Player Matchup

Gilgamesh
Gilgamesh
Argo111
Gilgamesh
Level 108
God Stats
4W - 1L
1,720 SR
Queue Stats
60W - 34L
1,511 Elo+
Solo
Merlin
Merlin
Jhosua8
Merlin
Level 127
God Stats
1W - 2L
1,648 SR
Queue Stats
26W - 19L
1,530 Elo+
Party 2
Fenrir
Fenrir
KEYLIKE
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 117
1,622 SR
1,514 Elo+

VS

Team Averages
Level 68
1,452 SR
1,483 Elo+
Cernunnos
Cernunnos
Capoeira2112
Cernunnos
Level 27
God Stats
3W - 2L
1,269 SR
Queue Stats
14W - 12L
1,492 Elo+
Party 1
Ra
Ra
JedzamoralOMG
Ra
Level 121
God Stats
4W - 2L
1,559 SR
Queue Stats
52W - 76L
1,449 Elo+
Solo
Mulan
Mulan
nice160
Mulan
Level 57
God Stats
13W - 11L
1,527 SR
Queue Stats
97W - 96L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Argo111
Gilgamesh
17
5 / 2 / 9
13,194
733
9,193
12,142
12,545
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Jhosua8
Merlin
16
1 / 5 / 10
12,312
684
22,822
11,739
4,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
KEYLIKE
Fenrir
16
9 / 6 / 6
13,260
737
10,215
16,147
7,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Capoeira2112
Cernunnos
14
2 / 5 / 9
11,974
665
8,599
16,691
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 6 / 8
11,216
623
4,790
12,352
6,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
nice160
Mulan
17
10 / 4 / 3
12,483
694
11,880
18,999
17,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
15
Kills
13
13
Deaths
15
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Argo111
Gilgamesh
5
2
9
4.75
L
Cernunnos
Capoeira2112
Cernunnos
2
5
9
1.3
L
1
6
8
0.83
W
Merlin
Jhosua8
Merlin
1
5
10
1.2
W
Fenrir
KEYLIKE
Fenrir
9
6
6
2
L
Mulan
nice160
Mulan
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,230
Damage
25,269
40,028
Taken
48,042
24,441
Mitigated
31,163
7,246
Healing
10,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Argo111
Gilgamesh
9,193
1,525
0
677
12,142
12,545
640
2,428
9,338
0
37,167
L
Cernunnos
Capoeira2112
Cernunnos
8,599
3,859
0
2,636
16,691
6,650
33
6,926
9,765
0
37,323
L
4,790
449
1,086
3,368
12,352
6,914
0
6,223
6,129
56,237
0
W
Merlin
Jhosua8
Merlin
22,822
655
0
2,374
11,739
4,128
1,665
1,182
10,415
100,131
0
W
Fenrir
KEYLIKE
Fenrir
10,215
2,771
1,037
3,158
16,147
7,768
0
626
15,423
0
52,209
L
Mulan
nice160
Mulan
11,880
1,771
0
3,842
18,999
17,599
0
10,006
8,993
0
31,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,766
Gold Earned
35,673
233
Minions Killed
196
0
Camps Cleared
0
1,036,438
Distance Traveled
980,550
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,194
733
37
2
0
380,406
4
L
Cernunnos
11,974
665
59
3
0
312,812
3
L
Ra
11,216
623
100
6
0
332,977
5
W
Merlin
12,312
684
132
7
0
318,777
2
W
Fenrir
13,260
737
64
4
0
337,255
3
L
Mulan
12,483
694
37
2
0
334,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role