Player Matchup

Kukulkan
Kukulkan
Clutchh FTW
Kukulkan
Level 65
God Stats
15W - 9L
1,699 SR
Queue Stats
69W - 67L
1,434 Elo+
Party 1
Medusa
Medusa
GimmeMyBeans
Medusa
Level 49
God Stats
77W - 45L
1,535 SR
Queue Stats
482W - 375L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
andyflip08
Gilgamesh
Level 51
God Stats
58W - 47L
1,487 SR
Queue Stats
230W - 225L
1,453 Elo+
Party 1
Team Averages
Level 55
1,574 SR
1,466 Elo+

VS

Team Averages
Level 91
1,666 SR
1,597 Elo+
Kukulkan
Kukulkan
BrokeEyedGamer
Kukulkan
Level 26
God Stats
1W - 1L
1,713 SR
Queue Stats
95W - 49L
1,644 Elo+
Party 2
Gilgamesh
Gilgamesh
SwankyTheTiger
Gilgamesh
Level 89
God Stats
6W - 3L
1,500 SR
Queue Stats
288W - 321L
1,497 Elo+
Solo
Rama
Rama
TheOP_UD
Rama
Level 157
God Stats
1W - 1L
1,784 SR
Queue Stats
149W - 86L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Clutchh FTW
Kukulkan
16
4 / 3 / 10
12,662
666
14,192
8,242
3,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
17
3 / 3 / 11
12,782
673
14,604
14,246
6,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
andyflip08
Gilgamesh
18
11 / 0 / 7
14,257
750
20,945
13,688
12,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 3 / 0
10,322
543
2,960
11,411
4,311
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SwankyTheTiger
Gilgamesh
15
2 / 6 / 2
11,329
596
8,208
19,494
16,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rama
15
3 / 9 / 3
12,083
636
18,448
26,352
10,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
18
Kills
6
6
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
3
0
0.33
W
Kukulkan
Clutchh FTW
Kukulkan
4
3
10
3
W
Medusa
3
3
11
2.83
L
Gilgamesh
SwankyTheTiger
Gilgamesh
2
6
2
0.5
L
Rama
3
9
3
0.5
W
Gilgamesh
andyflip08
Gilgamesh
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,741
Damage
29,616
36,176
Taken
57,257
23,076
Mitigated
31,001
10,960
Healing
14,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
2,960
314
0
1,460
11,411
4,311
0
3,183
8,078
22,574
0
W
Kukulkan
Clutchh FTW
Kukulkan
14,192
953
0
151
8,242
3,646
315
763
7,404
66,888
0
W
Medusa
14,604
5,249
0
5,645
14,246
6,450
2,562
672
13,349
0
100,274
L
Gilgamesh
SwankyTheTiger
Gilgamesh
8,208
1,527
0
1,493
19,494
16,546
0
8,088
11,206
0
38,960
L
Rama
18,448
13,202
0
11,403
26,352
10,144
0
5,151
20,676
0
74,324
W
Gilgamesh
andyflip08
Gilgamesh
20,945
4,676
0
5,164
13,688
12,980
123
1,924
11,564
4,922
36,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,701
Gold Earned
33,734
247
Minions Killed
195
0
Camps Cleared
0
1,119,626
Distance Traveled
932,001
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,322
543
28
1
0
308,710
0
W
Kukulkan
12,662
666
95
5
0
348,474
0
W
Medusa
12,782
673
128
7
0
377,510
1
L
Gilgamesh
11,329
596
57
3
0
334,659
2
L
Rama
12,083
636
110
6
0
288,632
4
W
Gilgamesh
14,257
750
24
1
0
393,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role