Player Matchup

Hel
Hel
RIDGWAY 3
Hel
Level 97
God Stats
10W - 5L
1,500 SR
Queue Stats
182W - 217L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
deaddevilking
Gilgamesh
Level 62
God Stats
7W - 7L
1,292 SR
Queue Stats
202W - 262L
1,404 Elo+
Party 1
Chiron
Chiron
deaddevilqueen
Chiron
Level 75
God Stats
2W - 1L
1,391 SR
Queue Stats
138W - 202L
1,375 Elo+
Party 1
Team Averages
Level 78
1,394 SR
1,378 Elo+

VS

Team Averages
Level 86
1,518 SR
1,382 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
King pin lin
Ah Puch
Level 89
God Stats
22W - 22L
1,496 SR
Queue Stats
35W - 51L
1,361 Elo+
Solo
Medusa
Medusa
Shyninja03
Medusa
Level 53
God Stats
8W - 10L
1,557 SR
Queue Stats
287W - 405L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 6
8,799
587
4,826
12,075
10,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
deaddevilking
Gilgamesh
14
8 / 6 / 2
11,393
760
15,526
12,314
9,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

14
2 / 1 / 5
9,819
655
5,270
9,355
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
4 / 2 / 6
10,884
726
6,537
11,801
7,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
King pin lin
Ah Puch
13
2 / 4 / 7
9,486
632
10,329
9,060
2,619
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Shyninja03
Medusa
13
4 / 4 / 5
10,030
669
7,948
10,238
3,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
10
Kills
10
10
Deaths
10
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
2
6
3.5
L
Ah Puch
King pin lin
Ah Puch
2
4
7
1.38
W
0
3
6
1
L
Medusa
Shyninja03
Medusa
4
4
5
1.63
W
Gilgamesh
deaddevilking
Gilgamesh
8
6
2
1.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,622
Damage
24,814
33,744
Taken
31,099
23,245
Mitigated
13,603
18,315
Healing
9,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,537
1,924
795
4,139
11,801
7,400
0
2,416
9,235
0
40,581
L
Ah Puch
King pin lin
Ah Puch
10,329
690
390
2,234
9,060
2,619
0
1,747
7,138
39,574
0
W
4,826
132
4,827
6,152
12,075
10,196
0
3,676
8,399
21,627
0
L
Medusa
Shyninja03
Medusa
7,948
4,044
0
1,605
10,238
3,584
0
989
9,074
0
44,433
W
Gilgamesh
deaddevilking
Gilgamesh
15,526
4,115
0
933
12,314
9,264
50
3,108
9,206
952
32,490
W
5,270
1,233
2,209
4,194
9,355
3,785
1,610
3,620
5,735
0
39,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,011
Gold Earned
30,400
162
Minions Killed
190
0
Camps Cleared
0
817,966
Distance Traveled
792,138
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,884
726
54
4
0
274,481
0
L
Ah Puch
9,486
632
71
5
0
254,507
3
W
Hel
8,799
587
30
2
0
267,383
4
L
Medusa
10,030
669
65
4
0
263,150
2
W
Gilgamesh
11,393
760
39
3
0
279,625
1
W
Chiron
9,819
655
93
6
0
270,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role