1,773 SR
Queue Stats
8W - 10L
1,622 Elo+
Solo
Athena
Athena
angel4mhell
Athena
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 90
1,530 SR
1,502 Elo+

VS

Team Averages
Level 73
1,411 SR
1,382 Elo+
Yemoja
Yemoja
AquilinaRosa
Yemoja
Level 81
God Stats
24W - 34L
1,429 SR
Queue Stats
26W - 40L
1,364 Elo+
Party 1
Chiron
Chiron
Darkwarrior894
Chiron
Level 61
God Stats
4W - 9L
1,675 SR
Queue Stats
54W - 76L
1,351 Elo+
Solo
Olorun
Olorun
IshaDeus
Olorun
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
260W - 308L
1,417 Elo+
Solo
Mulan
Mulan
JCMCRACK2925
Mulan
Level 55
God Stats
6W - 13L
1,364 SR
Queue Stats
153W - 219L
1,358 Elo+
Solo
Ravana
Ravana
silentwolf15
Ravana
Level 103
God Stats
2W - 6L
1,084 SR
Queue Stats
80W - 97L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Avro121x
Gilgamesh
15
5 / 2 / 4
8,872
591
8,398
9,585
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 2 / 1
8,006
534
5,972
7,541
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
SLR73
Nu Wa
14
0 / 1 / 4
7,884
526
7,872
3,256
1,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 0 / 5
7,035
469
3,528
9,464
5,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
12
2 / 3 / 5
7,897
526
4,964
14,628
6,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 3 / 3
6,328
422
2,610
9,341
3,974
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
2 / 4 / 1
7,383
492
4,504
9,618
2,335
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
IshaDeus
Olorun
11
2 / 3 / 1
7,107
474
4,348
6,717
2,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 0
6,844
456
2,848
10,102
2,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
13
3 / 3 / 1
8,119
541
7,007
6,343
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
14
Kills
8
8
Deaths
14
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
3
0.5
W
Gilgamesh
Avro121x
Gilgamesh
5
2
4
3.5
L
2
4
1
0.63
L
Olorun
IshaDeus
Olorun
2
3
1
0.83
L
1
1
0
1
W
5
2
1
2.75
W
Nu Wa
SLR73
Nu Wa
0
1
4
2
W
2
0
5
4.5
W
Athena
2
3
5
1.5
L
Ravana
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,734
Damage
21,317
44,474
Taken
42,121
21,378
Mitigated
14,445
13,961
Healing
12,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,610
603
880
1,363
9,341
3,974
0
1,280
8,011
12,419
0
W
Gilgamesh
Avro121x
Gilgamesh
8,398
2,115
0
4,686
9,585
4,506
0
1,613
7,972
0
54,776
L
4,504
2,477
304
3,454
9,618
2,335
750
1,771
7,847
0
42,611
L
Olorun
IshaDeus
Olorun
4,348
1,590
0
1,108
6,717
2,683
710
1,867
4,675
36,520
1,244
L
2,848
269
0
2,810
10,102
2,984
0
6,177
3,925
0
46,830
W
5,972
2,803
0
2,769
7,541
3,119
358
424
7,117
0
46,298
W
Nu Wa
SLR73
Nu Wa
7,872
4,047
0
975
3,256
1,090
1,570
71
3,185
49,258
0
W
3,528
260
0
3,299
9,464
5,950
417
2,528
6,936
0
25,337
W
Athena
4,964
1,469
0
2,232
14,628
6,713
762
2,126
12,502
28,091
0
L
Ravana
7,007
2,194
0
2,114
6,343
2,469
0
1,741
4,531
0
51,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,694
Gold Earned
35,781
381
Minions Killed
376
0
Camps Cleared
0
1,367,309
Distance Traveled
1,287,403
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,328
422
23
2
0
208,803
3
W
Gilgamesh
8,872
591
113
8
0
332,819
5
L
Chiron
7,383
492
87
6
0
249,809
1
L
Olorun
7,107
474
62
4
0
276,011
4
L
Mulan
6,844
456
103
7
0
258,466
3
W
Anhur
8,006
534
91
6
0
226,204
4
W
Nu Wa
7,884
526
78
5
0
246,674
0
W
Chaac
7,035
469
49
3
0
291,583
2
W
Athena
7,897
526
50
3
0
270,029
3
L
Ravana
8,119
541
101
7
0
294,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role