Player Matchup

Hera
Hera
Alfonzeon
Hera
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 25L
1,511 Elo+
Party 2
Ao Kuang
Ao Kuang
Alt961
Ao Kuang
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Crehan
Gilgamesh
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Predatory654
Rama
Level 27
God Stats
14W - 12L
1,640 SR
Queue Stats
176W - 215L
1,483 Elo+
Party 3
Ymir
Ymir
Ultimahawk6
Ymir
Level 42
God Stats
15W - 15L
1,566 SR
Queue Stats
421W - 397L
1,483 Elo+
Solo
Team Averages
Level 50
1,541 SR
1,495 Elo+

VS

Team Averages
Level 60
1,591 SR
1,459 Elo+
Ah Muzen Cab
Ah Muzen Cab
DezmonPlayz
Ah Muzen Cab
Level 40
God Stats
0W - 1L
1,670 SR
Queue Stats
43W - 36L
1,480 Elo+
Solo
Nemesis
Nemesis
MrM1t0
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
Mr_SheikyBurro
Janus
Level 102
God Stats
4W - 10L
1,400 SR
Queue Stats
336W - 356L
1,440 Elo+
Party 1
Guan Yu
Guan Yu
VAC2005
Guan Yu
Level 71
God Stats
14W - 15L
1,642 SR
Queue Stats
206W - 236L
1,431 Elo+
Party 1
Gilgamesh
Gilgamesh
jpgari
Gilgamesh
Level 83
God Stats
2W - 5L
1,743 SR
Queue Stats
147W - 155L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
2 / 2 / 2
6,525
544
2,764
3,690
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Alt961
Ao Kuang
10
1 / 3 / 5
6,309
526
1,197
5,575
1,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Crehan
Gilgamesh
13
4 / 1 / 0
7,896
658
9,019
10,088
4,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 2 / 3
8,030
669
8,144
5,895
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 2 / 5
7,175
598
3,399
5,887
4,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DezmonPlayz
Ah Muzen Cab
11
2 / 3 / 3
6,641
553
3,482
8,503
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
MrM1t0
Nemesis
3
0 / 7 / 1
4,154
346
646
4,885
1,306
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

12
1 / 2 / 0
7,150
596
939
3,655
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
VAC2005
Guan Yu
12
6 / 2 / 2
7,172
598
8,199
10,123
4,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
jpgari
Gilgamesh
11
1 / 3 / 1
6,470
539
4,512
10,131
5,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
17
Kills
10
10
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
2
2
2
1.5
W
Ao Kuang
Alt961
Ao Kuang
1
3
5
1.17
W
Gilgamesh
Crehan
Gilgamesh
4
1
0
4
L
Ah Muzen Cab
DezmonPlayz
Ah Muzen Cab
2
3
3
1.17
L
Nemesis
MrM1t0
Nemesis
0
7
1
0.07
L
1
2
0
0.5
W
7
2
3
4.25
W
3
2
5
2.75
L
Guan Yu
VAC2005
Guan Yu
6
2
2
3.5
L
Gilgamesh
jpgari
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,523
Damage
17,778
31,135
Taken
37,297
12,675
Mitigated
15,371
10,524
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
2,764
340
0
1,158
3,690
819
1,188
805
2,751
29,968
0
W
Ao Kuang
Alt961
Ao Kuang
1,197
284
0
872
5,575
1,361
0
0
5,550
29,114
0
W
Gilgamesh
Crehan
Gilgamesh
9,019
3,649
0
4,831
10,088
4,645
0
0
9,813
0
44,625
L
Ah Muzen Cab
DezmonPlayz
Ah Muzen Cab
3,482
1,355
0
2,324
8,503
2,548
155
1,403
7,060
0
34,129
L
Nemesis
MrM1t0
Nemesis
646
42
0
0
4,885
1,306
0
1,461
3,424
0
2,233
L
939
0
0
521
3,655
1,172
530
2,193
1,228
49,362
0
W
8,144
6,782
0
2,743
5,895
1,766
192
0
5,870
0
40,497
W
3,399
762
0
920
5,887
4,084
35
0
5,887
23,042
0
L
Guan Yu
VAC2005
Guan Yu
8,199
2,496
60
2,634
10,123
4,598
0
1,244
8,813
0
37,063
L
Gilgamesh
jpgari
Gilgamesh
4,512
1,526
0
3,202
10,131
5,747
0
719
9,412
0
35,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,935
Gold Earned
31,587
348
Minions Killed
321
0
Camps Cleared
0
1,073,596
Distance Traveled
1,095,838
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,525
544
69
6
0
217,015
0
W
Ao Kuang
6,309
526
56
5
0
216,138
1
W
Gilgamesh
7,896
658
89
7
0
244,151
0
L
Ah Muzen Cab
6,641
553
66
6
0
203,687
4
L
Nemesis
4,154
346
1
0
0
181,974
2
L
Janus
7,150
596
107
9
0
234,441
2
W
Rama
8,030
669
94
8
0
189,240
5
W
Ymir
7,175
598
40
3
0
207,052
4
L
Guan Yu
7,172
598
68
6
0
270,174
0
L
Gilgamesh
6,470
539
79
7
0
205,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role