Player Matchup

Gilgamesh
Gilgamesh
Dalamm
Gilgamesh
Level 109
God Stats
5W - 4L
1,174 SR
Queue Stats
72W - 68L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
LittleRobber3
Zhong Kui
Level 56
God Stats
6W - 5L
1,668 SR
Queue Stats
44W - 35L
1,608 Elo+
Solo
Danzaburou
Danzaburou
NoobSlayer6ty9
Danzaburou
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 43L
1,427 Elo+
Solo
Team Averages
Level 59
1,447 SR
1,512 Elo+

VS

Team Averages
Level 63
1,514 SR
1,384 Elo+
Tiamat
Tiamat
Marijuawna
Tiamat
Level 15
God Stats
3W - 1L
1,542 SR
Queue Stats
61W - 66L
1,373 Elo+
Party 1
Gilgamesh
Gilgamesh
SilvrSlayr96
Gilgamesh
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
60W - 83L
1,276 Elo+
Party 1
Anhur
Anhur
zenkiuzumaki
Anhur
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
277W - 283L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dalamm
Gilgamesh
19
9 / 6 / 14
16,571
753
23,888
28,100
24,283
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
LittleRobber3
Zhong Kui
19
12 / 5 / 13
16,724
760
24,156
23,038
18,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
NoobSlayer6ty9
Danzaburou
19
9 / 6 / 16
16,440
747
18,570
20,273
7,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Marijuawna
Tiamat
18
4 / 12 / 8
14,747
670
18,342
23,879
14,155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Gilgamesh
SilvrSlayr96
Gilgamesh
19
8 / 10 / 6
16,120
733
15,655
30,435
30,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

19
4 / 8 / 11
15,337
697
19,473
25,143
9,999
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
41
30
Kills
16
17
Deaths
30
43
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dalamm
Gilgamesh
9
6
14
2.67
W
Zhong Kui
LittleRobber3
Zhong Kui
12
5
13
3.7
L
Tiamat
Marijuawna
Tiamat
4
12
8
0.67
W
Danzaburou
NoobSlayer6ty9
Danzaburou
9
6
16
2.83
L
Gilgamesh
SilvrSlayr96
Gilgamesh
8
10
6
1.1
L
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,614
Damage
53,470
71,411
Taken
79,457
51,051
Mitigated
54,426
25,001
Healing
12,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dalamm
Gilgamesh
23,888
6,367
0
9,121
28,100
24,283
228
8,207
19,893
0
80,398
W
Zhong Kui
LittleRobber3
Zhong Kui
24,156
2,661
625
7,411
23,038
18,838
1,209
4,981
18,057
89,064
0
L
Tiamat
Marijuawna
Tiamat
18,342
974
0
2,652
23,879
14,155
0
6,089
17,601
59,766
0
W
Danzaburou
NoobSlayer6ty9
Danzaburou
18,570
11,584
414
7,430
20,273
7,930
1,864
5,470
14,803
0
70,024
L
Gilgamesh
SilvrSlayr96
Gilgamesh
15,655
2,458
0
2,417
30,435
30,272
0
11,576
18,429
299
55,129
L
19,473
11,832
0
7,782
25,143
9,999
1,668
5,801
19,167
0
87,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,735
Gold Earned
46,204
268
Minions Killed
220
0
Camps Cleared
0
1,099,061
Distance Traveled
1,073,747
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,571
753
74
3
0
424,777
3
W
Zhong Kui
16,724
760
113
5
0
353,845
2
L
Tiamat
14,747
670
68
3
0
364,239
3
W
Danzaburou
16,440
747
81
4
0
320,439
0
L
Gilgamesh
16,120
733
46
2
0
383,943
0
L
Anhur
15,337
697
106
5
0
325,565
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role