Player Matchup

Gilgamesh
Gilgamesh
Electroz_17
Gilgamesh
Level 120
God Stats
6W - 6L
1,267 SR
Queue Stats
227W - 193L
1,561 Elo+
Party 3
Izanami
Izanami
ExdgeHTF
Izanami
Level 25
God Stats
13W - 6L
1,677 SR
Queue Stats
35W - 27L
1,498 Elo+
Party 3
Thoth
Thoth
Malaruinatengas
Thoth
Level 28
God Stats
13W - 5L
1,765 SR
Queue Stats
185W - 56L
1,740 Elo+
Party 2
Khepri
Khepri
Vargamesenol
Khepri
Level 28
God Stats
18W - 5L
1,681 SR
Queue Stats
128W - 40L
1,766 Elo+
Party 2
Arachne
Arachne
is_kylie_jenner_
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 45L
1,611 Elo+
Party 3
Team Averages
Level 44
1,578 SR
1,635 Elo+

VS

Team Averages
Level 35
1,573 SR
1,481 Elo+
Apollo
Apollo
Cricas7
Apollo
Level 29
God Stats
2W - 11L
1,500 SR
Queue Stats
301W - 322L
1,441 Elo+
Party 1
Fenrir
Fenrir
MrCrazyPedr0_o
Fenrir
Level 13
God Stats
4W - 4L
1,569 SR
Queue Stats
7W - 10L
1,410 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MyRageOnly
Cu Chulainn
Level 18
God Stats
38W - 19L
1,680 SR
Queue Stats
96W - 66L
1,596 Elo+
Solo
Athena
Athena
ThePinhou
Athena
Level 27
God Stats
3W - 6L
1,581 SR
Queue Stats
187W - 215L
1,481 Elo+
Party 1
He Bo
He Bo
deslo158
He Bo
Level 87
God Stats
18W - 20L
1,535 SR
Queue Stats
329W - 302L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Electroz_17
Gilgamesh
12
1 / 4 / 0
7,311
522
6,772
10,300
6,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
ExdgeHTF
Izanami
16
12 / 1 / 4
9,491
678
12,484
8,215
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
8 / 0 / 6
8,495
607
10,542
5,050
1,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
3 / 0 / 13
8,053
575
3,590
7,226
4,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 2 / 6
7,752
554
4,187
7,969
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cricas7
Apollo
9
0 / 5 / 0
5,353
382
2,242
8,522
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 0
5,926
423
2,887
10,087
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
MyRageOnly
Cu Chulainn
14
4 / 1 / 1
8,681
620
9,216
13,633
8,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
ThePinhou
Athena
8
0 / 7 / 0
5,437
388
2,690
11,716
5,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
deslo158
He Bo
9
2 / 8 / 0
5,921
423
3,823
8,714
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
27
Kills
6
7
Deaths
27
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
Cricas7
Apollo
0
5
0
0
W
Gilgamesh
Electroz_17
Gilgamesh
1
4
0
0.25
W
Izanami
ExdgeHTF
Izanami
12
1
4
14
W
8
0
6
11
L
0
6
0
0
L
Cu Chulainn
MyRageOnly
Cu Chulainn
4
1
1
4.5
L
Athena
ThePinhou
Athena
0
7
0
0
W
Khepri
3
0
13
9.5
L
He Bo
deslo158
He Bo
2
8
0
0.25
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,575
Damage
20,858
38,760
Taken
52,672
19,879
Mitigated
22,159
12,170
Healing
8,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Cricas7
Apollo
2,242
1,484
0
1,696
8,522
1,980
0
1,303
7,219
0
25,413
W
Gilgamesh
Electroz_17
Gilgamesh
6,772
2,413
0
2,614
10,300
6,672
713
1,155
9,105
0
36,952
W
Izanami
ExdgeHTF
Izanami
12,484
8,614
0
4,275
8,215
3,094
1,580
1,781
6,380
0
72,985
W
10,542
365
0
1,357
5,050
1,697
871
1,120
3,824
61,595
0
L
2,887
356
0
2,164
10,087
3,222
0
2,606
7,481
0
28,116
L
Cu Chulainn
MyRageOnly
Cu Chulainn
9,216
2,700
0
3,159
13,633
8,934
0
543
12,615
5,475
46,503
L
Athena
ThePinhou
Athena
2,690
1,116
0
1,386
11,716
5,665
0
4,224
7,492
14,516
0
W
Khepri
3,590
379
0
1,886
7,226
4,870
385
2,517
4,597
17,643
0
L
He Bo
deslo158
He Bo
3,823
71
0
232
8,714
2,358
0
5,456
3,258
20,379
0
W
4,187
3,523
0
2,038
7,969
3,546
0
833
7,074
0
38,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,102
Gold Earned
31,318
426
Minions Killed
262
0
Camps Cleared
0
1,310,627
Distance Traveled
1,258,166
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,353
382
52
4
0
215,125
3
W
Gilgamesh
7,311
522
58
4
0
250,281
4
W
Izanami
9,491
678
153
11
0
245,217
0
W
Thoth
8,495
607
112
8
0
259,614
1
L
Fenrir
5,926
423
63
5
0
261,218
1
L
Cu Chulainn
8,681
620
94
7
0
260,347
6
L
Athena
5,437
388
19
1
0
267,109
0
W
Khepri
8,053
575
24
2
0
281,239
0
L
He Bo
5,921
423
34
2
0
254,367
2
W
Arachne
7,752
554
79
6
0
274,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role