Player Matchup

Anubis
Anubis
ItsGenetic12
Anubis
Level 33
God Stats
36W - 28L
1,566 SR
Queue Stats
403W - 415L
1,534 Elo+
Party 1
Gilgamesh
Gilgamesh
KrillinsDad
Gilgamesh
Level 29
God Stats
5W - 9L
1,500 SR
Queue Stats
406W - 462L
1,516 Elo+
Party 1
Olorun
Olorun
Loud Clap
Olorun
Level 10
God Stats
3W - 5L
1,653 SR
Queue Stats
14W - 13L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Schnickoli
Danzaburou
Level 28
God Stats
19W - 12L
1,748 SR
Queue Stats
337W - 220L
1,683 Elo+
Solo
Artemis
Artemis
slufoot69
Artemis
Level 15
God Stats
0W - 1L
1,351 SR
Queue Stats
10W - 15L
1,298 Elo+
Solo
Team Averages
Level 23
1,564 SR
1,508 Elo+

VS

Team Averages
Level 24
1,384 SR
1,520 Elo+
Xing Tian
Xing Tian
GagarinGames
Xing Tian
Level 27
God Stats
1W - 2L
1,273 SR
Queue Stats
89W - 91L
1,530 Elo+
Solo
Kukulkan
Kukulkan
WedjerMaster
Kukulkan
Level 28
God Stats
3W - 5L
1,269 SR
Queue Stats
219W - 244L
1,481 Elo+
Solo
Tiamat
Tiamat
XXmasacreX78
Tiamat
Level 28
God Stats
32W - 24L
1,607 SR
Queue Stats
285W - 259L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
i92k_Temp
Tsukuyomi
Level 14
God Stats
5W - 2L
1,575 SR
Queue Stats
40W - 38L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
runic-planet4
Gilgamesh
Level 25
God Stats
8W - 7L
1,193 SR
Queue Stats
51W - 47L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
4 / 11 / 4
10,177
424
8,667
19,488
9,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
KrillinsDad
Gilgamesh
17
4 / 4 / 5
10,608
442
11,695
20,541
13,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Loud Clap
Olorun
18
2 / 6 / 3
11,279
470
10,351
18,145
7,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Schnickoli
Danzaburou
20
18 / 6 / 3
15,076
628
26,628
21,782
9,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
slufoot69
Artemis
15
1 / 7 / 11
10,440
435
10,688
17,499
6,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GagarinGames
Xing Tian
19
4 / 5 / 14
13,629
568
9,006
24,302
29,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
WedjerMaster
Kukulkan
14
1 / 8 / 2
9,659
402
11,214
10,521
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
18
3 / 7 / 5
12,038
502
14,221
19,582
13,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
i92k_Temp
Tsukuyomi
20
12 / 5 / 9
14,594
608
18,681
17,335
10,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
runic-planet4
Gilgamesh
20
14 / 4 / 4
15,838
660
23,667
25,379
18,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
68
29
Kills
34
34
Deaths
29
26
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
GagarinGames
Xing Tian
4
5
14
2.2
L
Anubis
4
11
4
0.55
L
Gilgamesh
KrillinsDad
Gilgamesh
4
4
5
1.63
L
Olorun
Loud Clap
Olorun
2
6
3
0.58
L
Danzaburou
Schnickoli
Danzaburou
18
6
3
3.25
W
Kukulkan
WedjerMaster
Kukulkan
1
8
2
0.25
W
Tiamat
3
7
5
0.79
W
Tsukuyomi
i92k_Temp
Tsukuyomi
12
5
9
3.3
W
Gilgamesh
runic-planet4
Gilgamesh
14
4
4
4
L
Artemis
slufoot69
Artemis
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,029
Damage
76,789
97,455
Taken
97,119
45,742
Mitigated
76,394
20,845
Healing
23,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
GagarinGames
Xing Tian
9,006
1,240
1,159
4,299
24,302
29,709
907
5,982
18,320
38,175
0
L
Anubis
8,667
315
0
5,089
19,488
9,329
414
7,491
11,631
67,896
0
L
Gilgamesh
KrillinsDad
Gilgamesh
11,695
3,190
58
4,971
20,541
13,065
798
9,877
10,246
0
58,730
L
Olorun
Loud Clap
Olorun
10,351
5,319
87
6,168
18,145
7,423
1,224
4,530
13,615
81,207
0
L
Danzaburou
Schnickoli
Danzaburou
26,628
15,534
0
3,338
21,782
9,793
0
4,829
16,913
0
113,761
W
Kukulkan
WedjerMaster
Kukulkan
11,214
1,672
0
210
10,521
3,590
534
3,508
7,013
41,523
0
W
Tiamat
14,221
1,812
153
7,397
19,582
13,288
1,809
2,080
17,502
75,941
0
W
Tsukuyomi
i92k_Temp
Tsukuyomi
18,681
4,599
0
5,509
17,335
10,932
3,239
482
16,853
0
104,114
W
Gilgamesh
runic-planet4
Gilgamesh
23,667
6,921
0
4,762
25,379
18,875
2,700
6,966
18,413
0
123,241
L
Artemis
slufoot69
Artemis
10,688
5,792
0
1,134
17,499
6,132
1,624
6,850
10,609
0
39,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,580
Gold Earned
65,758
605
Minions Killed
638
0
Camps Cleared
0
1,847,489
Distance Traveled
2,144,990
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,629
568
48
2
0
448,627
1
L
Anubis
10,177
424
97
4
0
340,575
7
L
Gilgamesh
10,608
442
96
4
0
425,969
6
L
Olorun
11,279
470
156
7
0
342,018
3
L
Danzaburou
15,076
628
164
7
0
394,542
2
W
Kukulkan
9,659
402
93
4
0
357,613
2
W
Tiamat
12,038
502
143
6
0
397,096
2
W
Tsukuyomi
14,594
608
144
6
0
466,464
0
W
Gilgamesh
15,838
660
210
9
0
475,190
3
L
Artemis
10,440
435
92
4
0
344,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role