Player Matchup

Da Ji
Da Ji
Kreuger1
Da Ji
Level 66
God Stats
4W - 1L
1,772 SR
Queue Stats
265W - 265L
1,474 Elo+
Party 2
Ganesha
Ganesha
Nerfie
Ganesha
Level 43
God Stats
14W - 9L
1,478 SR
Queue Stats
82W - 64L
1,625 Elo+
Party 3
Gilgamesh
Gilgamesh
ROARDIGITAL
Gilgamesh
Level 109
God Stats
6W - 3L
1,500 SR
Queue Stats
207W - 154L
1,696 Elo+
Party 3
Medusa
Medusa
SIKOZZU
Medusa
Level 145
God Stats
13W - 13L
1,605 SR
Queue Stats
151W - 193L
1,452 Elo+
Party 2
Olorun
Olorun
gqvoleto
Olorun
Level 83
God Stats
2W - 3L
1,718 SR
Queue Stats
279W - 333L
1,484 Elo+
Party 2
Team Averages
Level 89
1,615 SR
1,546 Elo+

VS

Team Averages
Level 53
1,496 SR
1,432 Elo+
Arachne
Arachne
James6419
Arachne
Level 5
God Stats
1W - 2L
1,434 SR
Queue Stats
2W - 2L
1,572 Elo+
Party 1
Ymir
Ymir
Pablete932v
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,432 Elo+
Party 4
Athena
Athena
Togepi1614
Athena
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 1
Heimdallr
Heimdallr
Wephur
Heimdallr
Level 87
God Stats
12W - 11L
1,548 SR
Queue Stats
50W - 54L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
regismundo
Gilgamesh
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 24L
1,451 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kreuger1
Da Ji
11
5 / 1 / 1
6,227
623
3,708
5,522
1,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ganesha
Nerfie
Ganesha
9
0 / 2 / 10
5,954
595
2,922
5,047
2,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
ROARDIGITAL
Gilgamesh
12
7 / 0 / 0
7,111
711
7,919
6,848
2,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
SIKOZZU
Medusa
10
7 / 1 / 2
6,573
657
7,617
5,235
1,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
gqvoleto
Olorun
10
3 / 0 / 4
6,076
608
4,043
2,989
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
James6419
Arachne
8
1 / 3 / 0
4,938
494
1,998
6,625
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 6 / 0
4,143
414
2,109
8,682
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Togepi1614
Athena
7
1 / 4 / 1
4,813
481
2,766
6,456
2,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Wephur
Heimdallr
10
2 / 3 / 2
6,143
614
3,926
5,840
1,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
regismundo
Gilgamesh
7
0 / 6 / 0
5,000
500
1,602
8,751
3,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
22
Kills
4
4
Deaths
22
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
James6419
Arachne
1
3
0
0.33
W
Da Ji
Kreuger1
Da Ji
5
1
1
5.5
W
Ganesha
Nerfie
Ganesha
0
2
10
2.5
L
0
6
0
0
W
Gilgamesh
ROARDIGITAL
Gilgamesh
7
0
0
7
W
Medusa
SIKOZZU
Medusa
7
1
2
8
L
Athena
Togepi1614
Athena
1
4
1
0.38
L
Heimdallr
Wephur
Heimdallr
2
3
2
1
W
Olorun
gqvoleto
Olorun
3
0
4
5
L
Gilgamesh
regismundo
Gilgamesh
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,209
Damage
12,401
25,641
Taken
36,354
9,371
Mitigated
11,803
5,843
Healing
5,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
James6419
Arachne
1,998
1,642
0
2,468
6,625
1,480
0
1,043
5,494
0
19,847
W
Da Ji
Kreuger1
Da Ji
3,708
982
0
530
5,522
1,823
0
221
5,301
0
34,127
W
Ganesha
Nerfie
Ganesha
2,922
367
0
932
5,047
2,025
0
2,050
2,997
13,536
0
L
2,109
427
0
480
8,682
3,195
0
2,795
5,755
13,855
0
W
Gilgamesh
ROARDIGITAL
Gilgamesh
7,919
2,211
0
2,504
6,848
2,976
123
0
6,848
0
38,295
W
Medusa
SIKOZZU
Medusa
7,617
3,424
0
340
5,235
1,467
136
1,789
3,446
0
28,989
L
Athena
Togepi1614
Athena
2,766
625
0
1,148
6,456
2,368
0
1,570
4,802
12,410
0
L
Heimdallr
Wephur
Heimdallr
3,926
2,706
0
720
5,840
1,518
0
1,213
4,587
0
28,973
W
Olorun
gqvoleto
Olorun
4,043
1,357
159
1,378
2,989
1,080
0
815
2,174
30,837
0
L
Gilgamesh
regismundo
Gilgamesh
1,602
592
0
485
8,751
3,242
0
0
8,751
0
15,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,941
Gold Earned
25,037
290
Minions Killed
195
0
Camps Cleared
0
1,053,352
Distance Traveled
949,750
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,938
494
57
6
0
219,840
0
W
Da Ji
6,227
623
70
7
0
230,462
4
W
Ganesha
5,954
595
4
0
0
188,251
2
L
Ymir
4,143
414
25
3
0
170,672
2
W
Gilgamesh
7,111
711
80
8
0
215,466
2
W
Medusa
6,573
657
68
7
0
228,797
8
L
Athena
4,813
481
18
2
0
190,716
1
L
Heimdallr
6,143
614
58
6
0
162,827
2
W
Olorun
6,076
608
68
7
0
190,376
3
L
Gilgamesh
5,000
500
37
4
0
205,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role