Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CASSIS-436
Medusa
Level 82
God Stats
25W - 39L
1,391 SR
Queue Stats
110W - 234L
1,246 Elo+
Party 1
Hel
Hel
Demeter-36
Hel
Level 69
God Stats
70W - 122L
1,396 SR
Queue Stats
119W - 246L
1,246 Elo+
Party 1
Team Averages
Level 95
1,429 SR
1,331 Elo+

VS

Team Averages
Level 75
1,428 SR
1,335 Elo+
Gilgamesh
Gilgamesh
ChetFish
Gilgamesh
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,351 Elo+
Solo
Loki
Loki
fernandololazo
Loki
Level 89
God Stats
17W - 21L
1,500 SR
Queue Stats
157W - 185L
1,441 Elo+
Party 2
Ah Puch
Ah Puch
oracles77
Ah Puch
Level 37
God Stats
3W - 9L
1,283 SR
Queue Stats
9W - 35L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
2 / 8 / 2
12,910
538
16,285
31,302
31,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
CASSIS-436
Medusa
17
4 / 6 / 1
13,518
563
14,053
28,143
12,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
0 / 6 / 2
12,544
523
8,053
22,780
10,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChetFish
Gilgamesh
20
7 / 0 / 13
16,979
707
19,810
27,613
38,318
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
7 / 6 / 8
15,086
629
19,045
15,374
6,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
oracles77
Ah Puch
20
6 / 1 / 13
15,625
651
32,086
14,208
7,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
6
Kills
20
20
Deaths
7
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
8
2
0.38
L
Medusa
CASSIS-436
Medusa
4
6
1
0.75
W
Gilgamesh
ChetFish
Gilgamesh
7
0
13
13.5
L
0
6
2
0.17
W
7
6
8
1.83
W
Ah Puch
oracles77
Ah Puch
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,391
Damage
70,941
82,225
Taken
57,195
54,101
Mitigated
51,384
35,701
Healing
18,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
16,285
3,042
1,552
4,616
31,302
31,279
0
13,030
18,272
5,182
54,929
L
Medusa
CASSIS-436
Medusa
14,053
7,809
993
5,174
28,143
12,662
0
11,279
16,864
0
63,220
W
Gilgamesh
ChetFish
Gilgamesh
19,810
1,948
1,748
10,093
27,613
38,318
1,108
4,122
23,491
6,999
67,093
L
8,053
203
12,774
10,592
22,780
10,160
0
9,365
13,415
54,807
0
W
19,045
7,552
0
451
15,374
6,053
1,264
2,191
13,183
0
63,105
W
Ah Puch
oracles77
Ah Puch
32,086
1,074
0
6,350
14,208
7,013
1,147
2,249
11,959
95,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,972
Gold Earned
47,690
273
Minions Killed
241
0
Camps Cleared
0
1,276,158
Distance Traveled
1,280,380
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,910
538
78
3
0
421,432
6
L
Medusa
13,518
563
100
4
0
404,958
2
W
Gilgamesh
16,979
707
61
3
0
515,271
3
L
Hel
12,544
523
95
4
0
449,768
3
W
Loki
15,086
629
66
3
0
329,354
4
W
Ah Puch
15,625
651
114
5
0
435,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role