Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CarlsBadKarma
Ah Muzen Cab
Level 124
God Stats
6W - 6L
1,557 SR
Queue Stats
176W - 194L
1,465 Elo+
Solo
Ymir
Ymir
WeeSuck
Ymir
Level 160
God Stats
26W - 12L
1,772 SR
Queue Stats
799W - 836L
1,518 Elo+
Solo
Sobek
Sobek
YesNoNo
Sobek
Level 58
God Stats
3W - 1L
1,718 SR
Queue Stats
180W - 158L
1,547 Elo+
Solo
Hou Yi
Hou Yi
drcoconuts
Hou Yi
Level 86
God Stats
1W - 2L
1,286 SR
Queue Stats
99W - 87L
1,511 Elo+
Solo
Eset
Eset
kife94
Eset
Level 31
God Stats
5W - 3L
1,823 SR
Queue Stats
126W - 147L
1,438 Elo+
Solo
Team Averages
Level 92
1,631 SR
1,496 Elo+

VS

Team Averages
Level 118
1,671 SR
1,506 Elo+
Chaac
Chaac
Dead Eye 10Shot
Chaac
Level 93
God Stats
4W - 1L
1,828 SR
Queue Stats
109W - 96L
1,549 Elo+
Party 1
Anubis
Anubis
MaliciousDFC
Anubis
Level 121
God Stats
0W - 1L
1,688 SR
Queue Stats
29W - 51L
1,503 Elo+
Solo
Chernobog
Chernobog
OompyaLoompYA
Chernobog
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 72L
1,484 Elo+
Solo
Athena
Athena
Rigg-A-Mortiss
Athena
Level 139
God Stats
6W - 3L
1,869 SR
Queue Stats
461W - 515L
1,464 Elo+
Solo
Sol
Sol
Soul Jackle
Sol
Level 123
God Stats
1W - 3L
1,471 SR
Queue Stats
83W - 71L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CarlsBadKarma
Ah Muzen Cab
20
11 / 5 / 10
13,071
817
29,606
19,611
9,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
WeeSuck
Ymir
18
0 / 4 / 19
10,329
646
8,212
18,810
20,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sobek
YesNoNo
Sobek
18
0 / 5 / 20
10,462
654
12,086
26,309
29,936
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
drcoconuts
Hou Yi
18
9 / 3 / 9
12,828
802
18,559
9,830
4,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
kife94
Eset
20
4 / 4 / 16
11,454
716
17,715
16,995
8,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 11
12,063
754
14,594
24,062
30,716
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
17
1 / 6 / 10
10,894
681
12,136
16,550
10,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
OompyaLoompYA
Chernobog
15
3 / 5 / 7
10,123
633
13,076
12,597
6,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 4 / 14
10,390
649
7,640
35,202
27,313
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
11 / 3 / 8
13,604
850
25,124
18,264
9,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
71
24
Kills
21
21
Deaths
24
74
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CarlsBadKarma
Ah Muzen Cab
11
5
10
3.2
L
4
6
11
1.58
L
Anubis
1
6
10
1
L
Chernobog
OompyaLoompYA
Chernobog
3
5
7
1.3
L
2
4
14
2.25
L
11
3
8
5
W
Ymir
WeeSuck
Ymir
0
4
19
2.38
W
Sobek
YesNoNo
Sobek
0
5
20
2
W
Hou Yi
drcoconuts
Hou Yi
9
3
9
4.5
W
Eset
kife94
Eset
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,178
Damage
72,570
91,555
Taken
106,675
73,373
Mitigated
83,959
42,611
Healing
49,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CarlsBadKarma
Ah Muzen Cab
29,606
10,238
2,322
8,282
19,611
9,972
1,282
8,859
10,752
0
62,044
L
14,594
743
635
8,130
24,062
30,716
361
9,106
14,956
0
23,987
L
Anubis
12,136
495
1,842
3,872
16,550
10,241
335
7,863
8,687
31,763
0
L
Chernobog
OompyaLoompYA
Chernobog
13,076
8,365
2,098
2,436
12,597
6,626
796
3,520
9,077
0
23,270
L
7,640
1,562
2,902
17,423
35,202
27,313
165
11,570
23,632
14,144
0
L
25,124
7,705
523
9,686
18,264
9,063
1,627
5,954
12,310
54,731
0
W
Ymir
WeeSuck
Ymir
8,212
453
3,651
2,954
18,810
20,662
927
7,516
11,294
17,950
0
W
Sobek
YesNoNo
Sobek
12,086
879
2,563
7,220
26,309
29,936
896
11,173
15,136
21,210
0
W
Hou Yi
drcoconuts
Hou Yi
18,559
10,985
3,155
855
9,830
4,742
2,006
5,791
4,039
0
25,177
W
Eset
kife94
Eset
17,715
2,329
5,523
6,086
16,995
8,061
1,007
11,561
5,434
38,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,144
Gold Earned
57,074
148
Minions Killed
196
0
Camps Cleared
0
1,350,048
Distance Traveled
1,328,653
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,071
817
57
4
0
295,867
1
L
Chaac
12,063
754
20
1
0
281,272
0
L
Anubis
10,894
681
54
3
0
208,681
0
L
Chernobog
10,123
633
39
2
0
250,714
0
L
Athena
10,390
649
5
0
0
319,224
0
L
Sol
13,604
850
78
5
0
268,762
0
W
Ymir
10,329
646
29
2
0
280,306
1
W
Sobek
10,462
654
9
1
0
294,121
2
W
Hou Yi
12,828
802
13
1
0
190,301
0
W
Eset
11,454
716
40
3
0
289,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role