Player Matchup

Agni
Agni
Morgirs
Agni
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ares
Ares
PIuto_Nash
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
kingkek42
Ne Zha
Level 27
God Stats
4W - 2L
1,278 SR
Queue Stats
22W - 17L
1,338 Elo+
Solo
Arachne
Arachne
politicwall8
Arachne
Level 7
God Stats
3W - 2L
1,258 SR
Queue Stats
4W - 2L
1,161 Elo+
Solo
Fenrir
Fenrir
sweet1dreams
Fenrir
Level 11
God Stats
1W - 0L
1,851 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 10
1,478 SR
1,400 Elo+

VS

Team Averages
Level 23
1,462 SR
1,267 Elo+
Danzaburou
Danzaburou
Chillum94
Danzaburou
Level 24
God Stats
7W - 7L
1,498 SR
Queue Stats
214W - 241L
1,224 Elo+
Party 1
Zeus
Zeus
HaZe RaGezZ
Zeus
Level 8
God Stats
44W - 54L
1,533 SR
Queue Stats
99W - 114L
1,207 Elo+
Party 1
Bakasura
Bakasura
IMxKyube
Bakasura
Level 21
God Stats
40W - 40L
1,505 SR
Queue Stats
229W - 251L
1,283 Elo+
Party 1
Ra
Ra
nessfck96
Ra
Level 28
God Stats
0W - 1L
1,274 SR
Queue Stats
61W - 99L
1,309 Elo+
Solo
Kumbhakarna
Kumbhakarna
vReformZz
Kumbhakarna
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Morgirs
Agni
15
4 / 6 / 4
10,257
466
14,432
11,235
4,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 7 / 6
10,293
468
7,209
18,566
19,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
kingkek42
Ne Zha
19
18 / 0 / 3
13,230
601
22,885
18,721
7,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
politicwall8
Arachne
17
9 / 5 / 5
11,966
544
8,916
15,344
7,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
14
2 / 7 / 10
9,452
430
6,468
14,059
8,624
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chillum94
Danzaburou
17
11 / 7 / 4
11,802
536
17,273
14,845
5,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 8 / 1
8,729
397
2,937
12,078
3,418
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
IMxKyube
Bakasura
17
8 / 9 / 3
11,549
525
15,467
20,311
9,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 9 / 4
10,505
478
5,888
15,157
7,531
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
vReformZz
Kumbhakarna
14
2 / 5 / 12
9,247
420
4,712
17,438
19,761
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
49
37
Kills
25
25
Deaths
38
28
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chillum94
Danzaburou
11
7
4
1.86
L
1
8
1
0.19
L
Bakasura
IMxKyube
Bakasura
8
9
3
1.06
W
Agni
Morgirs
Agni
4
6
4
1
W
4
7
6
1
W
Ne Zha
kingkek42
Ne Zha
18
0
3
19.5
L
3
9
4
0.56
W
Arachne
politicwall8
Arachne
9
5
5
2.3
W
Fenrir
2
7
10
1
L
Kumbhakarna
vReformZz
Kumbhakarna
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,910
Damage
46,277
77,925
Taken
79,829
47,696
Mitigated
45,821
15,777
Healing
9,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chillum94
Danzaburou
17,273
10,479
840
2,471
14,845
5,407
2,344
6,413
8,166
0
77,271
L
2,937
506
0
688
12,078
3,418
426
0
12,078
31,101
0
L
Bakasura
IMxKyube
Bakasura
15,467
11,476
0
2,963
20,311
9,704
78
4,744
15,331
0
65,692
W
Agni
Morgirs
Agni
14,432
404
0
0
11,235
4,544
1,360
2,805
8,139
63,358
0
W
7,209
361
0
739
18,566
19,194
324
2,750
15,626
23,019
0
W
Ne Zha
kingkek42
Ne Zha
22,885
10,929
0
7,884
18,721
7,675
0
2,464
15,549
0
89,409
L
5,888
1,200
98
2,106
15,157
7,531
706
1,861
13,042
62,478
0
W
Arachne
politicwall8
Arachne
8,916
5,747
0
5,679
15,344
7,659
46
2,334
12,535
0
85,137
W
Fenrir
6,468
2,912
0
1,475
14,059
8,624
0
3,184
10,616
0
31,045
L
Kumbhakarna
vReformZz
Kumbhakarna
4,712
883
0
0
17,438
19,761
666
7,577
9,571
17,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,198
Gold Earned
51,832
422
Minions Killed
477
0
Camps Cleared
0
2,055,295
Distance Traveled
1,825,512
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,802
536
137
6
0
359,025
1
L
Zeus
8,729
397
72
3
0
362,696
0
L
Bakasura
11,549
525
123
6
0
420,601
3
W
Agni
10,257
466
106
5
0
366,473
1
W
Ares
10,293
468
28
1
0
407,488
0
W
Ne Zha
13,230
601
111
5
0
433,292
3
L
Ra
10,505
478
117
5
0
336,805
0
W
Arachne
11,966
544
137
6
0
442,644
2
W
Fenrir
9,452
430
40
2
0
405,398
2
L
Kumbhakarna
9,247
420
28
1
0
346,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role