Player Matchup

Susano
Susano
BobbyIsReal
Susano
Level 85
God Stats
0W - 2L
1,295 SR
Queue Stats
79W - 93L
1,378 Elo+
Party 1
Neith
Neith
Ewanewan8888
Neith
Level 74
God Stats
49W - 30L
1,583 SR
Queue Stats
96W - 83L
1,428 Elo+
Solo
Cthulhu
Cthulhu
LeeXHasABigPeen
Cthulhu
Level 51
God Stats
5W - 9L
1,364 SR
Queue Stats
138W - 178L
1,264 Elo+
Solo
Gilgamesh
Gilgamesh
TheRomanticOtaku
Gilgamesh
Level 66
God Stats
4W - 11L
1,220 SR
Queue Stats
207W - 258L
1,364 Elo+
Party 1
Ra
Ra
kingeoshi
Ra
Level 69
God Stats
8W - 15L
1,409 SR
Queue Stats
614W - 658L
1,356 Elo+
Solo
Team Averages
Level 69
1,374 SR
1,358 Elo+

VS

Team Averages
Level 88
1,479 SR
1,365 Elo+
Gilgamesh
Gilgamesh
Cvptivity
Gilgamesh
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 62L
1,369 Elo+
Solo
Danzaburou
Danzaburou
Gambit4643
Danzaburou
Level 107
God Stats
42W - 41L
1,427 SR
Queue Stats
182W - 213L
1,293 Elo+
Solo
Zeus
Zeus
LucidNyx4121
Zeus
Level 104
God Stats
3W - 1L
1,656 SR
Queue Stats
296W - 365L
1,352 Elo+
Solo
Ares
Ares
MonkeyDTony22
Ares
Level 57
God Stats
2W - 2L
1,309 SR
Queue Stats
93W - 133L
1,340 Elo+
Solo
Ratatoskr
Ratatoskr
me_thbaby
Ratatoskr
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
164W - 160L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
7
1 / 2 / 0
4,706
471
3,345
5,728
1,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 0
4,988
499
2,419
4,206
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

2
0 / 2 / 1
3,734
373
164
1,844
463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
9
1 / 3 / 0
4,935
494
1,942
5,703
1,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 1
4,636
464
2,166
5,434
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cvptivity
Gilgamesh
10
3 / 0 / 0
6,007
601
3,337
6,716
2,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Gambit4643
Danzaburou
9
4 / 0 / 1
6,100
610
3,988
2,878
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
4 / 1 / 1
5,886
589
4,988
4,683
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 6
5,491
549
1,685
5,737
3,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Ratatoskr
me_thbaby
Ratatoskr
10
2 / 2 / 2
5,851
585
992
6,812
2,028
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
13
13
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Susano
1
2
0
0.5
W
Gilgamesh
Cvptivity
Gilgamesh
3
0
0
3
L
1
3
0
0.33
W
Danzaburou
Gambit4643
Danzaburou
4
0
1
4.5
L
0
2
1
0.25
W
4
1
1
4.5
W
0
1
6
3
L
Gilgamesh
1
3
0
0.33
L
0
3
1
0.17
W
Ratatoskr
me_thbaby
Ratatoskr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,036
Damage
14,990
22,915
Taken
26,826
6,487
Mitigated
9,606
5,255
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
3,345
396
0
1,246
5,728
1,403
0
1,103
4,591
0
14,453
W
Gilgamesh
Cvptivity
Gilgamesh
3,337
712
0
2,150
6,716
2,493
24
0
6,716
0
25,615
L
2,419
1,066
129
1,080
4,206
968
0
1,679
2,435
0
17,123
W
Danzaburou
Gambit4643
Danzaburou
3,988
1,737
0
1,775
2,878
791
1,656
128
2,750
0
25,761
L
164
90
0
140
1,844
463
0
382
1,462
1,048
0
W
4,988
74
0
0
4,683
1,189
42
881
3,610
20,929
0
W
1,685
308
393
1,577
5,737
3,105
457
708
4,953
9,005
0
L
Gilgamesh
1,942
634
0
1,285
5,703
1,941
0
0
5,703
0
19,002
L
2,166
142
75
1,300
5,434
1,712
156
3,123
2,051
16,973
0
W
Ratatoskr
me_thbaby
Ratatoskr
992
289
0
2,845
6,812
2,028
627
265
6,467
0
28,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,999
Gold Earned
29,335
149
Minions Killed
233
0
Camps Cleared
0
762,327
Distance Traveled
910,213
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,706
471
37
4
0
193,328
1
W
Gilgamesh
6,007
601
55
6
0
176,418
1
L
Neith
4,988
499
34
3
0
117,824
0
W
Danzaburou
6,100
610
60
6
0
174,128
1
L
Cthulhu
3,734
373
2
0
0
121,119
0
W
Zeus
5,886
589
40
4
0
185,596
3
W
Ares
5,491
549
13
1
0
167,380
0
L
Gilgamesh
4,935
494
40
4
0
168,976
0
L
Ra
4,636
464
36
4
0
161,080
1
W
Ratatoskr
5,851
585
65
7
0
206,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role