Player Matchup

Sylvanus
Sylvanus
Boc Bip Bookie
Sylvanus
Level 107
God Stats
4W - 5L
1,791 SR
Queue Stats
309W - 296L
1,446 Elo+
Party 1
Yemoja
Yemoja
Bookie Booh
Yemoja
Level 103
God Stats
2W - 1L
1,677 SR
Queue Stats
151W - 123L
1,411 Elo+
Party 1
Gilgamesh
Gilgamesh
vHolyVesselv
Gilgamesh
Level 85
God Stats
12W - 9L
1,500 SR
Queue Stats
149W - 164L
1,347 Elo+
Party 1
Team Averages
Level 98
1,656 SR
1,401 Elo+

VS

Team Averages
Level 55
1,525 SR
1,494 Elo+
Neith
Neith
angelgarcon
Neith
Level 74
God Stats
20W - 22L
1,575 SR
Queue Stats
47W - 60L
1,506 Elo+
Solo
Ares
Ares
kawaiiipanadaaaa
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
supd3de
Gilgamesh
Level 85
God Stats
9W - 7L
1,500 SR
Queue Stats
476W - 499L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
12 / 0 / 6
13,506
794
11,575
16,997
24,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
16
6 / 2 / 9
11,706
689
16,978
12,706
7,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
vHolyVesselv
Gilgamesh
14
2 / 3 / 14
11,180
658
9,637
15,975
12,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
10,339
608
13,707
12,656
5,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 10 / 4
8,849
521
4,020
17,070
11,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
supd3de
Gilgamesh
13
3 / 7 / 2
10,196
600
12,665
17,694
10,676
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
20
Kills
5
5
Deaths
20
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
12
0
6
15
W
Yemoja
6
2
9
5.25
L
2
3
3
1.17
L
0
10
4
0.2
L
Gilgamesh
supd3de
Gilgamesh
3
7
2
0.57
W
Gilgamesh
vHolyVesselv
Gilgamesh
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,190
Damage
30,392
45,678
Taken
47,420
44,267
Mitigated
27,822
22,430
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
11,575
2,934
3,857
9,571
16,997
24,442
569
1,721
15,276
41,731
0
W
Yemoja
16,978
1,501
2,010
2,151
12,706
7,078
1,261
666
12,040
53,839
0
L
13,707
6,888
764
3,318
12,656
5,256
0
8,467
3,703
0
47,611
L
4,020
795
0
52
17,070
11,890
0
9,782
6,941
9,203
0
L
Gilgamesh
supd3de
Gilgamesh
12,665
3,486
0
1,366
17,694
10,676
0
9,293
8,085
0
41,855
W
Gilgamesh
vHolyVesselv
Gilgamesh
9,637
3,835
0
4,841
15,975
12,747
658
1,976
13,999
0
42,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,392
Gold Earned
29,384
162
Minions Killed
134
0
Camps Cleared
0
782,065
Distance Traveled
781,003
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,506
794
53
3
0
245,414
4
W
Yemoja
11,706
689
63
4
0
283,736
1
L
Neith
10,339
608
70
4
0
288,701
0
L
Ares
8,849
521
11
1
0
201,336
0
L
Gilgamesh
10,196
600
53
3
0
290,966
0
W
Gilgamesh
11,180
658
46
3
0
252,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role