Player Matchup

Cupid
Cupid
GodofAfro
Cupid
Level 157
God Stats
7W - 4L
1,627 SR
Queue Stats
216W - 222L
1,540 Elo+
Solo
Chang'e
Chang'e
MiniTheMauler
Chang'e
Level 108
God Stats
5W - 1L
1,874 SR
Queue Stats
6W - 5L
1,869 Elo+
Party 2
Sun Wukong
Sun Wukong
blobla
Sun Wukong
Level 158
God Stats
1W - 0L
1,676 SR
Queue Stats
11W - 2L
1,771 Elo+
Party 2
Skadi
Skadi
kingofblackops
Skadi
Level 160
God Stats
10W - 5L
1,664 SR
Queue Stats
71W - 49L
1,636 Elo+
Party 2
Baron Samedi
Baron Samedi
lendorin
Baron Samedi
Level 156
God Stats
10W - 8L
1,675 SR
Queue Stats
172W - 192L
1,616 Elo+
Solo
Team Averages
Level 148
1,703 SR
1,686 Elo+

VS

Team Averages
Level 140
1,362 SR
1,543 Elo+
Ra
Ra
Kulhyno
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lafas--
Tsukuyomi
Level 138
God Stats
0W - 5L
1,150 SR
Queue Stats
82W - 67L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
SooDooKu
Gilgamesh
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
157W - 135L
1,548 Elo+
Solo
Jormungandr
Jormungandr
Trixer83
Jormungandr
Level 158
God Stats
0W - 2L
1,278 SR
Queue Stats
83W - 67L
1,582 Elo+
Party 1
Olorun
Olorun
dimondevils
Olorun
Level 140
God Stats
2W - 1L
1,384 SR
Queue Stats
112W - 123L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
GodofAfro
Cupid
14
3 / 2 / 7
8,045
805
4,645
6,900
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
13
2 / 3 / 12
7,717
772
4,165
7,468
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
blobla
Sun Wukong
15
5 / 1 / 10
8,975
898
8,665
12,038
10,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
4 / 0 / 15
9,369
937
12,138
6,881
2,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
lendorin
Baron Samedi
17
11 / 1 / 7
10,322
1,032
10,097
8,051
4,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
7,242
724
4,339
7,152
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Lafas--
Tsukuyomi
13
2 / 8 / 3
7,632
763
7,647
11,394
4,291
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
SooDooKu
Gilgamesh
13
1 / 5 / 1
7,232
723
5,975
10,490
7,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Trixer83
Jormungandr
14
4 / 4 / 3
8,452
845
6,760
10,198
8,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
11
0 / 4 / 2
6,271
627
6,576
6,708
4,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
19
25
Kills
7
7
Deaths
25
51
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
GodofAfro
Cupid
3
2
7
3.25
L
0
4
3
0.38
L
Tsukuyomi
Lafas--
Tsukuyomi
2
8
3
0.44
W
Chang'e
2
3
12
2.67
L
Gilgamesh
SooDooKu
Gilgamesh
1
5
1
0.3
L
Jormungandr
Trixer83
Jormungandr
4
4
3
1.38
W
Sun Wukong
blobla
Sun Wukong
5
1
10
10
L
Olorun
0
4
2
0.25
W
4
0
15
11.5
W
Baron Samedi
lendorin
Baron Samedi
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,710
Damage
31,297
41,338
Taken
45,942
22,952
Mitigated
28,267
17,318
Healing
3,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
GodofAfro
Cupid
4,645
1,740
720
2,310
6,900
2,652
129
2,405
4,431
0
21,294
L
4,339
527
488
835
7,152
3,070
37
1,339
5,613
30,834
0
L
Tsukuyomi
Lafas--
Tsukuyomi
7,647
2,090
0
140
11,394
4,291
1
3,392
7,839
0
23,921
W
Chang'e
4,165
252
2,035
2,343
7,468
2,730
959
3,529
3,881
7,966
0
L
Gilgamesh
SooDooKu
Gilgamesh
5,975
1,221
0
237
10,490
7,568
0
3,838
6,483
0
17,971
L
Jormungandr
Trixer83
Jormungandr
6,760
1,356
0
636
10,198
8,774
0
4,444
5,528
15,251
0
W
Sun Wukong
blobla
Sun Wukong
8,665
1,852
0
2,706
12,038
10,020
477
4,518
7,338
698
24,578
L
Olorun
6,576
2,439
359
986
6,708
4,564
0
1,722
4,874
18,564
1,041
W
12,138
5,438
0
1,995
6,881
2,703
2,591
3,482
3,349
0
40,833
W
Baron Samedi
lendorin
Baron Samedi
10,097
664
1,537
3,672
8,051
4,847
97
3,166
4,801
35,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,428
Gold Earned
36,829
258
Minions Killed
202
11
Camps Cleared
5
962,598
Distance Traveled
842,843
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,045
805
42
4
3
193,048
2
L
Ra
7,242
724
65
7
2
156,165
3
L
Tsukuyomi
7,632
763
43
4
0
172,007
0
W
Chang'e
7,717
772
14
1
1
183,726
0
L
Gilgamesh
7,232
723
41
4
1
186,133
3
L
Jormungandr
8,452
845
22
2
0
174,822
1
W
Sun Wukong
8,975
898
54
5
0
209,628
1
L
Olorun
6,271
627
31
3
2
153,716
2
W
Skadi
9,369
937
83
8
3
194,199
0
W
Baron Samedi
10,322
1,032
65
7
4
181,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role