Player Matchup

Ymir
Ymir
BM757
Ymir
Level 6
God Stats
6W - 5L
1,622 SR
Queue Stats
8W - 10L
1,398 Elo+
Party 3
Sun Wukong
Sun Wukong
Carapaced
Sun Wukong
Level 154
God Stats
1W - 1L
1,479 SR
Queue Stats
14W - 23L
1,375 Elo+
Party 3
Neith
Neith
Ouloulooouuu
Neith
Level 10
God Stats
3W - 6L
1,516 SR
Queue Stats
4W - 8L
1,325 Elo+
Solo
Nemesis
Nemesis
WeedHoarder
Nemesis
Level 28
God Stats
3W - 1L
1,549 SR
Queue Stats
8W - 4L
1,594 Elo+
Party 4
Aphrodite
Aphrodite
ceplmma
Aphrodite
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,654 Elo+
Party 4
Team Averages
Level 44
1,533 SR
1,469 Elo+

VS

Team Averages
Level 23
1,424 SR
1,464 Elo+
Ullr
Ullr
Alfader
Ullr
Level 23
God Stats
3W - 5L
1,448 SR
Queue Stats
38W - 34L
1,436 Elo+
Party 2
Agni
Agni
CDTImmersa
Agni
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,560 Elo+
Party 1
Hun Batz
Hun Batz
Lucosmucos
Hun Batz
Level 29
God Stats
0W - 3L
1,174 SR
Queue Stats
51W - 44L
1,433 Elo+
Party 2
Hel
Hel
MpatsosCy
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,546 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PROTOTYP2E
Cu Chulainn
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 69L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BM757
Ymir
7
2 / 0 / 3
5,349
535
1,157
5,176
2,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Carapaced
Sun Wukong
10
3 / 0 / 4
5,785
579
5,457
6,525
2,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 2 / 0
6,129
613
3,426
4,598
1,445
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
WeedHoarder
Nemesis
8
1 / 1 / 2
5,243
524
3,288
5,832
1,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
ceplmma
Aphrodite
11
3 / 0 / 1
6,430
643
4,002
5,823
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Alfader
Ullr
8
0 / 2 / 1
4,585
459
2,564
6,296
1,768
Boots

Boots

+6%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 1 / 0
4,627
463
3,917
3,813
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Lucosmucos
Hun Batz
10
0 / 2 / 0
5,484
548
1,697
6,421
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

7
1 / 4 / 0
4,600
460
3,507
5,250
1,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
PROTOTYP2E
Cu Chulainn
9
2 / 4 / 0
5,468
547
2,474
6,326
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
13
Kills
3
3
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ullr
Alfader
Ullr
0
2
1
0.25
W
Ymir
BM757
Ymir
2
0
3
3.5
L
0
1
0
0
W
Sun Wukong
Carapaced
Sun Wukong
3
0
4
5
L
Hun Batz
Lucosmucos
Hun Batz
0
2
0
0
L
1
4
0
0.25
W
4
2
0
2
L
Cu Chulainn
PROTOTYP2E
Cu Chulainn
2
4
0
0.5
W
Nemesis
WeedHoarder
Nemesis
1
1
2
2
W
Aphrodite
ceplmma
Aphrodite
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,330
Damage
14,159
27,954
Taken
28,106
10,437
Mitigated
9,612
9,405
Healing
6,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Alfader
Ullr
2,564
884
0
1,218
6,296
1,768
0
1,585
4,655
0
17,321
W
Ymir
BM757
Ymir
1,157
447
0
569
5,176
2,828
140
2,210
2,807
5,640
0
L
3,917
387
0
0
3,813
890
0
625
3,108
13,792
0
W
Sun Wukong
Carapaced
Sun Wukong
5,457
1,378
0
2,149
6,525
2,484
284
2,187
4,204
0
33,491
L
Hun Batz
Lucosmucos
Hun Batz
1,697
312
0
2,714
6,421
1,740
0
1,065
5,248
0
31,446
L
3,507
960
1,325
1,039
5,250
1,499
90
1,550
3,610
13,171
0
W
3,426
1,796
0
1,594
4,598
1,445
403
29
4,569
0
24,129
L
Cu Chulainn
PROTOTYP2E
Cu Chulainn
2,474
1,076
0
130
6,326
3,715
657
0
6,326
1,119
17,869
W
Nemesis
WeedHoarder
Nemesis
3,288
1,794
0
685
5,832
1,770
396
501
5,331
0
28,144
W
Aphrodite
ceplmma
Aphrodite
4,002
1,021
321
4,087
5,823
1,910
264
2,068
3,548
30,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,936
Gold Earned
24,764
265
Minions Killed
193
0
Camps Cleared
0
911,469
Distance Traveled
895,592
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,585
459
30
3
0
156,197
2
W
Ymir
5,349
535
14
1
0
166,579
1
L
Agni
4,627
463
34
3
0
209,139
4
W
Sun Wukong
5,785
579
52
5
0
184,869
1
L
Hun Batz
5,484
548
73
7
0
180,009
4
L
Hel
4,600
460
22
2
0
184,537
2
W
Neith
6,129
613
61
6
0
173,063
1
L
Cu Chulainn
5,468
547
34
3
0
165,710
0
W
Nemesis
5,243
524
60
6
0
202,695
3
W
Aphrodite
6,430
643
78
8
0
184,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role