Player Matchup

Da Ji
Da Ji
Hashy1
Da Ji
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 173L
1,523 Elo+
Solo
Sol
Sol
ILagCityI
Sol
Level 17
God Stats
9W - 8L
1,195 SR
Queue Stats
33W - 35L
1,428 Elo+
Solo
Ra
Ra
Juork
Ra
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 40L
1,688 Elo+
Solo
Cerberus
Cerberus
Ridodendron
Cerberus
Level 14
God Stats
8W - 9L
1,854 SR
Queue Stats
19W - 26L
1,455 Elo+
Solo
Poseidon
Poseidon
poeba11oo
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,473 Elo+
Solo
Team Averages
Level 21
1,510 SR
1,514 Elo+

VS

Team Averages
Level 24
1,524 SR
1,472 Elo+
Rama
Rama
CiasnyHideki
Rama
Level 12
God Stats
3W - 8L
1,351 SR
Queue Stats
45W - 55L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
Floragon
Gilgamesh
Level 28
God Stats
3W - 1L
1,686 SR
Queue Stats
12W - 15L
1,486 Elo+
Solo
Sol
Sol
Kapuga
Sol
Level 29
God Stats
11W - 8L
1,585 SR
Queue Stats
53W - 47L
1,435 Elo+
Solo
Cerberus
Cerberus
Pandalfs
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 41L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
pijul7003
Cu Chulainn
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hashy1
Da Ji
18
8 / 8 / 8
12,765
1,064
15,924
15,747
7,210
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 7 / 12
11,448
954
15,835
21,209
6,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ra
18
2 / 8 / 14
11,317
943
13,287
11,494
4,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Ridodendron
Cerberus
18
4 / 9 / 10
11,686
974
10,707
24,060
27,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
poeba11oo
Poseidon
19
6 / 7 / 13
13,369
1,114
14,439
13,390
3,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

81

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 5 / 14
14,257
1,188
16,613
12,753
4,331
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
Floragon
Gilgamesh
19
9 / 4 / 23
13,249
1,104
22,374
18,559
10,102
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sol
Kapuga
Sol
18
5 / 3 / 18
12,367
1,031
19,751
10,401
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
Pandalfs
Cerberus
20
5 / 6 / 29
12,784
1,065
15,026
20,435
27,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
pijul7003
Cu Chulainn
19
6 / 3 / 19
12,570
1,048
8,384
14,581
15,657
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
142
21
Kills
39
39
Deaths
21
57
Assists
103
Player
Kills
Deaths
Assists
KDA
W
14
5
14
4.2
W
Gilgamesh
Floragon
Gilgamesh
9
4
23
5.13
L
Da Ji
Hashy1
Da Ji
8
8
8
1.5
L
1
7
12
1
L
Ra
2
8
14
1.13
W
Sol
Kapuga
Sol
5
3
18
4.67
W
Cerberus
Pandalfs
Cerberus
5
6
29
3.25
L
Cerberus
Ridodendron
Cerberus
4
9
10
1
W
Cu Chulainn
pijul7003
Cu Chulainn
6
3
19
5.17
L
Poseidon
poeba11oo
Poseidon
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,192
Damage
82,148
85,900
Taken
76,729
48,743
Mitigated
61,442
10,383
Healing
12,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,613
14,119
0
3,998
12,753
4,331
0
8,238
4,515
0
33,433
W
Gilgamesh
Floragon
Gilgamesh
22,374
4,997
0
127
18,559
10,102
0
15,877
2,682
0
37,039
L
Da Ji
Hashy1
Da Ji
15,924
2,872
0
679
15,747
7,210
0
6,375
9,188
0
22,468
L
15,835
3,675
0
2,647
21,209
6,040
0
9,411
11,494
44,593
0
L
Ra
13,287
1,642
2,665
1,523
11,494
4,338
0
4,281
7,065
19,730
0
W
Sol
Kapuga
Sol
19,751
4,399
0
4,390
10,401
3,851
0
6,146
4,255
57,546
0
W
Cerberus
Pandalfs
Cerberus
15,026
518
1,047
3,112
20,435
27,501
0
14,077
6,358
24,777
0
L
Cerberus
Ridodendron
Cerberus
10,707
1,426
0
2,869
24,060
27,400
0
8,030
15,824
21,553
0
W
Cu Chulainn
pijul7003
Cu Chulainn
8,384
2,558
0
10
14,581
15,657
0
9,930
4,651
869
17,817
L
Poseidon
poeba11oo
Poseidon
14,439
759
0
0
13,390
3,755
0
6,085
7,179
49,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,585
Gold Earned
65,227
198
Minions Killed
193
4
Camps Cleared
10
1,105,404
Distance Traveled
1,041,298
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,257
1,188
46
4
0
181,880
0
W
Gilgamesh
13,249
1,104
24
2
2
236,191
0
L
Da Ji
12,765
1,064
23
2
0
236,948
0
L
Sol
11,448
954
54
5
1
216,457
0
L
Ra
11,317
943
21
2
1
211,955
0
W
Sol
12,367
1,031
90
8
8
204,264
0
W
Cerberus
12,784
1,065
19
2
0
211,220
0
L
Cerberus
11,686
974
34
3
1
207,319
0
W
Cu Chulainn
12,570
1,048
14
1
0
207,743
0
L
Poseidon
13,369
1,114
66
6
1
232,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role