Player Matchup

Hachiman
Hachiman
AltEchelon
Hachiman
Level 24
God Stats
7W - 2L
1,775 SR
Queue Stats
14W - 14L
1,509 Elo+
Party 2
Sol
Sol
Burzurck
Sol
Level 9
God Stats
12W - 7L
1,638 SR
Queue Stats
17W - 12L
1,595 Elo+
Party 2
Skadi
Skadi
DarkxxRaven
Skadi
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
268W - 271L
1,306 Elo+
Solo
Fafnir
Fafnir
FLaGMuFFiN
Fafnir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
InkyandKinky
Gilgamesh
Level 59
God Stats
4W - 0L
1,775 SR
Queue Stats
34W - 26L
1,608 Elo+
Party 2
Team Averages
Level 27
1,637 SR
1,504 Elo+

VS

Team Averages
Level 17
1,327 SR
1,423 Elo+
Neith
Neith
JamesTCompton
Neith
Level 27
God Stats
85W - 88L
1,424 SR
Queue Stats
141W - 187L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
Mitchfive6
Gilgamesh
Level 29
God Stats
0W - 3L
1,289 SR
Queue Stats
149W - 127L
1,581 Elo+
Solo
Medusa
Medusa
Owen2Times
Medusa
Level 8
God Stats
0W - 2L
1,208 SR
Queue Stats
1W - 2L
1,318 Elo+
Party 1
Loki
Loki
Tsuyu2909
Loki
Level 10
God Stats
3W - 4L
1,503 SR
Queue Stats
17W - 15L
1,516 Elo+
Solo
Anhur
Anhur
kleh23
Anhur
Level 11
God Stats
0W - 2L
1,208 SR
Queue Stats
1W - 2L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AltEchelon
Hachiman
20
18 / 2 / 28
14,973
1,361
30,356
15,148
8,151
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 4 / 32
12,577
1,143
22,585
16,851
8,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 3 / 17
11,653
1,059
15,037
9,612
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fafnir
FLaGMuFFiN
Fafnir
20
3 / 2 / 40
13,069
1,188
11,400
20,406
25,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
InkyandKinky
Gilgamesh
20
16 / 1 / 30
14,563
1,324
26,814
16,788
23,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

215

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 5
10,670
970
10,556
19,107
8,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Mitchfive6
Gilgamesh
18
4 / 8 / 6
11,584
1,053
17,838
27,373
16,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Owen2Times
Medusa
16
1 / 15 / 5
10,285
935
15,392
22,600
9,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
17
4 / 8 / 6
11,753
1,068
15,292
19,029
7,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
kleh23
Anhur
17
2 / 12 / 6
10,494
954
11,757
23,603
9,746
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

198
Kill Participation
40
51
Kills
12
12
Deaths
51
147
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AltEchelon
Hachiman
18
2
28
16
W
9
4
32
6.25
W
5
3
17
4.5
W
Fafnir
FLaGMuFFiN
Fafnir
3
2
40
11.5
W
Gilgamesh
InkyandKinky
Gilgamesh
16
1
30
31
L
1
8
5
0.44
L
Gilgamesh
Mitchfive6
Gilgamesh
4
8
6
0.88
L
Medusa
Owen2Times
Medusa
1
15
5
0.23
L
Loki
4
8
6
0.88
L
Anhur
kleh23
Anhur
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,192
Damage
70,835
78,805
Taken
111,712
70,204
Mitigated
50,891
22,791
Healing
6,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AltEchelon
Hachiman
30,356
25,634
0
6,591
15,148
8,151
0
0
15,148
0
45,261
W
22,585
8,947
0
6,888
16,851
8,733
0
0
16,851
37,698
0
W
15,037
11,451
0
1,186
9,612
3,649
0
0
9,612
0
33,978
W
Fafnir
FLaGMuFFiN
Fafnir
11,400
3,209
1,481
5,562
20,406
25,867
0
6
20,400
18,078
0
W
Gilgamesh
InkyandKinky
Gilgamesh
26,814
8,634
0
1,083
16,788
23,804
0
63
16,725
118
49,164
L
10,556
6,083
213
2,090
19,107
8,327
0
5,111
13,996
69
38,633
L
Gilgamesh
Mitchfive6
Gilgamesh
17,838
4,169
0
1,079
27,373
16,218
0
8,851
18,522
0
30,772
L
Medusa
Owen2Times
Medusa
15,392
4,244
0
1,335
22,600
9,301
0
7,951
14,649
0
33,458
L
Loki
15,292
3,541
0
106
19,029
7,299
0
4,860
14,169
0
28,641
L
Anhur
kleh23
Anhur
11,757
5,669
243
1,917
23,603
9,746
0
7,330
16,273
0
26,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,835
Gold Earned
54,786
178
Minions Killed
199
3
Camps Cleared
6
1,025,889
Distance Traveled
938,098
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,973
1,361
40
4
0
215,059
1
W
Sol
12,577
1,143
38
3
1
171,388
1
W
Skadi
11,653
1,059
33
3
0
172,657
0
W
Fafnir
13,069
1,188
17
2
2
226,509
2
W
Gilgamesh
14,563
1,324
50
5
0
240,276
0
L
Neith
10,670
970
61
6
1
165,884
0
L
Gilgamesh
11,584
1,053
42
4
1
214,666
1
L
Medusa
10,285
935
46
4
0
165,250
0
L
Loki
11,753
1,068
17
2
4
230,239
3
L
Anhur
10,494
954
33
3
0
162,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role