Player Matchup

Set
Set
AzaRa01
Set
Level 16
God Stats
5W - 1L
1,954 SR
Queue Stats
6W - 6L
1,595 Elo+
Party 1
Neith
Neith
LloydFUz
Neith
Level 15
God Stats
26W - 27L
1,589 SR
Queue Stats
150W - 207L
1,569 Elo+
Party 1
Gilgamesh
Gilgamesh
squshkiller
Gilgamesh
Level 106
God Stats
3W - 6L
1,672 SR
Queue Stats
120W - 128L
1,493 Elo+
Party 1
Team Averages
Level 46
1,738 SR
1,552 Elo+

VS

Team Averages
Level 28
1,613 SR
1,420 Elo+
Anubis
Anubis
Sakhalu01
Anubis
Level 29
God Stats
16W - 6L
1,698 SR
Queue Stats
33W - 27L
1,339 Elo+
Solo
Nu Wa
Nu Wa
totoroorotot
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 55L
1,402 Elo+
Solo
Bellona
Bellona
ЙОБАНАРОТ
Bellona
Level 28
God Stats
13W - 12L
1,641 SR
Queue Stats
89W - 84L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
7
0 / 2 / 4
7,402
529
664
2,620
544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
LloydFUz
Neith
13
1 / 6 / 6
8,876
634
7,012
9,615
3,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
squshkiller
Gilgamesh
14
8 / 6 / 1
10,544
753
12,193
13,265
3,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Sakhalu01
Anubis
15
7 / 4 / 5
10,837
774
11,078
13,124
5,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 3
7,960
569
1,203
4,936
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 3 / 6
11,935
853
8,506
11,736
10,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
9
Kills
14
14
Deaths
10
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Set
0
2
4
1
L
Neith
LloydFUz
Neith
1
6
6
0.67
W
Anubis
Sakhalu01
Anubis
7
4
5
2.38
L
Gilgamesh
squshkiller
Gilgamesh
8
6
1
1.42
W
0
3
3
0.5
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,869
Damage
20,787
25,500
Taken
29,796
7,461
Mitigated
17,874
3,447
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
664
202
0
1
2,620
544
0
1,619
967
10
3,869
L
Neith
LloydFUz
Neith
7,012
3,390
0
1,151
9,615
3,023
455
4,553
5,038
0
24,685
W
Anubis
Sakhalu01
Anubis
11,078
488
415
6,305
13,124
5,794
1,548
6
13,118
41,610
0
L
Gilgamesh
squshkiller
Gilgamesh
12,193
3,033
0
2,295
13,265
3,894
0
6,908
6,313
0
55,173
W
1,203
315
0
111
4,936
1,212
0
36
4,736
22,669
0
W
8,506
2,735
486
1,529
11,736
10,868
924
25
11,711
4,091
34,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,822
Gold Earned
30,732
134
Minions Killed
147
0
Camps Cleared
0
561,007
Distance Traveled
638,194
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,402
529
9
1
0
86,020
1
L
Neith
8,876
634
38
3
0
204,920
4
W
Anubis
10,837
774
55
4
0
179,133
0
L
Gilgamesh
10,544
753
87
6
0
270,067
2
W
Nu Wa
7,960
569
30
2
0
188,247
1
W
Bellona
11,935
853
62
4
0
270,814
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role