Player Matchup

Gilgamesh
Gilgamesh
Taanky
Gilgamesh
Level 17
God Stats
7W - 2L
1,803 SR
Queue Stats
15W - 19L
1,281 Elo+
Party 1
Artio
Artio
Weeizard
Artio
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,453 Elo+
Party 1
Medusa
Medusa
Y0ruma
Medusa
Level 86
God Stats
3W - 4L
1,298 SR
Queue Stats
71W - 81L
1,398 Elo+
Party 1
Team Averages
Level 63
1,534 SR
1,377 Elo+

VS

Team Averages
Level 22
1,559 SR
1,341 Elo+
Discordia
Discordia
fishpieguy
Discordia
Level 25
God Stats
6W - 9L
1,517 SR
Queue Stats
180W - 207L
1,388 Elo+
Solo
Ymir
Ymir
jhgiu5ehg
Ymir
Level 26
God Stats
0W - 1L
1,661 SR
Queue Stats
6W - 9L
1,350 Elo+
Solo
Apollo
Apollo
vozo123
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Taanky
Gilgamesh
14
5 / 3 / 9
10,861
679
14,035
15,271
11,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artio
Weeizard
Artio
15
4 / 1 / 9
11,627
727
4,385
17,079
17,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Y0ruma
Medusa
15
6 / 2 / 8
11,551
722
9,341
14,074
5,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
fishpieguy
Discordia
14
2 / 3 / 2
10,570
661
19,367
7,027
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
13
3 / 5 / 3
10,737
671
11,417
15,832
13,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
vozo123
Apollo
13
1 / 7 / 4
10,166
635
4,477
9,749
3,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
6
6
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Taanky
Gilgamesh
5
3
9
3.17
W
Artio
Weeizard
Artio
4
1
9
8.5
W
Medusa
Y0ruma
Medusa
6
2
8
5
L
Discordia
fishpieguy
Discordia
2
3
2
1
L
Ymir
3
5
3
0.9
L
Apollo
vozo123
Apollo
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,761
Damage
35,261
46,424
Taken
32,608
34,320
Mitigated
19,881
12,700
Healing
2,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Taanky
Gilgamesh
14,035
4,059
0
1,323
15,271
11,872
441
8,950
5,983
0
37,556
W
Artio
Weeizard
Artio
4,385
359
854
4,612
17,079
17,121
177
10,100
6,505
22,798
0
W
Medusa
Y0ruma
Medusa
9,341
3,688
0
5,911
14,074
5,327
2,517
10,500
3,058
0
60,926
L
Discordia
fishpieguy
Discordia
19,367
1,465
140
2,007
7,027
2,522
929
774
6,253
70,524
0
L
Ymir
11,417
1,076
0
762
15,832
13,684
297
2,490
13,342
29,302
0
L
Apollo
vozo123
Apollo
4,477
2,532
0
0
9,749
3,675
1,064
1,368
8,381
0
29,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,039
Gold Earned
31,473
159
Minions Killed
180
0
Camps Cleared
0
908,668
Distance Traveled
768,223
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,861
679
42
3
0
308,958
4
W
Artio
11,627
727
28
2
0
310,405
0
W
Medusa
11,551
722
89
6
0
289,305
2
L
Discordia
10,570
661
93
6
0
264,642
1
L
Ymir
10,737
671
30
2
0
253,969
2
L
Apollo
10,166
635
57
4
0
249,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role