Player Matchup

Cupid
Cupid
GianPiere3104
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
Nico91
Gilgamesh
Level 28
God Stats
2W - 0L
1,753 SR
Queue Stats
93W - 97L
1,487 Elo+
Solo
Ymir
Ymir
Phyrexyr
Ymir
Level 25
God Stats
24W - 29L
1,421 SR
Queue Stats
89W - 85L
1,463 Elo+
Solo
Thor
Thor
Waakazz
Thor
Level 12
God Stats
5W - 3L
1,793 SR
Queue Stats
9W - 10L
1,800 Elo+
Party 1
Ra
Ra
shadowface30
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,800 Elo+
Party 1
Team Averages
Level 22
1,593 SR
1,622 Elo+

VS

Team Averages
Level 45
1,647 SR
1,490 Elo+
Cu Chulainn
Cu Chulainn
Antux269
Cu Chulainn
Level 23
God Stats
5W - 4L
1,850 SR
Queue Stats
17W - 18L
1,463 Elo+
Party 2
Kukulkan
Kukulkan
Pilaxman007
Kukulkan
Level 20
God Stats
3W - 3L
1,630 SR
Queue Stats
16W - 15L
1,488 Elo+
Party 2
Medusa
Medusa
PoliVodKa
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 11L
1,620 Elo+
Solo
Susano
Susano
Uplink05
Susano
Level 126
God Stats
2W - 1L
1,753 SR
Queue Stats
42W - 53L
1,480 Elo+
Party 2
Agni
Agni
Флэш3
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 3
8,125
625
9,229
7,611
2,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Nico91
Gilgamesh
14
4 / 1 / 1
8,774
675
6,703
7,299
4,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
12
3 / 1 / 7
7,825
602
2,788
11,208
8,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
Waakazz
Thor
11
4 / 3 / 2
7,452
573
5,335
8,569
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 4
7,448
573
4,227
5,546
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Antux269
Cu Chulainn
11
0 / 3 / 1
5,546
427
2,047
9,041
4,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Pilaxman007
Kukulkan
11
2 / 4 / 2
7,051
542
4,942
6,417
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
PoliVodKa
Medusa
10
3 / 4 / 0
6,300
485
7,557
8,833
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
Uplink05
Susano
11
3 / 3 / 4
6,940
534
5,865
10,457
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
10
0 / 6 / 3
6,401
492
2,805
6,441
1,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
20
Kills
8
9
Deaths
20
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Antux269
Cu Chulainn
0
3
1
0.17
W
8
0
3
9.5
W
Gilgamesh
Nico91
Gilgamesh
4
1
1
4.5
W
Ymir
3
1
7
6.5
L
Kukulkan
Pilaxman007
Kukulkan
2
4
2
0.75
L
Medusa
PoliVodKa
Medusa
3
4
0
0.75
L
Susano
Uplink05
Susano
3
3
4
1.67
W
Thor
Waakazz
Thor
4
3
2
1.67
W
1
4
4
0.75
L
Agni
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,282
Damage
23,216
40,233
Taken
41,189
20,554
Mitigated
13,840
9,956
Healing
11,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Antux269
Cu Chulainn
2,047
361
0
3,406
9,041
4,196
456
121
8,880
0
21,490
W
9,229
5,631
114
2,640
7,611
2,399
4,213
1,503
6,108
0
42,600
W
Gilgamesh
Nico91
Gilgamesh
6,703
1,381
0
736
7,299
4,453
118
1,026
6,273
0
45,902
W
Ymir
2,788
664
0
2,926
11,208
8,994
1,066
2,545
8,663
19,075
0
L
Kukulkan
Pilaxman007
Kukulkan
4,942
667
0
690
6,417
1,991
764
1,317
4,872
36,101
0
L
Medusa
PoliVodKa
Medusa
7,557
4,762
0
1,823
8,833
2,763
0
1,934
6,881
0
26,886
L
Susano
Uplink05
Susano
5,865
1,372
0
4,435
10,457
3,426
0
2,107
8,130
0
35,262
W
Thor
Waakazz
Thor
5,335
1,024
0
2,762
8,569
2,916
159
678
7,891
0
38,054
W
4,227
466
279
499
5,546
1,792
59
1,995
3,551
33,148
0
L
Agni
2,805
462
0
930
6,441
1,464
0
1,030
5,411
19,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,624
Gold Earned
32,238
368
Minions Killed
278
0
Camps Cleared
0
1,153,033
Distance Traveled
1,150,273
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,546
427
46
4
0
203,923
0
W
Cupid
8,125
625
75
6
0
247,782
2
W
Gilgamesh
8,774
675
102
8
0
198,500
1
W
Ymir
7,825
602
41
3
0
207,005
5
L
Kukulkan
7,051
542
73
6
0
226,719
0
L
Medusa
6,300
485
47
4
0
224,744
3
L
Susano
6,940
534
75
6
0
252,808
2
W
Thor
7,452
573
66
5
0
258,004
0
W
Ra
7,448
573
84
6
0
241,742
4
L
Agni
6,401
492
37
3
0
242,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role