Player Matchup

Fafnir
Fafnir
Anton9305
Fafnir
Level 27
God Stats
7W - 8L
1,423 SR
Queue Stats
115W - 105L
1,537 Elo+
Solo
Agni
Agni
Joseetee
Agni
Level 29
God Stats
22W - 18L
1,599 SR
Queue Stats
249W - 252L
1,561 Elo+
Party 1
Cupid
Cupid
Weeds0
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,601 Elo+
Solo
Tsukuyomi
Tsukuyomi
gomagomagoma
Tsukuyomi
Level 25
God Stats
11W - 3L
1,844 SR
Queue Stats
57W - 37L
1,595 Elo+
Party 1
Osiris
Osiris
ÂléjàndRô
Osiris
Level 22
God Stats
6W - 3L
1,583 SR
Queue Stats
45W - 30L
1,598 Elo+
Party 1
Team Averages
Level 24
1,590 SR
1,578 Elo+

VS

Team Averages
Level 23
1,510 SR
1,620 Elo+
Gilgamesh
Gilgamesh
AymishTayy
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
JunoNewno
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 46L
1,756 Elo+
Party 3
Ares
Ares
Pascalushel
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,756 Elo+
Party 3
Heimdallr
Heimdallr
Sacksau
Heimdallr
Level 28
God Stats
3W - 5L
1,552 SR
Queue Stats
66W - 56L
1,588 Elo+
Party 2
Thanatos
Thanatos
Zhorgol
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Anton9305
Fafnir
15
4 / 3 / 13
10,639
507
6,992
18,086
16,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
15
2 / 7 / 14
9,839
469
12,237
12,200
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Weeds0
Cupid
17
5 / 3 / 6
10,632
506
10,051
11,742
3,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
gomagomagoma
Tsukuyomi
20
19 / 2 / 14
12,962
617
20,294
13,701
11,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
11 / 2 / 15
12,204
581
18,501
21,243
21,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AymishTayy
Gilgamesh
15
2 / 8 / 3
9,685
461
10,765
20,497
16,636
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
JunoNewno
Amaterasu
16
2 / 6 / 8
10,251
488
6,427
23,679
22,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
7 / 4 / 3
10,487
499
17,823
16,520
8,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Sacksau
Heimdallr
13
0 / 13 / 6
8,411
401
7,761
19,010
7,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Zhorgol
Thanatos
14
6 / 10 / 3
9,947
474
10,616
17,412
6,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
40
41
Kills
17
17
Deaths
41
62
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Anton9305
Fafnir
4
3
13
3.5
L
Gilgamesh
AymishTayy
Gilgamesh
2
8
3
0.44
W
Agni
2
7
14
1.29
L
Amaterasu
JunoNewno
Amaterasu
2
6
8
1
L
7
4
3
2.13
L
Heimdallr
Sacksau
Heimdallr
0
13
6
0.23
W
Cupid
Weeds0
Cupid
5
3
6
2.67
L
Thanatos
Zhorgol
Thanatos
6
10
3
0.75
W
Tsukuyomi
gomagomagoma
Tsukuyomi
19
2
14
13
W
11
2
15
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,075
Damage
53,392
76,972
Taken
97,118
56,670
Mitigated
62,118
26,867
Healing
24,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Anton9305
Fafnir
6,992
1,895
0
6,002
18,086
16,100
87
5,998
11,561
24,772
0
L
Gilgamesh
AymishTayy
Gilgamesh
10,765
2,399
0
3,079
20,497
16,636
468
2,179
18,220
0
61,814
W
Agni
12,237
460
0
1,235
12,200
3,727
339
1,647
10,431
52,112
0
L
Amaterasu
JunoNewno
Amaterasu
6,427
2,017
0
5,278
23,679
22,454
89
5,390
18,082
0
43,875
L
17,823
1,145
0
3,836
16,520
8,945
252
3,566
12,924
64,290
0
L
Heimdallr
Sacksau
Heimdallr
7,761
3,775
0
1,595
19,010
7,297
93
6,286
12,250
0
41,545
W
Cupid
Weeds0
Cupid
10,051
4,945
2,072
3,988
11,742
3,888
3,326
4,742
6,568
0
74,444
L
Thanatos
Zhorgol
Thanatos
10,616
1,480
0
11,169
17,412
6,786
0
3,873
13,389
0
46,921
W
Tsukuyomi
gomagomagoma
Tsukuyomi
20,294
4,196
0
3,446
13,701
11,480
1,266
1,058
12,578
0
88,755
W
18,501
6,885
1,316
8,808
21,243
21,475
539
3,093
18,011
13,783
64,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,276
Gold Earned
48,781
521
Minions Killed
408
0
Camps Cleared
0
2,045,653
Distance Traveled
1,903,274
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,639
507
33
2
0
401,170
4
L
Gilgamesh
9,685
461
91
4
0
385,956
0
W
Agni
9,839
469
96
5
0
365,157
1
L
Amaterasu
10,251
488
58
3
0
408,783
6
L
Ares
10,487
499
88
4
0
394,170
5
L
Heimdallr
8,411
401
87
4
0
335,524
4
W
Cupid
10,632
506
127
6
0
372,788
3
L
Thanatos
9,947
474
84
4
0
378,841
3
W
Tsukuyomi
12,962
617
127
6
0
455,411
0
W
Osiris
12,204
581
138
7
0
451,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role