Player Matchup

Guan Yu
Guan Yu
CHAOSCREEPERS
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 3
Zhong Kui
Zhong Kui
ForsenQAQ
Zhong Kui
Level 25
God Stats
17W - 11L
1,656 SR
Queue Stats
57W - 47L
1,591 Elo+
Party 2
Jing Wei
Jing Wei
GianPiere3104
Jing Wei
Level 29
God Stats
1W - 2L
1,741 SR
Queue Stats
17W - 20L
1,587 Elo+
Solo
Yemoja
Yemoja
Sindrogoras
Yemoja
Level 13
God Stats
1W - 1L
1,755 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 3
Gilgamesh
Gilgamesh
VetoQAQ
Gilgamesh
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
94W - 90L
1,523 Elo+
Party 2
Team Averages
Level 20
1,630 SR
1,619 Elo+

VS

Team Averages
Level 30
1,464 SR
1,574 Elo+
The Morrigan
The Morrigan
Affinitix
The Morrigan
Level 44
God Stats
19W - 22L
1,608 SR
Queue Stats
123W - 94L
1,634 Elo+
Party 1
Heimdallr
Heimdallr
Mercen00
Heimdallr
Level 26
God Stats
2W - 1L
1,414 SR
Queue Stats
84W - 87L
1,502 Elo+
Solo
Fenrir
Fenrir
Scralcher
Fenrir
Level 26
God Stats
50W - 53L
1,492 SR
Queue Stats
150W - 166L
1,520 Elo+
Solo
Ah Puch
Ah Puch
Tarunn
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 89L
1,623 Elo+
Party 1
Nike
Nike
TimeoSMITE
Nike
Level 26
God Stats
3W - 2L
1,308 SR
Queue Stats
90W - 62L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
1 / 11 / 9
13,821
407
4,696
30,271
29,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
ForsenQAQ
Zhong Kui
20
17 / 13 / 11
16,810
494
35,073
37,324
24,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
GianPiere3104
Jing Wei
20
9 / 11 / 13
16,407
483
29,559
32,651
13,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
20
4 / 10 / 15
14,434
425
8,580
32,835
31,377
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
VetoQAQ
Gilgamesh
20
14 / 6 / 20
18,114
533
22,135
39,569
36,618
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Affinitix
The Morrigan
20
20 / 6 / 17
20,298
597
47,147
17,570
8,899
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Mercen00
Heimdallr
20
5 / 12 / 12
15,720
462
20,092
26,238
12,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Scralcher
Fenrir
20
10 / 6 / 15
17,009
500
27,061
37,026
25,604
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
Tarunn
Ah Puch
18
3 / 15 / 14
14,912
439
17,432
25,143
15,628
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
13 / 6 / 21
18,630
548
31,552
39,980
42,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
130
45
Kills
51
51
Deaths
45
68
Assists
79
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Affinitix
The Morrigan
20
6
17
4.75
L
Guan Yu
1
11
9
0.5
L
Zhong Kui
ForsenQAQ
Zhong Kui
17
13
11
1.73
L
Jing Wei
GianPiere3104
Jing Wei
9
11
13
1.41
W
Heimdallr
Mercen00
Heimdallr
5
12
12
0.92
W
Fenrir
Scralcher
Fenrir
10
6
15
2.92
L
Yemoja
4
10
15
1.15
W
Ah Puch
Tarunn
Ah Puch
3
15
14
0.67
W
13
6
21
3.92
L
Gilgamesh
VetoQAQ
Gilgamesh
14
6
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,043
Damage
143,284
172,650
Taken
145,957
135,535
Mitigated
105,202
36,364
Healing
26,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Affinitix
The Morrigan
47,147
4,246
179
6,361
17,570
8,899
1,613
4,938
12,470
134,084
11,095
L
Guan Yu
4,696
879
2,225
3,658
30,271
29,240
1,646
11,202
18,687
254
49,791
L
Zhong Kui
ForsenQAQ
Zhong Kui
35,073
3,436
0
13,962
37,324
24,517
0
12,569
24,507
113,122
0
L
Jing Wei
GianPiere3104
Jing Wei
29,559
23,697
0
7,245
32,651
13,783
4,415
11,578
20,933
0
109,427
W
Heimdallr
Mercen00
Heimdallr
20,092
10,372
0
2,410
26,238
12,355
3,890
15,589
10,649
0
89,628
W
Fenrir
Scralcher
Fenrir
27,061
7,021
0
9,892
37,026
25,604
576
10,640
26,386
0
119,516
L
Yemoja
8,580
1,277
4,240
2,006
32,835
31,377
994
11,334
21,287
38,934
0
W
Ah Puch
Tarunn
Ah Puch
17,432
981
0
2,108
25,143
15,628
1,827
9,657
15,486
67,762
0
W
31,552
4,850
0
5,933
39,980
42,716
562
7,482
32,498
21,391
120,724
L
Gilgamesh
VetoQAQ
Gilgamesh
22,135
5,705
0
3,028
39,569
36,618
419
16,915
22,220
0
122,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,586
Gold Earned
86,569
613
Minions Killed
708
0
Camps Cleared
0
2,990,400
Distance Traveled
3,040,104
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
20,298
597
179
5
0
578,957
3
L
Guan Yu
13,821
407
97
3
0
559,700
1
L
Zhong Kui
16,810
494
129
4
0
494,442
6
L
Jing Wei
16,407
483
186
5
0
632,912
7
W
Heimdallr
15,720
462
133
4
0
598,634
5
W
Fenrir
17,009
500
138
4
0
702,702
1
L
Yemoja
14,434
425
58
2
0
592,045
0
W
Ah Puch
14,912
439
80
2
0
522,351
13
W
Nike
18,630
548
178
5
0
637,460
4
L
Gilgamesh
18,114
533
143
4
0
711,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role