Player Matchup

Danzaburou
Danzaburou
AdamTakahashi
Danzaburou
Level 108
God Stats
4W - 5L
1,488 SR
Queue Stats
247W - 293L
1,503 Elo+
Party 1
Athena
Athena
GreekGodKillaaa
Athena
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Syncwastaken1
Gilgamesh
Level 105
God Stats
8W - 0L
1,500 SR
Queue Stats
612W - 563L
1,554 Elo+
Party 1
Ah Puch
Ah Puch
ixeheadixe
Ah Puch
Level 110
God Stats
19W - 13L
1,581 SR
Queue Stats
284W - 285L
1,505 Elo+
Party 1
Fenrir
Fenrir
jfrenchie
Fenrir
Level 60
God Stats
14W - 12L
1,557 SR
Queue Stats
31W - 52L
1,452 Elo+
Solo
Team Averages
Level 106
1,525 SR
1,503 Elo+

VS

Team Averages
Level 117
1,606 SR
1,510 Elo+
Raijin
Raijin
Bhab17
Raijin
Level 128
God Stats
5W - 6L
1,918 SR
Queue Stats
298W - 288L
1,545 Elo+
Solo
Ymir
Ymir
OdinTheFatherGod
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
brants21
Heimdallr
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 65L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
kingsherk
Gilgamesh
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
loloqzz
Tsukuyomi
Level 129
God Stats
0W - 1L
1,610 SR
Queue Stats
15W - 14L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdamTakahashi
Danzaburou
10
3 / 1 / 0
6,092
609
4,277
4,793
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 1 / 5
5,900
590
2,630
7,661
4,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Syncwastaken1
Gilgamesh
10
0 / 4 / 0
5,750
575
3,855
9,618
4,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
ixeheadixe
Ah Puch
12
4 / 1 / 1
7,302
730
6,226
3,983
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
jfrenchie
Fenrir
9
4 / 0 / 2
5,996
600
3,044
6,268
2,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bhab17
Raijin
10
1 / 3 / 0
5,765
577
1,946
5,013
1,761
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 2
5,034
503
2,512
8,105
3,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
brants21
Heimdallr
8
0 / 2 / 2
4,874
487
3,451
4,151
1,134
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
kingsherk
Gilgamesh
11
2 / 1 / 2
5,785
579
5,227
7,134
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
loloqzz
Tsukuyomi
10
4 / 2 / 2
6,057
606
5,856
6,814
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
11
Kills
7
7
Deaths
11
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AdamTakahashi
Danzaburou
3
1
0
3
L
Raijin
Bhab17
Raijin
1
3
0
0.33
W
0
1
5
2.5
L
0
3
2
0.33
W
Gilgamesh
Syncwastaken1
Gilgamesh
0
4
0
0
L
Heimdallr
brants21
Heimdallr
0
2
2
0.5
W
Ah Puch
ixeheadixe
Ah Puch
4
1
1
4.5
W
Fenrir
jfrenchie
Fenrir
4
0
2
5
L
Gilgamesh
kingsherk
Gilgamesh
2
1
2
3
L
Tsukuyomi
loloqzz
Tsukuyomi
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,032
Damage
18,992
32,323
Taken
31,217
12,966
Mitigated
11,532
10,105
Healing
9,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AdamTakahashi
Danzaburou
4,277
1,925
0
2,031
4,793
1,364
1,435
970
3,823
0
35,351
L
Raijin
Bhab17
Raijin
1,946
99
0
576
5,013
1,761
0
3,850
1,163
31,089
0
W
2,630
1,285
0
2,664
7,661
4,187
612
1,680
5,981
11,477
0
L
2,512
513
0
2,206
8,105
3,263
0
1,996
6,109
16,735
0
W
Gilgamesh
Syncwastaken1
Gilgamesh
3,855
677
0
2,274
9,618
4,157
0
0
9,618
0
33,207
L
Heimdallr
brants21
Heimdallr
3,451
2,087
0
1,235
4,151
1,134
0
313
3,838
0
24,330
W
Ah Puch
ixeheadixe
Ah Puch
6,226
291
0
2,282
3,983
1,225
399
1,178
2,805
46,288
0
W
Fenrir
jfrenchie
Fenrir
3,044
686
0
854
6,268
2,033
0
630
5,638
0
22,861
L
Gilgamesh
kingsherk
Gilgamesh
5,227
1,447
0
3,140
7,134
3,262
0
1,182
5,952
0
28,804
L
Tsukuyomi
loloqzz
Tsukuyomi
5,856
1,841
0
2,442
6,814
2,112
0
1,515
5,299
0
24,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,040
Gold Earned
27,515
314
Minions Killed
281
0
Camps Cleared
0
1,025,173
Distance Traveled
945,393
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,092
609
75
8
0
178,791
1
L
Raijin
5,765
577
79
8
0
152,159
0
W
Athena
5,900
590
6
1
0
178,168
3
L
Ymir
5,034
503
27
3
0
191,228
3
W
Gilgamesh
5,750
575
79
8
0
214,015
1
L
Heimdallr
4,874
487
58
6
0
181,981
0
W
Ah Puch
7,302
730
106
11
0
214,254
5
W
Fenrir
5,996
600
48
5
0
239,945
0
L
Gilgamesh
5,785
579
68
7
0
196,946
3
L
Tsukuyomi
6,057
606
49
5
0
223,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role