Player Matchup

Cerberus
Cerberus
Griskus
Cerberus
Level 67
God Stats
2W - 3L
1,367 SR
Queue Stats
322W - 331L
1,594 Elo+
Party 3
Gilgamesh
Gilgamesh
SamSimJon
Gilgamesh
Level 104
God Stats
10W - 17L
1,500 SR
Queue Stats
437W - 423L
1,575 Elo+
Party 3
Mulan
Mulan
ShaymeuLapin
Mulan
Level 144
God Stats
20W - 11L
1,678 SR
Queue Stats
308W - 317L
1,523 Elo+
Party 2
Hera
Hera
godbolts
Hera
Level 87
God Stats
13W - 9L
1,507 SR
Queue Stats
57W - 48L
1,539 Elo+
Solo
Xbalanque
Xbalanque
lamdry
Xbalanque
Level 83
God Stats
11W - 2L
1,770 SR
Queue Stats
235W - 236L
1,515 Elo+
Party 2
Team Averages
Level 97
1,564 SR
1,549 Elo+

VS

Team Averages
Level 83
1,597 SR
1,537 Elo+
Janus
Janus
Antxkh
Janus
Level 97
God Stats
0W - 1L
1,702 SR
Queue Stats
31W - 28L
1,552 Elo+
Party 1
Cupid
Cupid
BickBoy
Cupid
Level 68
God Stats
196W - 191L
1,584 SR
Queue Stats
650W - 665L
1,543 Elo+
Party 4
Cthulhu
Cthulhu
LaToXica1
Cthulhu
Level 101
God Stats
71W - 76L
1,572 SR
Queue Stats
672W - 716L
1,549 Elo+
Party 4
Fenrir
Fenrir
MSBSgold
Fenrir
Level 69
God Stats
15W - 12L
1,628 SR
Queue Stats
44W - 45L
1,541 Elo+
Party 1
Gilgamesh
Gilgamesh
kingsherk
Gilgamesh
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Griskus
Cerberus
14
3 / 4 / 5
9,598
480
8,476
18,653
11,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Gilgamesh
SamSimJon
Gilgamesh
19
4 / 2 / 3
11,949
597
11,351
14,486
9,720
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 1 / 5
11,427
571
11,033
15,523
11,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
18
5 / 2 / 3
11,368
568
7,514
5,439
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Xbalanque
lamdry
Xbalanque
17
2 / 3 / 5
10,272
514
11,216
14,747
5,531
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Antxkh
Janus
16
3 / 7 / 1
9,502
475
7,669
13,037
4,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
BickBoy
Cupid
17
4 / 4 / 2
10,134
507
17,535
17,117
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
LaToXica1
Cthulhu
15
2 / 3 / 4
8,481
424
10,844
15,058
12,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
MSBSgold
Fenrir
16
2 / 4 / 2
9,363
468
5,192
14,186
5,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
kingsherk
Gilgamesh
17
1 / 2 / 1
9,521
476
5,179
9,693
7,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
19
Kills
12
12
Deaths
20
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
Antxkh
Janus
3
7
1
0.5
L
Cupid
BickBoy
Cupid
4
4
2
1.25
W
Cerberus
Griskus
Cerberus
3
4
5
1.38
L
Cthulhu
LaToXica1
Cthulhu
2
3
4
1.33
L
Fenrir
MSBSgold
Fenrir
2
4
2
0.75
W
Gilgamesh
SamSimJon
Gilgamesh
4
2
3
2.75
W
5
1
5
7.5
W
Hera
5
2
3
3.25
L
Gilgamesh
kingsherk
Gilgamesh
1
2
1
0.75
W
Xbalanque
lamdry
Xbalanque
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,590
Damage
46,419
68,848
Taken
69,091
40,297
Mitigated
36,083
26,403
Healing
20,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Antxkh
Janus
7,669
328
0
1,457
13,037
4,884
457
4,785
7,958
65,237
0
L
Cupid
BickBoy
Cupid
17,535
11,218
266
7,661
17,117
6,237
0
3,107
14,010
0
84,663
W
Cerberus
Griskus
Cerberus
8,476
790
0
4,326
18,653
11,880
0
6,786
11,301
27,531
0
L
Cthulhu
LaToXica1
Cthulhu
10,844
475
1,101
4,432
15,058
12,167
105
4,847
10,135
44,381
0
L
Fenrir
MSBSgold
Fenrir
5,192
1,063
0
1,617
14,186
5,785
0
2,817
11,305
0
69,988
W
Gilgamesh
SamSimJon
Gilgamesh
11,351
3,488
0
3,181
14,486
9,720
271
2,563
11,798
0
73,678
W
11,033
2,344
0
9,505
15,523
11,116
0
3,471
11,761
0
96,974
W
Hera
7,514
1,548
0
1,606
5,439
2,050
253
2,327
2,827
74,559
0
L
Gilgamesh
kingsherk
Gilgamesh
5,179
1,192
0
4,434
9,693
7,010
926
0
9,693
0
47,820
W
Xbalanque
lamdry
Xbalanque
11,216
5,593
0
7,785
14,747
5,531
966
1,874
12,648
0
78,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,614
Gold Earned
47,001
630
Minions Killed
575
0
Camps Cleared
0
1,925,815
Distance Traveled
1,829,539
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,502
475
130
7
0
361,544
2
L
Cupid
10,134
507
150
8
0
314,467
1
W
Cerberus
9,598
480
35
2
0
391,862
1
L
Cthulhu
8,481
424
58
3
0
376,867
5
L
Fenrir
9,363
468
132
7
0
408,588
3
W
Gilgamesh
11,949
597
141
7
0
367,586
4
W
Mulan
11,427
571
158
8
0
457,594
5
W
Hera
11,368
568
168
8
0
376,137
8
L
Gilgamesh
9,521
476
105
5
0
368,073
5
W
Xbalanque
10,272
514
128
6
0
332,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role