Player Matchup

Ravana
Ravana
BRUOLIMPIC21
Ravana
Level 26
God Stats
7W - 8L
1,596 SR
Queue Stats
222W - 232L
1,484 Elo+
Solo
Hun Batz
Hun Batz
HugO_Oxb
Hun Batz
Level 7
God Stats
1W - 4L
1,206 SR
Queue Stats
6W - 9L
1,548 Elo+
Solo
Izanami
Izanami
Kvinski
Izanami
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
VeniceWitchBtch
Hera
Level 22
God Stats
26W - 29L
1,367 SR
Queue Stats
278W - 317L
1,289 Elo+
Solo
Horus
Horus
ulisses-xibungo
Horus
Level 21
God Stats
10W - 9L
1,587 SR
Queue Stats
80W - 75L
1,452 Elo+
Solo
Team Averages
Level 18
1,451 SR
1,455 Elo+

VS

Team Averages
Level 22
1,358 SR
1,490 Elo+
Janus
Janus
Bruce22
Janus
Level 28
God Stats
10W - 10L
1,480 SR
Queue Stats
59W - 64L
1,422 Elo+
Solo
Ganesha
Ganesha
Kuonrat
Ganesha
Level 27
God Stats
1W - 1L
1,335 SR
Queue Stats
76W - 49L
1,587 Elo+
Solo
Gilgamesh
Gilgamesh
Loli-Hunt
Gilgamesh
Level 23
God Stats
5W - 3L
1,301 SR
Queue Stats
67W - 45L
1,488 Elo+
Solo
Mulan
Mulan
SuperSasagi
Mulan
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,523 Elo+
Solo
Sol
Sol
creepereuler
Sol
Level 20
God Stats
1W - 1L
1,175 SR
Queue Stats
5W - 10L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
9 / 6 / 3
11,842
564
15,868
13,216
8,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
HugO_Oxb
Hun Batz
9
0 / 11 / 1
6,826
325
1,698
9,819
2,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Kvinski
Izanami
14
3 / 7 / 1
9,224
439
10,665
14,452
6,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 11 / 3
8,669
413
5,135
18,435
9,366
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 4 / 5
9,504
453
9,340
17,915
17,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bruce22
Janus
16
5 / 7 / 10
10,165
484
13,339
13,913
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Kuonrat
Ganesha
15
3 / 1 / 15
10,534
502
7,842
11,205
10,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Loli-Hunt
Gilgamesh
20
24 / 1 / 2
13,477
642
24,310
17,410
12,864
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

14
2 / 5 / 10
9,086
433
5,283
10,509
6,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 3 / 2
9,916
472
4,674
12,296
3,321
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
17
Kills
37
39
Deaths
17
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ravana
9
6
3
1.75
W
Janus
Bruce22
Janus
5
7
10
1.43
L
Hun Batz
HugO_Oxb
Hun Batz
0
11
1
0.05
W
Ganesha
Kuonrat
Ganesha
3
1
15
10.5
L
Izanami
Kvinski
Izanami
3
7
1
0.5
W
Gilgamesh
Loli-Hunt
Gilgamesh
24
1
2
25
W
2
5
10
1.4
L
1
11
3
0.23
W
3
3
2
1.33
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,706
Damage
55,448
73,837
Taken
65,333
44,637
Mitigated
36,900
8,813
Healing
11,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
15,868
5,568
0
1,874
13,216
8,434
528
1,637
11,559
0
84,694
W
Janus
Bruce22
Janus
13,339
2,207
0
1,384
13,913
4,082
0
1,464
12,274
61,049
0
L
Hun Batz
HugO_Oxb
Hun Batz
1,698
346
0
250
9,819
2,866
0
3,016
6,773
0
17,603
W
Ganesha
Kuonrat
Ganesha
7,842
718
0
1,398
11,205
10,565
1,515
788
10,342
44,038
0
L
Izanami
Kvinski
Izanami
10,665
6,894
0
1,280
14,452
6,234
936
6,336
8,064
0
50,443
W
Gilgamesh
Loli-Hunt
Gilgamesh
24,310
10,746
0
3,094
17,410
12,864
708
788
16,472
0
111,498
W
5,283
1,362
0
586
10,509
6,068
1,810
2,095
8,339
333
30,233
L
5,135
2,773
0
267
18,435
9,366
344
8,007
9,974
43,073
0
W
4,674
636
92
4,954
12,296
3,321
2,785
0
12,296
65,237
0
L
9,340
5,239
568
4,574
17,915
17,737
713
6,417
11,318
0
35,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,065
Gold Earned
53,178
416
Minions Killed
492
0
Camps Cleared
0
1,684,365
Distance Traveled
1,853,905
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,842
564
160
8
0
415,172
1
W
Janus
10,165
484
100
5
0
325,033
0
L
Hun Batz
6,826
325
28
1
0
212,901
0
W
Ganesha
10,534
502
25
1
0
392,489
5
L
Izanami
9,224
439
95
5
0
359,340
1
W
Gilgamesh
13,477
642
166
8
0
461,627
2
W
Mulan
9,086
433
62
3
0
350,841
1
L
Hera
8,669
413
70
3
0
284,194
0
W
Sol
9,916
472
139
7
0
323,915
4
L
Horus
9,504
453
63
3
0
412,758
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role