Player Matchup

Nox
Nox
Batham28HUN
Nox
Level 42
God Stats
8W - 15L
1,380 SR
Queue Stats
94W - 104L
1,343 Elo+
Party 3
Sol
Sol
LachmalLaut_
Sol
Level 62
God Stats
41W - 51L
1,387 SR
Queue Stats
285W - 352L
1,338 Elo+
Party 2
Neith
Neith
Moezaik
Neith
Level 87
God Stats
116W - 118L
1,449 SR
Queue Stats
158W - 170L
1,353 Elo+
Party 2
Ares
Ares
Tevich96
Ares
Level 28
God Stats
2W - 6L
1,365 SR
Queue Stats
56W - 64L
1,377 Elo+
Party 3
Izanami
Izanami
minko239
Izanami
Level 43
God Stats
85W - 118L
1,382 SR
Queue Stats
637W - 759L
1,294 Elo+
Party 2
Team Averages
Level 52
1,393 SR
1,341 Elo+

VS

Team Averages
Level 40
1,507 SR
1,372 Elo+
Skadi
Skadi
GrapeChungus
Skadi
Level 44
God Stats
3W - 1L
1,569 SR
Queue Stats
13W - 14L
1,398 Elo+
Party 1
Arachne
Arachne
MiniChungusX
Arachne
Level 31
God Stats
6W - 6L
1,485 SR
Queue Stats
10W - 13L
1,349 Elo+
Party 1
Sun Wukong
Sun Wukong
MiniCubeFat
Sun Wukong
Level 47
God Stats
5W - 8L
1,445 SR
Queue Stats
12W - 14L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
RubiWaifu
Cthulhu
Level 26
God Stats
10W - 11L
1,508 SR
Queue Stats
42W - 45L
1,384 Elo+
Party 4
Vulcan
Vulcan
androide12mm
Vulcan
Level 52
God Stats
35W - 22L
1,528 SR
Queue Stats
312W - 286L
1,356 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,399
415
3,872
4,728
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 1
6,285
483
5,514
11,277
3,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Moezaik
Neith
12
1 / 2 / 0
6,948
534
6,444
8,140
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
9
1 / 0 / 1
5,134
395
1,987
5,802
3,429
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes

Shoes

+6%
Movement Speed

Izanami
minko239
Izanami
10
2 / 5 / 0
6,343
488
4,770
8,033
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,896
454
3,472
4,802
1,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
MiniChungusX
Arachne
13
5 / 0 / 0
7,222
556
2,103
6,501
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
MiniCubeFat
Sun Wukong
12
1 / 1 / 2
6,947
534
6,749
10,298
4,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
RubiWaifu
Cthulhu
11
4 / 1 / 4
6,708
516
4,771
6,152
3,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
13
3 / 2 / 4
7,426
571
10,202
8,669
3,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
14
14
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
1
1
0
1
L
0
4
1
0.13
W
Arachne
MiniChungusX
Arachne
5
0
0
5
W
Sun Wukong
MiniCubeFat
Sun Wukong
1
1
2
2
L
Neith
Moezaik
Neith
1
2
0
0.5
W
Cthulhu
RubiWaifu
Cthulhu
4
1
4
6
L
Ares
1
0
1
1.5
W
Vulcan
3
2
4
2.5
L
Izanami
minko239
Izanami
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,587
Damage
27,297
37,980
Taken
36,422
14,360
Mitigated
15,476
12,884
Healing
12,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,872
42
540
1,092
4,728
1,513
0
1,453
3,251
22,717
0
W
3,472
1,273
0
1,180
4,802
1,400
826
2,649
2,153
0
31,882
L
5,514
1,100
0
4,727
11,277
3,958
0
8,498
2,525
38,055
0
W
Arachne
MiniChungusX
Arachne
2,103
1,421
0
3,340
6,501
2,877
195
0
6,501
0
39,315
W
Sun Wukong
MiniCubeFat
Sun Wukong
6,749
1,144
0
3,922
10,298
4,518
38
0
10,298
0
39,882
L
Neith
Moezaik
Neith
6,444
2,150
111
3,721
8,140
3,020
551
0
8,140
0
43,394
W
Cthulhu
RubiWaifu
Cthulhu
4,771
119
0
655
6,152
3,421
424
2,598
3,554
22,476
0
L
Ares
1,987
33
0
1,510
5,802
3,429
0
2,599
3,191
8,069
0
W
Vulcan
10,202
2,960
572
2,610
8,669
3,260
305
6,126
2,543
45,439
0
L
Izanami
minko239
Izanami
4,770
3,199
0
1,183
8,033
2,440
0
2,107
5,900
0
36,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,109
Gold Earned
34,199
312
Minions Killed
346
0
Camps Cleared
0
1,062,267
Distance Traveled
1,248,427
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,399
415
45
3
0
218,666
2
W
Skadi
5,896
454
48
4
0
237,219
2
L
Sol
6,285
483
80
6
0
220,341
1
W
Arachne
7,222
556
84
6
0
290,218
0
W
Sun Wukong
6,947
534
89
7
0
236,573
0
L
Neith
6,948
534
99
8
0
204,553
3
W
Cthulhu
6,708
516
42
3
0
223,839
5
L
Ares
5,134
395
13
1
0
216,483
3
W
Vulcan
7,426
571
83
6
0
260,578
3
L
Izanami
6,343
488
75
6
0
202,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role