Player Matchup

Janus
Janus
Ideuum
Janus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 151L
1,596 Elo+
Party 1
Anhur
Anhur
Lone99
Anhur
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 44L
1,563 Elo+
Party 1
Gilgamesh
Gilgamesh
NoobSlayer6ty9
Gilgamesh
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 43L
1,732 Elo+
Solo
Team Averages
Level 39
1,500 SR
1,630 Elo+

VS

Team Averages
Level 70
1,500 SR
1,502 Elo+
Danzaburou
Danzaburou
Papi Watt
Danzaburou
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
SickFedoraTricks
Gilgamesh
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Tantalius
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ideuum
Janus
10
2 / 4 / 1
7,428
743
3,744
6,412
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Lone99
Anhur
9
0 / 4 / 1
6,338
634
1,487
5,612
1,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
NoobSlayer6ty9
Gilgamesh
10
2 / 4 / 1
7,506
751
4,838
10,531
9,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Papi Watt
Danzaburou
11
4 / 1 / 5
8,496
850
4,831
4,324
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
12
6 / 1 / 5
8,347
835
8,241
7,905
6,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
Tantalius
Merlin
12
2 / 2 / 8
7,871
787
4,514
4,827
1,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
12
12
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
Ideuum
Janus
2
4
1
0.63
L
Anhur
Lone99
Anhur
0
4
1
0.13
L
Gilgamesh
NoobSlayer6ty9
Gilgamesh
2
4
1
0.63
W
Danzaburou
Papi Watt
Danzaburou
4
1
5
6.5
W
Gilgamesh
6
1
5
8.5
W
Merlin
Tantalius
Merlin
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,069
Damage
17,586
22,555
Taken
17,056
12,978
Mitigated
9,972
2,026
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Ideuum
Janus
3,744
349
0
488
6,412
2,009
0
1,733
4,679
17,883
0
L
Anhur
Lone99
Anhur
1,487
645
0
0
5,612
1,775
0
895
4,717
0
17,391
L
Gilgamesh
NoobSlayer6ty9
Gilgamesh
4,838
542
0
1,538
10,531
9,194
0
1,926
8,605
0
13,018
W
Danzaburou
Papi Watt
Danzaburou
4,831
2,344
0
1,421
4,324
1,526
1,969
1,006
3,318
0
22,823
W
Gilgamesh
8,241
2,326
0
1,481
7,905
6,634
693
1,489
6,416
0
29,339
W
Merlin
Tantalius
Merlin
4,514
466
798
1,292
4,827
1,812
46
1,369
3,458
36,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,272
Gold Earned
24,714
84
Minions Killed
143
0
Camps Cleared
0
504,213
Distance Traveled
565,508
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,428
743
34
3
0
156,333
0
L
Anhur
6,338
634
36
4
0
155,849
0
L
Gilgamesh
7,506
751
14
1
0
192,031
0
W
Danzaburou
8,496
850
44
4
0
169,126
3
W
Gilgamesh
8,347
835
36
4
0
223,286
0
W
Merlin
7,871
787
63
6
0
173,096
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role