Player Matchup

Apollo
Apollo
COXINATOR19
Apollo
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
96W - 92L
1,700 Elo+
Solo
Thor
Thor
ESBoogie49
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,310 Elo+
Solo
Gilgamesh
Gilgamesh
GM3000MMR
Gilgamesh
Level 32
God Stats
3W - 5L
1,500 SR
Queue Stats
171W - 153L
1,595 Elo+
Solo
Ares
Ares
GameStories1
Ares
Level 29
God Stats
36W - 46L
1,365 SR
Queue Stats
213W - 258L
1,504 Elo+
Solo
Guan Yu
Guan Yu
HonoredPond3192
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,204 Elo+
Solo
Team Averages
Level 18
1,473 SR
1,462 Elo+

VS

Team Averages
Level 21
1,589 SR
1,564 Elo+
Anhur
Anhur
BigBallsBrett
Anhur
Level 18
God Stats
24W - 10L
1,628 SR
Queue Stats
114W - 68L
1,637 Elo+
Solo
King Arthur
King Arthur
GANGK
King Arthur
Level 18
God Stats
6W - 4L
1,607 SR
Queue Stats
68W - 72L
1,432 Elo+
Solo
Anubis
Anubis
Mindsetmadness
Anubis
Level 13
God Stats
12W - 16L
1,754 SR
Queue Stats
108W - 104L
1,753 Elo+
Solo
Zeus
Zeus
OKIE PAPI
Zeus
Level 28
God Stats
18W - 24L
1,456 SR
Queue Stats
67W - 96L
1,314 Elo+
Solo
Gilgamesh
Gilgamesh
justicetx
Gilgamesh
Level 26
God Stats
14W - 5L
1,500 SR
Queue Stats
43W - 21L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
3 / 1 / 0
4,049
810
1,480
2,376
620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

3
0 / 1 / 0
2,877
575
147
1,346
271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
GM3000MMR
Gilgamesh
5
0 / 0 / 0
2,969
594
1,066
3,194
2,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

2
0 / 2 / 0
2,662
532
17
1,483
374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

2
0 / 2 / 0
2,649
530
62
1,307
280

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,444
689
254
1,418
265
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
GANGK
King Arthur
6
1 / 0 / 0
3,602
720
1,566
3,487
1,165
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
1 / 0 / 1
3,330
666
165
331
146
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
4
0 / 3 / 1
3,129
626
968
2,090
339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
justicetx
Gilgamesh
7
2 / 0 / 0
4,041
808
1,299
2,574
769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
3
Kills
5
6
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Apollo
3
1
0
3
L
0
1
0
0
W
King Arthur
GANGK
King Arthur
1
0
0
1
L
Gilgamesh
GM3000MMR
Gilgamesh
0
0
0
0
L
0
2
0
0
L
0
2
0
0
W
1
0
1
1.5
W
Zeus
0
3
1
0.17
W
Gilgamesh
justicetx
Gilgamesh
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,772
Damage
4,252
9,706
Taken
9,900
3,926
Mitigated
2,684
2,626
Healing
2,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
254
65
0
994
1,418
265
0
17
1,401
0
12,165
L
Apollo
1,480
978
0
525
2,376
620
0
806
1,408
0
14,677
L
147
48
0
508
1,346
271
0
0
1,346
0
4,999
W
King Arthur
GANGK
King Arthur
1,566
138
0
1,005
3,487
1,165
0
0
3,487
0
10,120
L
Gilgamesh
GM3000MMR
Gilgamesh
1,066
352
0
1,543
3,194
2,381
0
0
3,194
0
6,745
L
17
0
0
0
1,483
374
0
165
1,318
3,429
0
L
62
62
0
50
1,307
280
0
0
1,307
0
2,181
W
165
111
0
179
331
146
0
0
331
9,754
0
W
Zeus
968
359
0
135
2,090
339
78
0
2,090
5,959
0
W
Gilgamesh
justicetx
Gilgamesh
1,299
593
0
493
2,574
769
0
0
2,574
0
18,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,206
Gold Earned
17,546
68
Minions Killed
135
0
Camps Cleared
0
376,560
Distance Traveled
426,437
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,444
689
33
7
0
84,018
1
L
Apollo
4,049
810
24
5
0
84,117
1
L
Thor
2,877
575
17
3
0
71,616
1
W
King Arthur
3,602
720
20
4
0
88,474
0
L
Gilgamesh
2,969
594
11
2
0
94,841
0
L
Ares
2,662
532
4
1
0
71,983
0
L
Guan Yu
2,649
530
12
2
0
54,003
0
W
Anubis
3,330
666
17
3
0
82,939
0
W
Zeus
3,129
626
18
4
0
84,341
0
W
Gilgamesh
4,041
808
47
9
0
86,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role