Player Matchup

Gilgamesh
Gilgamesh
Antxkh
Gilgamesh
Level 97
God Stats
4W - 1L
1,456 SR
Queue Stats
31W - 28L
1,529 Elo+
Party 1
Fenrir
Fenrir
MSBSgold
Fenrir
Level 69
God Stats
15W - 12L
1,592 SR
Queue Stats
44W - 45L
1,520 Elo+
Party 1
Ra
Ra
Monarhul
Ra
Level 124
God Stats
1W - 3L
1,536 SR
Queue Stats
86W - 68L
1,490 Elo+
Party 3
Sol
Sol
RofLtuber
Sol
Level 125
God Stats
2W - 1L
1,388 SR
Queue Stats
218W - 192L
1,524 Elo+
Solo
Mercury
Mercury
viorelwalker
Mercury
Level 125
God Stats
9W - 8L
1,531 SR
Queue Stats
179W - 155L
1,535 Elo+
Party 3
Team Averages
Level 108
1,501 SR
1,520 Elo+

VS

Team Averages
Level 112
1,572 SR
1,518 Elo+
Chang'e
Chang'e
Wedwedday
Chang'e
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
436W - 427L
1,577 Elo+
Party 2
Gilgamesh
Gilgamesh
alpalemdar
Gilgamesh
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 198L
1,483 Elo+
Solo
Hades
Hades
armin0007
Hades
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
asesino700
Ares
Level 109
God Stats
1W - 1L
1,778 SR
Queue Stats
199W - 190L
1,530 Elo+
Solo
Danzaburou
Danzaburou
lilsapp
Danzaburou
Level 87
God Stats
40W - 26L
1,584 SR
Queue Stats
241W - 231L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Antxkh
Gilgamesh
15
3 / 2 / 1
9,230
615
7,463
9,942
6,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
MSBSgold
Fenrir
13
3 / 0 / 8
7,694
513
5,469
11,673
7,114
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 4 / 6
8,738
583
7,988
8,402
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 0 / 6
9,038
603
10,054
8,560
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
viorelwalker
Mercury
15
4 / 1 / 6
8,914
594
5,507
9,527
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Wedwedday
Chang'e
14
4 / 3 / 0
8,189
546
7,064
10,839
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
alpalemdar
Gilgamesh
13
2 / 3 / 0
7,460
497
6,453
10,169
8,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
armin0007
Hades
12
1 / 5 / 3
7,004
467
6,308
11,408
6,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 0
6,063
404
4,169
10,934
5,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
lilsapp
Danzaburou
10
0 / 5 / 0
6,094
406
4,962
7,930
2,274
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
21
Kills
7
7
Deaths
21
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Antxkh
Gilgamesh
3
2
1
1.75
W
Fenrir
MSBSgold
Fenrir
3
0
8
7
W
4
4
6
1.75
W
7
0
6
10
L
Chang'e
Wedwedday
Chang'e
4
3
0
1.33
L
Gilgamesh
alpalemdar
Gilgamesh
2
3
0
0.67
L
Hades
armin0007
Hades
1
5
3
0.5
L
0
5
0
0
L
Danzaburou
lilsapp
Danzaburou
0
5
0
0
W
Mercury
viorelwalker
Mercury
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,481
Damage
28,956
48,104
Taken
51,280
22,705
Mitigated
26,454
24,657
Healing
14,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Antxkh
Gilgamesh
7,463
2,681
0
5,449
9,942
6,465
496
362
9,005
84
47,679
W
Fenrir
MSBSgold
Fenrir
5,469
1,040
656
3,400
11,673
7,114
285
3,730
7,943
0
24,803
W
7,988
840
1,056
2,932
8,402
3,119
722
7,158
1,244
51,243
0
W
10,054
5,362
0
6,986
8,560
2,637
2,545
2,335
6,225
62,173
0
L
Chang'e
Wedwedday
Chang'e
7,064
550
278
4,069
10,839
3,804
0
3,473
7,150
53,290
0
L
Gilgamesh
alpalemdar
Gilgamesh
6,453
2,246
0
2,773
10,169
8,273
0
48
10,121
194
43,898
L
Hades
armin0007
Hades
6,308
186
251
3,728
11,408
6,797
0
4,386
6,816
43,031
0
L
4,169
330
0
1,619
10,934
5,306
0
6,202
4,682
16,275
0
L
Danzaburou
lilsapp
Danzaburou
4,962
1,431
0
2,124
7,930
2,274
0
3,503
4,421
0
38,654
W
Mercury
viorelwalker
Mercury
5,507
3,117
0
4,178
9,527
3,370
0
4,141
5,386
0
59,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,614
Gold Earned
34,810
455
Minions Killed
405
0
Camps Cleared
0
1,520,494
Distance Traveled
1,335,461
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,230
615
102
7
0
295,167
2
W
Fenrir
7,694
513
36
2
0
314,520
7
W
Ra
8,738
583
114
8
0
294,895
4
W
Sol
9,038
603
108
7
0
262,834
2
L
Chang'e
8,189
546
115
8
0
293,780
4
L
Gilgamesh
7,460
497
96
6
0
227,865
2
L
Hades
7,004
467
97
6
0
253,508
2
L
Ares
6,063
404
31
2
0
282,580
1
L
Danzaburou
6,094
406
66
4
0
277,728
6
W
Mercury
8,914
594
95
6
0
353,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role