Player Matchup

Hachiman
Hachiman
BALKORN
Hachiman
Level 139
God Stats
3W - 7L
1,283 SR
Queue Stats
336W - 440L
1,360 Elo+
Solo
Ares
Ares
ibrahimdieng
Ares
Level 7
God Stats
3W - 9L
1,325 SR
Queue Stats
4W - 15L
1,168 Elo+
Party 1
Terra
Terra
sowbre_vie
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,168 Elo+
Party 1
Team Averages
Level 51
1,370 SR
1,232 Elo+

VS

Team Averages
Level 51
1,451 SR
1,348 Elo+
Gilgamesh
Gilgamesh
Bobolox
Gilgamesh
Level 92
God Stats
15W - 8L
1,500 SR
Queue Stats
157W - 204L
1,407 Elo+
Party 2
Pele
Pele
Savras24697
Pele
Level 36
God Stats
18W - 17L
1,471 SR
Queue Stats
121W - 155L
1,347 Elo+
Party 2
Scylla
Scylla
bitrixdo
Scylla
Level 24
God Stats
173W - 267L
1,382 SR
Queue Stats
180W - 272L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BALKORN
Hachiman
14
6 / 6 / 0
10,760
633
15,084
14,646
5,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 8 / 3
9,286
546
3,599
18,545
16,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Terra
13
1 / 8 / 4
9,498
559
2,966
20,739
23,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bobolox
Gilgamesh
16
12 / 0 / 9
13,076
769
19,011
10,428
8,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 1 / 9
12,538
738
15,627
11,086
5,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
bitrixdo
Scylla
14
1 / 6 / 10
11,009
648
10,105
10,594
3,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
22
22
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BALKORN
Hachiman
6
6
0
1
W
Gilgamesh
Bobolox
Gilgamesh
12
0
9
16.5
W
9
1
9
13.5
W
Scylla
bitrixdo
Scylla
1
6
10
1
L
0
8
3
0.19
L
Terra
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,649
Damage
44,743
53,930
Taken
32,108
45,188
Mitigated
16,752
4,774
Healing
6,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BALKORN
Hachiman
15,084
6,956
0
622
14,646
5,355
0
2,291
12,355
0
57,128
W
Gilgamesh
Bobolox
Gilgamesh
19,011
7,429
0
536
10,428
8,482
1,117
2,707
7,721
0
51,678
W
15,627
6,980
0
4,519
11,086
5,059
0
2,842
8,244
0
44,288
W
Scylla
bitrixdo
Scylla
10,105
1,205
0
1,338
10,594
3,211
513
1,120
9,474
66,158
0
L
3,599
801
0
550
18,545
16,495
0
4,996
13,549
25,782
0
L
Terra
2,966
1,875
1,050
2,552
20,739
23,338
0
2,978
17,761
15,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,544
Gold Earned
36,623
149
Minions Killed
192
0
Camps Cleared
0
890,303
Distance Traveled
976,048
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,760
633
87
5
0
281,745
0
W
Gilgamesh
13,076
769
51
3
0
350,237
2
W
Pele
12,538
738
47
3
0
358,658
2
W
Scylla
11,009
648
94
6
0
267,153
0
L
Ares
9,286
546
38
2
0
293,981
5
L
Terra
9,498
559
24
1
0
314,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role