Player Matchup

Xing Tian
Xing Tian
Dawigymaster
Xing Tian
Level 17
God Stats
2W - 2L
1,473 SR
Queue Stats
52W - 55L
1,413 Elo+
Solo
Cthulhu
Cthulhu
GabyYT11
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,375 Elo+
Solo
Apollo
Apollo
P3NN_94
Apollo
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
270W - 296L
1,425 Elo+
Solo
Ymir
Ymir
jabb1_92
Ymir
Level 28
God Stats
27W - 24L
1,479 SR
Queue Stats
58W - 78L
1,338 Elo+
Solo
Medusa
Medusa
makinmako
Medusa
Level 29
God Stats
22W - 19L
1,548 SR
Queue Stats
227W - 241L
1,452 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,401 Elo+

VS

Team Averages
Level 24
1,430 SR
1,276 Elo+
Baron Samedi
Baron Samedi
BiggBlacc94
Baron Samedi
Level 22
God Stats
7W - 9L
1,368 SR
Queue Stats
76W - 69L
1,167 Elo+
Solo
Kukulkan
Kukulkan
Doctor GrapeApe
Kukulkan
Level 22
God Stats
15W - 31L
1,322 SR
Queue Stats
19W - 35L
1,339 Elo+
Party 1
Arachne
Arachne
I Dr Toboggan I
Arachne
Level 28
God Stats
39W - 52L
1,456 SR
Queue Stats
162W - 185L
1,377 Elo+
Party 1
Izanami
Izanami
KR0NNoS
Izanami
Level 29
God Stats
28W - 18L
1,505 SR
Queue Stats
100W - 106L
1,428 Elo+
Solo
Anhur
Anhur
Terry9527
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dawigymaster
Xing Tian
18
3 / 3 / 9
12,319
948
10,965
10,985
10,602
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cthulhu
GabyYT11
Cthulhu
14
0 / 0 / 0
9,700
746
0
0
0
Apollo
P3NN_94
Apollo
20
10 / 10 / 6
14,283
1,099
26,108
27,125
11,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
20
0 / 14 / 12
12,612
970
13,901
31,549
38,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
makinmako
Medusa
20
11 / 10 / 11
16,099
1,238
31,484
23,264
13,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BiggBlacc94
Baron Samedi
20
1 / 7 / 23
12,574
967
10,197
18,534
10,974
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
20
13 / 4 / 17
14,373
1,106
28,596
17,304
8,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 5 / 19
13,954
1,073
22,542
23,269
11,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
KR0NNoS
Izanami
19
5 / 3 / 19
13,537
1,041
11,214
13,455
6,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Terry9527
Anhur
20
7 / 5 / 18
14,350
1,104
14,691
14,762
7,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
132
24
Kills
36
37
Deaths
24
38
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BiggBlacc94
Baron Samedi
1
7
23
1.79
L
Xing Tian
Dawigymaster
Xing Tian
3
3
9
2.5
W
Kukulkan
13
4
17
5.38
L
Cthulhu
GabyYT11
Cthulhu
0
0
0
0
W
10
5
19
3.9
W
Izanami
KR0NNoS
Izanami
5
3
19
4.83
L
Apollo
P3NN_94
Apollo
10
10
6
1.3
W
Anhur
Terry9527
Anhur
7
5
18
3.2
L
Ymir
0
14
12
0.43
L
Medusa
makinmako
Medusa
11
10
11
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,458
Damage
87,240
92,923
Taken
87,324
74,032
Mitigated
44,890
1,265
Healing
19,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BiggBlacc94
Baron Samedi
10,197
3,338
1,831
2,929
18,534
10,974
0
6,797
11,737
23,880
0
L
Xing Tian
Dawigymaster
Xing Tian
10,965
580
0
0
10,985
10,602
0
4,372
6,613
23,217
0
W
Kukulkan
28,596
4,258
0
3,260
17,304
8,587
0
5,144
12,160
48,938
0
L
Cthulhu
GabyYT11
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
22,542
17,559
0
7,593
23,269
11,498
0
6,899
16,370
0
29,102
W
Izanami
KR0NNoS
Izanami
11,214
7,097
0
1,594
13,455
6,355
0
4,085
9,370
0
37,982
L
Apollo
P3NN_94
Apollo
26,108
12,401
0
1,265
27,125
11,541
0
9,708
17,417
0
47,976
W
Anhur
Terry9527
Anhur
14,691
6,291
0
2,523
14,762
7,476
0
1,941
12,821
0
42,571
L
Ymir
13,901
1,243
0
0
31,549
38,087
0
13,906
17,643
27,500
0
L
Medusa
makinmako
Medusa
31,484
17,377
0
0
23,264
13,802
0
10,807
12,457
0
74,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,013
Gold Earned
68,788
202
Minions Killed
224
6
Camps Cleared
3
826,710
Distance Traveled
1,051,442
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,574
967
31
2
0
154,786
0
L
Xing Tian
12,319
948
28
2
1
131,634
0
W
Kukulkan
14,373
1,106
45
3
1
217,831
1
L
Cthulhu
9,700
746
0
0
0
978
0
W
Arachne
13,954
1,073
16
1
0
233,179
0
W
Izanami
13,537
1,041
78
6
2
215,890
0
L
Apollo
14,283
1,099
68
5
1
246,456
0
W
Anhur
14,350
1,104
54
4
0
229,756
0
L
Ymir
12,612
970
32
2
1
230,855
0
L
Medusa
16,099
1,238
74
6
3
216,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role