Player Matchup

Mercury
Mercury
Silver II
Paowr
Mercury
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Bronze III
Prospect54
Chaac
Bronze III
Level 67
God Stats
1W - 1L
1,314 SR
Queue Stats
4W - 5L
1,398 MMR
Party 1
Ymir
Ymir
Gold II
Yeico
Ymir
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
iAtoKs
Scylla
Silver II
Level 100
God Stats
6W - 5L
1,328 SR
Queue Stats
53W - 42L
1,515 MMR
Party 1
Danzaburou
Danzaburou
Gold V
vTeek
Danzaburou
Gold V
Level 120
God Stats
5W - 2L
1,712 SR
Queue Stats
205W - 196L
1,480 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,471 SR
1,479 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,552 SR
1,331 MMR
Sun Wukong
Sun Wukong
Bronze III
ANDREIDE
Sun Wukong
Bronze III
Level 86
God Stats
3W - 5L
1,590 SR
Queue Stats
31W - 41L
1,283 MMR
Solo
Apollo
Apollo
Bronze III
BillllDozeR
Apollo
Bronze III
Level 124
God Stats
1W - 3L
1,635 SR
Queue Stats
18W - 41L
847 MMR
Solo
Raijin
Raijin
Platinum V
SoFlyKight
Raijin
Platinum V
Level 144
God Stats
5W - 8L
1,535 SR
Queue Stats
246W - 233L
1,525 MMR
Solo
Ares
Ares
Gold IV
theriderthe
Ares
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver I
zackfire2000
Awilix
Silver I
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Paowr
Mercury
15
7 / 0 / 3
8,491
653
5,433
8,002
2,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
14
1 / 0 / 2
7,426
571
4,851
6,696
5,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Yeico
Ymir
10
1 / 1 / 9
6,646
511
4,930
8,367
4,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
iAtoKs
Scylla
11
3 / 1 / 5
6,891
530
6,676
5,111
1,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
vTeek
Danzaburou
14
2 / 0 / 6
8,143
626
4,628
6,017
2,121
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatGuan YuSetJanusAthena

VS

Bans
TsukuyomiCu ChulainnSobekKing ArthurNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ANDREIDE
Sun Wukong
12
0 / 2 / 1
6,939
534
3,699
8,772
5,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
10
0 / 2 / 0
6,145
473
2,901
4,874
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
SoFlyKight
Raijin
12
0 / 3 / 1
6,787
522
6,517
7,917
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 0
5,662
436
2,158
10,879
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
12
2 / 1 / 0
7,013
539
3,505
7,328
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
14
Kills
2
2
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ANDREIDE
Sun Wukong
0
2
1
0.25
L
Apollo
0
2
0
0
W
Mercury
Paowr
Mercury
7
0
3
8.5
W
Chaac
1
0
2
2
L
Raijin
SoFlyKight
Raijin
0
3
1
0.17
W
Ymir
Yeico
Ymir
1
1
9
5.5
W
Scylla
iAtoKs
Scylla
3
1
5
5.5
L
0
6
0
0
W
Danzaburou
vTeek
Danzaburou
2
0
6
5
L
Awilix
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,518
Damage
18,780
34,193
Taken
39,770
16,890
Mitigated
16,181
13,216
Healing
11,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ANDREIDE
Sun Wukong
3,699
1,562
0
1,688
8,772
5,100
0
1,283
7,264
0
41,806
L
Apollo
2,901
1,549
0
2,040
4,874
1,219
0
788
4,086
0
33,436
W
Mercury
Paowr
Mercury
5,433
2,741
0
250
8,002
2,699
543
1,938
6,064
0
59,454
W
Chaac
4,851
783
0
3,572
6,696
5,711
359
0
6,696
0
47,990
L
Raijin
SoFlyKight
Raijin
6,517
673
74
2,740
7,917
2,678
0
3,126
4,791
54,489
0
W
Ymir
Yeico
Ymir
4,930
1,075
0
3,798
8,367
4,832
0
3,595
4,772
15,031
0
W
Scylla
iAtoKs
Scylla
6,676
773
0
1,270
5,111
1,527
520
2,114
2,997
39,829
0
L
2,158
296
0
1,918
10,879
4,514
0
4,968
5,886
15,551
0
W
Danzaburou
vTeek
Danzaburou
4,628
2,088
0
4,326
6,017
2,121
2,219
1,028
4,989
0
59,608
L
Awilix
3,505
765
0
2,835
7,328
2,670
0
1,441
5,837
0
43,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,597
Gold Earned
32,546
420
Minions Killed
412
0
Camps Cleared
0
1,346,331
Distance Traveled
1,261,990
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,939
534
92
7
0
245,120
2
L
Apollo
6,145
473
78
6
0
218,404
5
W
Mercury
8,491
653
108
8
0
311,161
3
W
Chaac
7,426
571
105
8
0
282,798
5
L
Raijin
6,787
522
123
9
0
240,098
3
W
Ymir
6,646
511
29
2
0
262,413
6
W
Scylla
6,891
530
65
5
0
246,275
4
L
Ares
5,662
436
25
2
0
269,377
7
W
Danzaburou
8,143
626
113
9
0
243,684
3
L
Awilix
7,013
539
94
7
0
288,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role