Player Matchup

Xing Tian
Xing Tian
CharlySapvel03
Xing Tian
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
442W - 420L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
EliteWav3
Gilgamesh
Level 24
God Stats
1W - 2L
1,612 SR
Queue Stats
36W - 35L
1,412 Elo+
Solo
Cernunnos
Cernunnos
Poco0506
Cernunnos
Level 27
God Stats
2W - 4L
1,272 SR
Queue Stats
477W - 534L
1,358 Elo+
Solo
Tsukuyomi
Tsukuyomi
RPA613
Tsukuyomi
Level 27
God Stats
4W - 3L
1,593 SR
Queue Stats
8W - 8L
1,282 Elo+
Party 2
Cupid
Cupid
XxSGAxX
Cupid
Level 25
God Stats
0W - 2L
1,303 SR
Queue Stats
20W - 27L
1,286 Elo+
Party 2
Team Averages
Level 25
1,456 SR
1,354 Elo+

VS

Team Averages
Level 24
1,403 SR
1,296 Elo+
Anhur
Anhur
DJROGE01
Anhur
Level 35
God Stats
3W - 3L
1,280 SR
Queue Stats
44W - 53L
1,295 Elo+
Party 1
Fenrir
Fenrir
Deuce-_-Almighty
Fenrir
Level 27
God Stats
12W - 9L
1,417 SR
Queue Stats
81W - 66L
1,415 Elo+
Party 1
Nemesis
Nemesis
Veiled-Grave
Nemesis
Level 24
God Stats
4W - 0L
1,319 SR
Queue Stats
11W - 6L
1,113 Elo+
Solo
Zeus
Zeus
soupy_shower5
Zeus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,194 Elo+
Solo
Eset
Eset
zahmed4
Eset
Level 26
God Stats
2W - 4L
1,496 SR
Queue Stats
143W - 118L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CharlySapvel03
Xing Tian
15
6 / 1 / 4
10,361
450
7,432
15,104
14,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
EliteWav3
Gilgamesh
18
10 / 8 / 8
11,835
515
15,636
20,964
10,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Poco0506
Cernunnos
18
9 / 7 / 6
11,772
512
13,382
16,470
6,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
RPA613
Tsukuyomi
19
10 / 4 / 6
12,355
537
13,346
16,177
6,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
XxSGAxX
Cupid
16
3 / 10 / 3
10,185
443
7,637
15,927
5,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DJROGE01
Anhur
20
6 / 3 / 5
12,616
549
13,025
18,576
8,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
8 / 4 / 6
12,830
558
11,864
17,063
11,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Veiled-Grave
Nemesis
19
7 / 7 / 1
11,923
518
18,038
20,272
9,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 14 / 5
9,124
397
3,672
13,735
3,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
zahmed4
Eset
19
8 / 10 / 6
13,152
572
16,233
16,969
6,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
53
38
Kills
30
30
Deaths
38
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CharlySapvel03
Xing Tian
6
1
4
8
W
Anhur
DJROGE01
Anhur
6
3
5
2.83
W
8
4
6
2.75
L
Gilgamesh
EliteWav3
Gilgamesh
10
8
8
1.75
L
Cernunnos
Poco0506
Cernunnos
9
7
6
1.71
L
Tsukuyomi
RPA613
Tsukuyomi
10
4
6
3.25
W
Nemesis
Veiled-Grave
Nemesis
7
7
1
1.07
L
Cupid
XxSGAxX
Cupid
3
10
3
0.45
W
1
14
5
0.25
W
Eset
zahmed4
Eset
8
10
6
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,433
Damage
62,832
84,642
Taken
86,615
43,758
Mitigated
39,741
16,595
Healing
21,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CharlySapvel03
Xing Tian
7,432
542
0
3,281
15,104
14,187
33
1,240
13,794
34,172
0
W
Anhur
DJROGE01
Anhur
13,025
7,569
303
7,105
18,576
8,112
3,664
0
18,576
0
72,371
W
11,864
2,428
0
4,977
17,063
11,699
1,280
1,549
15,514
0
71,209
L
Gilgamesh
EliteWav3
Gilgamesh
15,636
3,827
0
4,719
20,964
10,772
611
4,622
16,026
0
67,385
L
Cernunnos
Poco0506
Cernunnos
13,382
8,185
0
2,927
16,470
6,999
4,262
5,924
10,084
0
56,593
L
Tsukuyomi
RPA613
Tsukuyomi
13,346
1,787
0
3,565
16,177
6,699
285
4,600
11,373
0
71,736
W
Nemesis
Veiled-Grave
Nemesis
18,038
9,315
0
5,566
20,272
9,685
2,753
4,965
15,307
0
69,568
L
Cupid
XxSGAxX
Cupid
7,637
5,042
103
2,000
15,927
5,101
559
2,345
13,460
0
43,930
W
3,672
823
0
13
13,735
3,396
1,456
0
13,735
22,994
0
W
Eset
zahmed4
Eset
16,233
1,801
876
2,746
16,969
6,849
499
918
16,051
76,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,508
Gold Earned
59,645
456
Minions Killed
520
0
Camps Cleared
0
1,975,311
Distance Traveled
2,024,074
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,361
450
55
2
0
337,620
0
W
Anhur
12,616
549
133
6
0
407,841
2
W
Fenrir
12,830
558
117
5
0
458,410
1
L
Gilgamesh
11,835
515
92
4
0
425,411
1
L
Cernunnos
11,772
512
105
5
0
377,411
0
L
Tsukuyomi
12,355
537
128
6
0
473,701
0
W
Nemesis
11,923
518
112
5
0
453,211
0
L
Cupid
10,185
443
76
3
0
361,168
0
W
Zeus
9,124
397
41
2
0
320,002
4
W
Eset
13,152
572
117
5
0
384,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role