Player Matchup

Anhur
Anhur
Diamond III
DmoneySwag
Anhur
Diamond III
Level 45
God Stats
19W - 11L
1,816 SR
Queue Stats
119W - 91L
2,379 MMR
Party 3
Cthulhu
Cthulhu
Diamond III
FireBenderFred
Cthulhu
Diamond III
Level 157
God Stats
12W - 8L
1,629 SR
Queue Stats
415W - 399L
2,221 MMR
Party 3
Nemesis
Nemesis
Diamond II
MadnеssX
Nemesis
Diamond II
Level 83
God Stats
4W - 4L
1,802 SR
Queue Stats
76W - 53L
2,539 MMR
Party 2
Aphrodite
Aphrodite
Masters
yanarossy
Aphrodite
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Diamond III
вσкαιѕєя
Bacchus
Diamond III
Level 142
God Stats
105W - 99L
1,565 SR
Queue Stats
419W - 397L
2,331 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 117
1,662 SR
2,194 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 114
1,523 SR
2,128 MMR
Thor
Thor
Platinum III
Majcl
Thor
Platinum III
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
219W - 175L
2,190 MMR
Party 1
Rama
Rama
Platinum I
Migûeleitor
Rama
Platinum I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond V
MrZhainy
Neith
Diamond V
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 25L
2,337 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
Sent8
Cu Chulainn
Masters
Level 160
God Stats
50W - 52L
1,613 SR
Queue Stats
524W - 502L
2,357 MMR
Party 4
Fafnir
Fafnir
Diamond IV
Sentö
Fafnir
Diamond IV
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
195W - 176L
2,255 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
9 / 0 / 1
11,066
692
14,134
10,672
4,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 4 / 5
9,150
572
7,201
11,997
10,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
MadnеssX
Nemesis
16
5 / 2 / 4
9,516
595
13,602
14,624
7,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
yanarossy
Aphrodite
14
4 / 2 / 7
8,756
547
4,650
7,603
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 6
7,224
452
7,893
11,039
8,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SetApolloAthenaTiamatAo Kuang

VS

Bans
TsukuyomiSobekCerberusYmirYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Majcl
Thor
15
3 / 4 / 0
8,816
551
5,599
14,670
4,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 6 / 0
7,134
446
5,024
13,084
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
MrZhainy
Neith
14
4 / 5 / 2
8,158
510
8,419
10,551
3,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Sent8
Cu Chulainn
15
2 / 2 / 4
8,911
557
8,009
10,471
7,286
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
Sentö
Fafnir
10
0 / 4 / 3
7,015
438
6,214
11,864
7,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
21
Kills
9
9
Deaths
21
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
9
0
1
9.5
W
1
4
5
0.88
W
Nemesis
MadnеssX
Nemesis
5
2
4
3.5
L
Thor
Majcl
Thor
3
4
0
0.75
L
0
6
0
0
L
Neith
MrZhainy
Neith
4
5
2
1
L
Cu Chulainn
Sent8
Cu Chulainn
2
2
4
2
L
Fafnir
Sentö
Fafnir
0
4
3
0.38
W
Aphrodite
yanarossy
Aphrodite
4
2
7
3.75
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,480
Damage
33,265
55,935
Taken
60,640
33,722
Mitigated
25,578
24,725
Healing
15,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
14,134
7,732
0
5,376
10,672
4,260
1,511
847
9,825
0
91,278
W
7,201
205
237
4,037
11,997
10,848
313
612
11,385
55,778
0
W
Nemesis
MadnеssX
Nemesis
13,602
7,913
0
1,396
14,624
7,118
0
683
13,941
0
72,099
L
Thor
Majcl
Thor
5,599
2,387
0
3,868
14,670
4,746
0
1,988
12,657
0
64,471
L
5,024
4,584
0
4,440
13,084
2,560
0
1,718
11,366
0
45,626
L
Neith
MrZhainy
Neith
8,419
3,886
0
1,407
10,551
3,449
0
4,308
6,218
0
54,093
L
Cu Chulainn
Sent8
Cu Chulainn
8,009
1,207
0
2,283
10,471
7,286
0
4,492
5,766
2,093
59,637
L
Fafnir
Sentö
Fafnir
6,214
1,028
0
3,561
11,864
7,537
0
6,850
4,889
15,789
0
W
Aphrodite
yanarossy
Aphrodite
4,650
1,028
6,551
5,207
7,603
3,469
1,201
1,288
6,315
42,669
0
W
7,893
1,213
414
1,507
11,039
8,027
104
3,110
7,929
23,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,712
Gold Earned
40,034
528
Minions Killed
491
0
Camps Cleared
0
1,664,005
Distance Traveled
1,536,308
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,066
692
165
10
0
302,422
4
W
Cthulhu
9,150
572
132
8
0
338,872
2
W
Nemesis
9,516
595
106
7
0
359,137
4
L
Thor
8,816
551
128
8
0
338,944
3
L
Rama
7,134
446
103
6
0
258,078
2
L
Neith
8,158
510
112
7
0
304,757
3
L
Cu Chulainn
8,911
557
131
8
0
341,939
3
L
Fafnir
7,015
438
17
1
0
292,590
4
W
Aphrodite
8,756
547
98
6
0
325,895
6
W
Bacchus
7,224
452
27
2
0
337,679
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role