Player Matchup

Gilgamesh
Gilgamesh
DestroyerSk
Gilgamesh
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,628 Elo+
Solo
Skadi
Skadi
ELITESLAYER91
Skadi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
LilKittenStomper
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,163 Elo+
Party 1
Thanatos
Thanatos
Lito97
Thanatos
Level 15
God Stats
17W - 19L
1,315 SR
Queue Stats
29W - 39L
1,388 Elo+
Solo
Chang'e
Chang'e
年轻人不讲武德哈
Chang'e
Level 29
God Stats
5W - 6L
1,371 SR
Queue Stats
77W - 67L
1,492 Elo+
Solo
Team Averages
Level 33
1,437 SR
1,434 Elo+

VS

Team Averages
Level 17
1,472 SR
1,404 Elo+
Sylvanus
Sylvanus
Fenster05
Sylvanus
Level 16
God Stats
10W - 9L
1,188 SR
Queue Stats
253W - 326L
1,310 Elo+
Solo
Gilgamesh
Gilgamesh
Josedav66
Gilgamesh
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 32L
1,534 Elo+
Solo
Nox
Nox
PERRRRRRODELMAL
Nox
Level 18
God Stats
1W - 4L
1,549 SR
Queue Stats
33W - 31L
1,565 Elo+
Solo
Pele
Pele
TheReaper73
Pele
Level 27
God Stats
23W - 35L
1,623 SR
Queue Stats
219W - 299L
1,427 Elo+
Solo
Bellona
Bellona
baltagodmode
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DestroyerSk
Gilgamesh
16
5 / 2 / 1
10,612
505
8,500
15,381
12,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
9 / 3 / 6
12,450
593
15,894
15,609
7,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 12
10,874
518
8,862
13,795
12,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Lito97
Thanatos
16
5 / 7 / 10
11,312
539
7,708
16,048
5,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
13 / 3 / 5
11,492
547
13,528
13,117
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fenster05
Sylvanus
13
2 / 8 / 3
8,562
408
7,275
20,015
13,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Josedav66
Gilgamesh
8
0 / 7 / 0
6,878
328
3,432
8,731
3,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
10 / 2 / 0
10,786
514
13,283
10,947
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 5
9,973
475
13,831
19,990
7,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
baltagodmode
Bellona
9
0 / 16 / 3
6,917
329
3,355
17,382
10,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
37
Kills
15
16
Deaths
37
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DestroyerSk
Gilgamesh
5
2
1
2.75
W
9
3
6
4
L
Sylvanus
Fenster05
Sylvanus
2
8
3
0.44
L
Gilgamesh
Josedav66
Gilgamesh
0
7
0
0
W
5
1
12
11
W
Thanatos
Lito97
Thanatos
5
7
10
1.43
L
10
2
0
5
L
3
4
5
1.38
L
Bellona
baltagodmode
Bellona
0
16
3
0.09
W
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,492
Damage
41,176
73,950
Taken
77,065
43,627
Mitigated
39,880
29,096
Healing
13,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DestroyerSk
Gilgamesh
8,500
2,159
0
4,661
15,381
12,191
2,504
3,903
11,379
76
59,190
W
15,894
11,322
0
4,608
15,609
7,793
3,469
5,236
10,247
0
102,643
L
Sylvanus
Fenster05
Sylvanus
7,275
1,963
1,271
4,150
20,015
13,539
586
5,147
14,759
30,706
1,591
L
Gilgamesh
Josedav66
Gilgamesh
3,432
1,003
0
963
8,731
3,862
0
3,221
5,466
0
21,903
W
8,862
534
0
1,886
13,795
12,704
365
1,789
11,950
27,276
0
W
Thanatos
Lito97
Thanatos
7,708
2,845
0
6,737
16,048
5,820
1,460
3,253
12,585
0
55,455
L
13,283
1,273
0
1,705
10,947
4,279
36
3,374
7,275
55,338
0
L
13,831
3,490
0
5,266
19,990
7,277
0
5,521
14,223
0
74,338
L
Bellona
baltagodmode
Bellona
3,355
1,376
0
125
17,382
10,923
179
5,297
11,830
0
16,422
W
13,528
1,430
4,214
6,990
13,117
5,119
996
5,735
7,050
53,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,740
Gold Earned
43,116
458
Minions Killed
347
0
Camps Cleared
0
1,860,882
Distance Traveled
1,712,392
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,612
505
107
5
0
382,033
3
W
Skadi
12,450
593
128
6
0
301,297
1
L
Sylvanus
8,562
408
57
3
0
296,726
1
L
Gilgamesh
6,878
328
38
2
0
204,616
0
W
Ares
10,874
518
26
1
0
393,752
1
W
Thanatos
11,312
539
87
4
0
359,239
2
L
Nox
10,786
514
112
5
0
416,976
0
L
Pele
9,973
475
122
6
0
432,531
5
L
Bellona
6,917
329
18
1
0
361,543
0
W
Chang'e
11,492
547
110
5
0
424,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role