Player Matchup

Xing Tian
Xing Tian
Hapsis
Xing Tian
Level 17
God Stats
3W - 3L
1,522 SR
Queue Stats
38W - 37L
1,441 Elo+
Party 1
Bakasura
Bakasura
Męczydupa
Bakasura
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,370 Elo+
Solo
Ares
Ares
Tatteri
Ares
Level 10
God Stats
2W - 2L
1,748 SR
Queue Stats
8W - 8L
1,449 Elo+
Party 1
Set
Set
TheBlackPharoah
Set
Level 15
God Stats
5W - 5L
1,439 SR
Queue Stats
49W - 71L
1,349 Elo+
Party 2
Thanatos
Thanatos
Ult0mega
Thanatos
Level 17
God Stats
4W - 8L
1,404 SR
Queue Stats
56W - 72L
1,425 Elo+
Party 2
Team Averages
Level 17
1,523 SR
1,407 Elo+

VS

Team Averages
Level 22
1,503 SR
1,451 Elo+
Cerberus
Cerberus
EryNekoChan
Cerberus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Gadirita
Neith
Level 29
God Stats
31W - 31L
1,533 SR
Queue Stats
61W - 68L
1,437 Elo+
Solo
He Bo
He Bo
Jurňas
He Bo
Level 28
God Stats
3W - 10L
1,245 SR
Queue Stats
60W - 64L
1,440 Elo+
Solo
Chiron
Chiron
Kosmach
Chiron
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 59L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
RavenShowww
Gilgamesh
Level 6
God Stats
5W - 0L
1,735 SR
Queue Stats
13W - 8L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Hapsis
Xing Tian
18
4 / 8 / 11
12,473
1,134
17,111
22,694
14,539
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Męczydupa
Bakasura
17
0 / 11 / 9
10,527
957
6,040
19,031
7,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
Tatteri
Ares
17
3 / 7 / 8
11,102
1,009
9,648
23,229
21,213
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 11 / 7
10,211
928
12,100
16,421
6,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
Ult0mega
Thanatos
17
7 / 13 / 4
11,847
1,077
14,359
20,909
8,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EryNekoChan
Cerberus
18
4 / 3 / 31
11,719
1,065
10,752
11,669
11,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Gadirita
Neith
19
6 / 4 / 27
11,684
1,062
14,024
12,816
4,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Jurňas
He Bo
20
17 / 3 / 23
13,958
1,269
26,922
13,759
4,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Kosmach
Chiron
20
13 / 2 / 28
14,167
1,288
22,985
10,554
3,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
RavenShowww
Gilgamesh
19
10 / 4 / 28
13,010
1,183
17,842
15,442
13,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
187
16
Kills
50
50
Deaths
16
39
Assists
137
Player
Kills
Deaths
Assists
KDA
W
Cerberus
EryNekoChan
Cerberus
4
3
31
6.5
W
Neith
Gadirita
Neith
6
4
27
4.88
L
Xing Tian
Hapsis
Xing Tian
4
8
11
1.19
W
He Bo
Jurňas
He Bo
17
3
23
9.5
W
Chiron
Kosmach
Chiron
13
2
28
13.5
L
Bakasura
Męczydupa
Bakasura
0
11
9
0.41
W
Gilgamesh
RavenShowww
Gilgamesh
10
4
28
6
L
Ares
Tatteri
Ares
3
7
8
1
L
2
11
7
0.5
L
Thanatos
Ult0mega
Thanatos
7
13
4
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,258
Damage
92,525
102,284
Taken
64,240
58,193
Mitigated
37,692
8,182
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
EryNekoChan
Cerberus
10,752
1,022
0
1,285
11,669
11,461
0
6,031
5,583
18,011
0
W
Neith
Gadirita
Neith
14,024
5,489
0
4,143
12,816
4,565
0
4,362
8,322
0
29,783
L
Xing Tian
Hapsis
Xing Tian
17,111
1,803
0
718
22,694
14,539
0
10,136
12,558
38,555
0
W
He Bo
Jurňas
He Bo
26,922
1,799
0
2,148
13,759
4,391
0
4,301
9,188
52,957
0
W
Chiron
Kosmach
Chiron
22,985
17,346
1,222
1,384
10,554
3,871
0
5,534
5,020
0
43,290
L
Bakasura
Męczydupa
Bakasura
6,040
4,435
0
628
19,031
7,569
0
8,023
11,008
0
16,613
W
Gilgamesh
RavenShowww
Gilgamesh
17,842
5,677
0
251
15,442
13,404
0
6,531
8,871
0
33,538
L
Ares
Tatteri
Ares
9,648
1,712
0
0
23,229
21,213
0
7,773
15,456
29,127
0
L
12,100
3,733
0
842
16,421
6,741
0
4,532
11,889
0
20,151
L
Thanatos
Ult0mega
Thanatos
14,359
3,202
0
5,994
20,909
8,131
0
7,210
13,699
0
27,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,160
Gold Earned
64,538
147
Minions Killed
208
3
Camps Cleared
6
977,182
Distance Traveled
961,203
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,719
1,065
19
2
2
197,694
1
W
Neith
11,684
1,062
32
3
0
160,275
0
L
Xing Tian
12,473
1,134
53
5
1
219,929
0
W
He Bo
13,958
1,269
57
5
2
207,787
1
W
Chiron
14,167
1,288
55
5
0
181,913
0
L
Bakasura
10,527
957
30
3
1
205,687
0
W
Gilgamesh
13,010
1,183
45
4
2
213,534
0
L
Ares
11,102
1,009
37
3
0
202,519
0
L
Set
10,211
928
2
0
1
152,890
1
L
Thanatos
11,847
1,077
25
2
0
196,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role