Player Matchup

Xing Tian
Xing Tian
FlyingFlint
Xing Tian
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,635 Elo+
Party 1
King Arthur
King Arthur
Ozzymandeas
King Arthur
Level 29
God Stats
26W - 22L
1,580 SR
Queue Stats
69W - 70L
1,525 Elo+
Solo
Ra
Ra
ProfDiablo
Ra
Level 30
God Stats
6W - 4L
1,386 SR
Queue Stats
94W - 75L
1,606 Elo+
Party 1
Artemis
Artemis
XxkillaBitsxX
Artemis
Level 23
God Stats
4W - 2L
1,596 SR
Queue Stats
28W - 26L
1,543 Elo+
Party 1
Gilgamesh
Gilgamesh
swegpenguin
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,775 Elo+
Solo
Team Averages
Level 26
1,512 SR
1,617 Elo+

VS

Team Averages
Level 22
1,511 SR
1,651 Elo+
Hou Yi
Hou Yi
Astroboy1200
Hou Yi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 23L
1,719 Elo+
Solo
Thoth
Thoth
Capitalteez
Thoth
Level 26
God Stats
0W - 1L
1,556 SR
Queue Stats
126W - 114L
1,652 Elo+
Party 2
Da Ji
Da Ji
DDVA
Da Ji
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 68L
1,629 Elo+
Solo
Odin
Odin
Dac95
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,702 Elo+
Solo
Xing Tian
Xing Tian
Rpaco90
Xing Tian
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
98W - 95L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FlyingFlint
Xing Tian
18
5 / 7 / 18
13,664
506
18,975
28,586
34,600
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Ozzymandeas
King Arthur
20
1 / 4 / 10
13,076
484
9,526
24,669
29,250
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
8 / 9 / 10
14,633
542
23,942
24,198
10,555
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
18
3 / 13 / 11
12,189
451
16,291
23,269
9,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
swegpenguin
Gilgamesh
20
23 / 4 / 9
16,379
607
33,672
42,024
29,142
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
11 / 8 / 7
15,806
585
27,919
31,379
13,564
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 8 / 11
15,362
569
20,344
22,511
9,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
DDVA
Da Ji
20
10 / 9 / 7
14,826
549
19,536
30,107
20,367
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odin
Dac95
Odin
18
1 / 7 / 7
11,750
435
10,618
21,278
25,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xing Tian
Rpaco90
Xing Tian
18
5 / 8 / 16
13,451
498
18,267
29,553
36,380
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
85
40
Kills
37
37
Deaths
40
58
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
11
8
7
1.81
L
10
8
11
1.94
L
Da Ji
DDVA
Da Ji
10
9
7
1.5
L
Odin
Dac95
Odin
1
7
7
0.64
W
Xing Tian
FlyingFlint
Xing Tian
5
7
18
2
W
King Arthur
Ozzymandeas
King Arthur
1
4
10
1.5
W
8
9
10
1.44
L
Xing Tian
Rpaco90
Xing Tian
5
8
16
1.63
W
Artemis
3
13
11
0.65
W
Gilgamesh
swegpenguin
Gilgamesh
23
4
9
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,406
Damage
96,684
142,746
Taken
134,828
112,794
Mitigated
105,589
44,778
Healing
27,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
27,919
16,528
0
12,339
31,379
13,564
3,073
11,198
19,599
0
121,886
L
20,344
1,442
298
2,637
22,511
9,424
2,485
8,239
13,750
93,359
0
L
Da Ji
DDVA
Da Ji
19,536
4,422
0
7,111
30,107
20,367
0
7,301
22,648
0
88,444
L
Odin
Dac95
Odin
10,618
2,369
0
2,683
21,278
25,854
445
3,341
17,713
0
45,277
W
Xing Tian
FlyingFlint
Xing Tian
18,975
2,285
0
5,759
28,586
34,600
614
7,658
20,624
64,830
0
W
King Arthur
Ozzymandeas
King Arthur
9,526
848
0
5,782
24,669
29,250
1,412
3,873
20,560
327
70,090
W
23,942
2,981
5,351
8,393
24,198
10,555
2,048
10,589
13,221
109,493
0
L
Xing Tian
Rpaco90
Xing Tian
18,267
1,599
0
2,122
29,553
36,380
606
11,942
17,105
45,138
0
W
Artemis
16,291
8,799
0
3,381
23,269
9,247
1,040
7,256
15,725
0
78,533
W
Gilgamesh
swegpenguin
Gilgamesh
33,672
11,242
1,064
15,048
42,024
29,142
2,798
8,417
33,083
0
111,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,941
Gold Earned
71,195
644
Minions Killed
578
0
Camps Cleared
0
2,325,558
Distance Traveled
2,306,546
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
15,806
585
164
6
0
442,322
4
L
Thoth
15,362
569
154
6
0
458,364
5
L
Da Ji
14,826
549
113
4
0
535,624
3
L
Odin
11,750
435
99
4
0
402,092
2
W
Xing Tian
13,664
506
73
3
0
500,315
6
W
King Arthur
13,076
484
121
4
0
401,207
1
W
Ra
14,633
542
175
6
0
447,819
4
L
Xing Tian
13,451
498
48
2
0
468,144
6
W
Artemis
12,189
451
108
4
0
425,012
4
W
Gilgamesh
16,379
607
167
6
0
551,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role