Player Matchup

Baron Samedi
Baron Samedi
Grumpelajnen
Baron Samedi
Level 96
God Stats
49W - 34L
1,421 SR
Queue Stats
227W - 213L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
OdinTheFatherGod
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
brants21
Hachiman
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 65L
1,527 Elo+
Solo
Fenrir
Fenrir
jfrenchie
Fenrir
Level 60
God Stats
14W - 12L
1,585 SR
Queue Stats
31W - 52L
1,462 Elo+
Solo
Xing Tian
Xing Tian
monkynutz
Xing Tian
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 104
1,501 SR
1,503 Elo+

VS

Team Averages
Level 108
1,556 SR
1,527 Elo+
Jing Wei
Jing Wei
George203043
Jing Wei
Level 114
God Stats
4W - 4L
1,736 SR
Queue Stats
310W - 317L
1,558 Elo+
Party 1
Gilgamesh
Gilgamesh
JoshWWlol
Gilgamesh
Level 119
God Stats
22W - 16L
1,500 SR
Queue Stats
337W - 298L
1,549 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Matthew4211
Tsukuyomi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Wardog16
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
projekt71486
Sobek
Level 89
God Stats
17W - 16L
1,544 SR
Queue Stats
129W - 132L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Grumpelajnen
Baron Samedi
11
3 / 3 / 0
6,614
601
5,009
5,865
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
9
0 / 5 / 0
5,025
457
3,647
9,699
4,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
brants21
Hachiman
9
1 / 3 / 1
5,508
501
4,546
5,681
1,467
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
jfrenchie
Fenrir
9
1 / 4 / 2
5,251
477
3,100
7,409
2,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
monkynutz
Xing Tian
8
1 / 3 / 1
5,253
478
4,083
10,767
5,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
George203043
Jing Wei
11
2 / 2 / 3
6,457
587
4,113
8,924
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
JoshWWlol
Gilgamesh
12
4 / 1 / 2
6,799
618
6,905
7,686
4,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Matthew4211
Tsukuyomi
12
5 / 2 / 3
6,805
619
5,488
6,240
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Wardog16
Anubis
11
7 / 1 / 1
6,686
608
6,220
5,638
2,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 8
5,578
507
3,965
8,125
5,823
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
18
18
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
George203043
Jing Wei
2
2
3
1.75
L
Baron Samedi
Grumpelajnen
Baron Samedi
3
3
0
1
W
Gilgamesh
JoshWWlol
Gilgamesh
4
1
2
5
W
Tsukuyomi
Matthew4211
Tsukuyomi
5
2
3
3.25
L
Gilgamesh
0
5
0
0
W
Anubis
Wardog16
Anubis
7
1
1
7.5
L
Hachiman
brants21
Hachiman
1
3
1
0.5
L
Fenrir
jfrenchie
Fenrir
1
4
2
0.5
L
Xing Tian
monkynutz
Xing Tian
1
3
1
0.5
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,385
Damage
26,691
39,421
Taken
36,613
15,236
Mitigated
17,932
9,654
Healing
16,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
George203043
Jing Wei
4,113
1,618
0
5,067
8,924
2,633
0
1,429
7,495
0
39,885
L
Baron Samedi
Grumpelajnen
Baron Samedi
5,009
628
408
1,552
5,865
1,576
0
3,275
2,590
23,709
0
W
Gilgamesh
JoshWWlol
Gilgamesh
6,905
2,205
0
2,394
7,686
4,894
0
690
6,669
0
34,821
W
Tsukuyomi
Matthew4211
Tsukuyomi
5,488
2,438
0
2,556
6,240
2,236
38
643
5,551
0
37,313
L
Gilgamesh
3,647
990
0
1,764
9,699
4,816
0
1,004
8,695
0
22,015
W
Anubis
Wardog16
Anubis
6,220
327
0
3,225
5,638
2,346
80
2,862
2,497
33,324
0
L
Hachiman
brants21
Hachiman
4,546
1,993
0
1,858
5,681
1,467
0
784
4,897
0
27,590
L
Fenrir
jfrenchie
Fenrir
3,100
282
0
1,220
7,409
2,168
0
2,120
5,289
0
22,569
L
Xing Tian
monkynutz
Xing Tian
4,083
808
0
2,852
10,767
5,209
0
3,002
7,765
15,617
0
W
3,965
811
0
3,746
8,125
5,823
0
3,043
4,959
15,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,651
Gold Earned
32,325
222
Minions Killed
313
0
Camps Cleared
0
963,900
Distance Traveled
1,063,739
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,457
587
79
7
0
184,709
3
L
Baron Samedi
6,614
601
51
5
0
187,570
3
W
Gilgamesh
6,799
618
79
7
0
229,103
3
W
Tsukuyomi
6,805
619
78
7
0
259,647
0
L
Gilgamesh
5,025
457
43
4
0
187,219
1
W
Anubis
6,686
608
55
5
0
174,059
2
L
Hachiman
5,508
501
61
6
0
178,485
1
L
Fenrir
5,251
477
48
4
0
201,580
0
L
Xing Tian
5,253
478
19
2
0
209,046
3
W
Sobek
5,578
507
22
2
0
216,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role