Player Matchup

Izanami
Izanami
FatherFounder
Izanami
Level 14
God Stats
4W - 4L
1,743 SR
Queue Stats
97W - 97L
1,718 Elo+
Solo
Sobek
Sobek
Joseetee
Sobek
Level 29
God Stats
31W - 16L
1,648 SR
Queue Stats
249W - 252L
1,559 Elo+
Party 2
Kukulkan
Kukulkan
Xopeк
Kukulkan
Level 29
God Stats
10W - 9L
1,535 SR
Queue Stats
117W - 121L
1,594 Elo+
Solo
Tsukuyomi
Tsukuyomi
gomagomagoma
Tsukuyomi
Level 25
God Stats
11W - 3L
1,955 SR
Queue Stats
57W - 37L
1,594 Elo+
Party 2
Apollo
Apollo
ÂléjàndRô
Apollo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 30L
1,598 Elo+
Party 2
Team Averages
Level 24
1,676 SR
1,613 Elo+

VS

Team Averages
Level 18
1,631 SR
1,610 Elo+
Sol
Sol
Kobelstonepl
Sol
Level 28
God Stats
9W - 4L
1,863 SR
Queue Stats
198W - 174L
1,612 Elo+
Party 1
Danzaburou
Danzaburou
MamCzas
Danzaburou
Level 17
God Stats
33W - 15L
1,725 SR
Queue Stats
89W - 58L
1,734 Elo+
Solo
Nemesis
Nemesis
Propet40
Nemesis
Level 23
God Stats
8W - 9L
1,310 SR
Queue Stats
116W - 85L
1,646 Elo+
Party 1
Yemoja
Yemoja
crazyblack234
Yemoja
Level 14
God Stats
0W - 2L
1,757 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
itsJaikon
Gilgamesh
Level 9
God Stats
1W - 5L
1,500 SR
Queue Stats
14W - 15L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
1 / 11 / 5
12,889
537
9,084
19,878
6,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Joseetee
Sobek
15
0 / 7 / 13
10,975
457
5,256
24,975
21,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Xopeк
Kukulkan
20
6 / 3 / 7
13,733
572
15,312
14,824
6,904
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
gomagomagoma
Tsukuyomi
20
11 / 7 / 10
14,582
608
19,181
20,508
12,486
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

20
17 / 6 / 5
16,505
688
30,350
25,313
13,165
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 6
13,009
542
21,290
23,336
8,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MamCzas
Danzaburou
20
8 / 9 / 5
14,669
611
24,000
27,658
11,362
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Propet40
Nemesis
18
8 / 8 / 9
12,178
507
15,365
22,435
9,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
1 / 3 / 3
7,968
332
1,954
6,462
3,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
itsJaikon
Gilgamesh
20
10 / 7 / 4
13,295
554
11,900
25,571
20,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
60
35
Kills
33
34
Deaths
35
40
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
1
11
5
0.32
W
Sobek
Joseetee
Sobek
0
7
13
0.93
L
6
8
6
1.13
L
Danzaburou
MamCzas
Danzaburou
8
9
5
1.17
L
Nemesis
Propet40
Nemesis
8
8
9
1.56
W
Kukulkan
Xopeк
Kukulkan
6
3
7
3.17
L
1
3
3
0.83
W
Tsukuyomi
gomagomagoma
Tsukuyomi
11
7
10
2.29
L
Gilgamesh
itsJaikon
Gilgamesh
10
7
4
1.71
W
17
6
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,183
Damage
74,509
105,498
Taken
105,462
61,182
Mitigated
53,385
31,171
Healing
30,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
9,084
5,107
0
2,248
19,878
6,846
9,513
2,599
17,279
0
76,264
W
Sobek
Joseetee
Sobek
5,256
226
0
5,913
24,975
21,781
289
7,139
17,798
20,708
0
L
21,290
9,300
0
7,684
23,336
8,962
0
8,575
14,761
90,368
0
L
Danzaburou
MamCzas
Danzaburou
24,000
14,165
0
10,733
27,658
11,362
1,398
2,606
25,052
0
119,492
L
Nemesis
Propet40
Nemesis
15,365
6,895
0
4,653
22,435
9,322
0
6,473
15,962
0
56,917
W
Kukulkan
Xopeк
Kukulkan
15,312
1,008
0
4,269
14,824
6,904
785
8,063
6,591
93,599
0
L
1,954
724
511
712
6,462
3,257
48
1,022
5,440
6,391
0
W
Tsukuyomi
gomagomagoma
Tsukuyomi
19,181
2,813
0
6,320
20,508
12,486
1,289
2,432
17,575
0
106,140
L
Gilgamesh
itsJaikon
Gilgamesh
11,900
3,449
0
6,684
25,571
20,482
648
3,612
21,959
0
77,604
W
30,350
19,325
0
12,421
25,313
13,165
3,522
3,011
22,302
0
124,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,684
Gold Earned
61,119
652
Minions Killed
502
0
Camps Cleared
0
2,123,646
Distance Traveled
1,733,986
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,889
537
163
7
0
397,962
1
W
Sobek
10,975
457
25
1
0
457,350
0
L
Sol
13,009
542
141
6
0
401,780
5
L
Danzaburou
14,669
611
164
7
0
345,991
5
L
Nemesis
12,178
507
68
3
0
434,042
0
W
Kukulkan
13,733
572
154
6
0
405,490
3
L
Yemoja
7,968
332
9
0
0
128,497
1
W
Tsukuyomi
14,582
608
140
6
0
445,772
0
L
Gilgamesh
13,295
554
120
5
0
423,676
3
W
Apollo
16,505
688
170
7
0
417,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role