Player Matchup

Tyr
Tyr
Biggrome
Tyr
Level 123
God Stats
10W - 11L
1,357 SR
Queue Stats
526W - 546L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
Lord1stSenju
Gilgamesh
Level 102
God Stats
68W - 57L
1,451 SR
Queue Stats
231W - 244L
1,422 Elo+
Solo
Chiron
Chiron
RiverRunner91011
Chiron
Level 79
God Stats
10W - 8L
1,495 SR
Queue Stats
192W - 196L
1,468 Elo+
Solo
Merlin
Merlin
blackwolf2354
Merlin
Level 64
God Stats
13W - 14L
1,598 SR
Queue Stats
379W - 421L
1,428 Elo+
Solo
Athena
Athena
greatking1
Athena
Level 148
God Stats
76W - 60L
1,448 SR
Queue Stats
395W - 383L
1,371 Elo+
Solo
Team Averages
Level 103
1,470 SR
1,412 Elo+

VS

Team Averages
Level 57
1,450 SR
1,402 Elo+
Neith
Neith
GlobalSeeker136
Neith
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 77L
1,305 Elo+
Party 1
Olorun
Olorun
Jokerztheman
Olorun
Level 78
God Stats
6W - 3L
1,500 SR
Queue Stats
137W - 137L
1,451 Elo+
Party 2
Hel
Hel
SummerTheKilla
Hel
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
140W - 128L
1,417 Elo+
Party 2
Cu Chulainn
Cu Chulainn
lcjmo1kl
Cu Chulainn
Level 67
God Stats
2W - 3L
1,257 SR
Queue Stats
91W - 89L
1,483 Elo+
Solo
Loki
Loki
luigi lika dat4
Loki
Level 46
God Stats
25W - 31L
1,493 SR
Queue Stats
66W - 90L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 7
12,179
530
9,469
16,351
9,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
Lord1stSenju
Gilgamesh
17
6 / 5 / 8
10,960
477
14,032
19,505
15,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
4 / 3 / 11
10,521
457
16,800
14,175
5,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 7 / 7
11,433
497
17,423
10,359
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
greatking1
Athena
17
10 / 2 / 10
11,411
496
11,375
14,515
10,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 2
9,122
397
7,427
17,555
5,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
16
3 / 4 / 5
10,280
447
4,039
15,882
8,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 5 / 4
10,461
455
10,081
15,323
4,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
lcjmo1kl
Cu Chulainn
16
5 / 8 / 1
10,585
460
13,187
24,001
15,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
8 / 1 / 5
11,939
519
12,941
15,116
5,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
29
Kills
19
19
Deaths
29
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
1
11
2
0.18
L
Olorun
3
4
5
1.38
W
Gilgamesh
Lord1stSenju
Gilgamesh
6
5
8
2
W
4
3
11
3.17
L
2
5
4
0.8
W
4
7
7
1.07
W
Athena
greatking1
Athena
10
2
10
7.5
L
Cu Chulainn
lcjmo1kl
Cu Chulainn
5
8
1
0.69
L
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,099
Damage
47,675
74,905
Taken
87,877
45,628
Mitigated
39,495
25,829
Healing
31,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,469
1,512
0
9,057
16,351
9,774
0
2,955
13,396
0
94,630
L
7,427
3,232
0
2,901
17,555
5,551
380
6,116
10,887
0
45,816
L
Olorun
4,039
1,812
272
6,578
15,882
8,838
1,536
6,578
8,641
43,645
0
W
Gilgamesh
Lord1stSenju
Gilgamesh
14,032
2,470
0
4,722
19,505
15,482
525
1,977
17,528
0
47,286
W
16,800
5,758
1,320
5,854
14,175
5,391
1,695
3,266
10,909
0
75,649
L
10,081
1,295
5,240
5,150
15,323
4,405
37
5,639
9,171
36,777
0
W
17,423
654
0
738
10,359
4,170
608
2,508
7,851
74,232
0
W
Athena
greatking1
Athena
11,375
1,920
306
3,832
14,515
10,811
90
3,414
11,101
36,418
0
L
Cu Chulainn
lcjmo1kl
Cu Chulainn
13,187
3,917
214
5,991
24,001
15,108
356
5,012
18,125
0
68,780
L
12,941
3,507
0
5,036
15,116
5,593
687
3,366
11,420
0
81,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,504
Gold Earned
52,387
492
Minions Killed
474
0
Camps Cleared
0
2,194,619
Distance Traveled
2,058,614
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,179
530
149
6
0
474,658
1
L
Neith
9,122
397
80
3
0
348,216
0
L
Olorun
10,280
447
99
4
0
438,733
3
W
Gilgamesh
10,960
477
72
3
0
457,685
3
W
Chiron
10,521
457
112
5
0
402,198
4
L
Hel
10,461
455
59
3
0
390,536
0
W
Merlin
11,433
497
112
5
0
417,233
2
W
Athena
11,411
496
47
2
0
442,845
5
L
Cu Chulainn
10,585
460
107
5
0
377,809
4
L
Loki
11,939
519
129
6
0
503,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role