Player Matchup

Anubis
Anubis
ConnorDraco
Anubis
Level 49
God Stats
13W - 12L
1,545 SR
Queue Stats
35W - 31L
1,318 Elo+
Party 3
Tiamat
Tiamat
PoggersChan
Tiamat
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,416 Elo+
Party 3
Izanami
Izanami
nihgahballs
Izanami
Level 26
God Stats
11W - 9L
1,289 SR
Queue Stats
17W - 21L
1,115 Elo+
Party 3
Ymir
Ymir
nimger
Ymir
Level 8
God Stats
0W - 6L
1,135 SR
Queue Stats
0W - 7L
991 Elo+
Party 3
Gilgamesh
Gilgamesh
shadowblade0504
Gilgamesh
Level 90
God Stats
10W - 3L
1,500 SR
Queue Stats
30W - 33L
1,346 Elo+
Party 3
Team Averages
Level 40
1,394 SR
1,237 Elo+

VS

Team Averages
Level 79
1,560 SR
1,531 Elo+
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
HowIsRudy
Yemoja
Level 24
God Stats
9W - 7L
1,314 SR
Queue Stats
17W - 17L
1,651 Elo+
Party 2
Chang'e
Chang'e
HowIsXuily
Chang'e
Level 79
God Stats
9W - 4L
1,740 SR
Queue Stats
863W - 855L
1,424 Elo+
Party 2
Serqet
Serqet
Tike22
Serqet
Level 100
God Stats
9W - 3L
1,747 SR
Queue Stats
439W - 416L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
YouRockCancelTht
Gilgamesh
Level 103
God Stats
7W - 8L
1,500 SR
Queue Stats
233W - 202L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
3 / 6 / 0
7,894
415
8,812
11,003
5,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
14
2 / 7 / 0
8,350
439
5,412
16,083
9,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
nihgahballs
Izanami
12
0 / 7 / 0
7,450
392
6,786
11,678
3,259
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
nimger
Ymir
9
0 / 5 / 0
5,980
315
647
10,256
4,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
shadowblade0504
Gilgamesh
12
0 / 8 / 2
8,014
422
7,851
16,844
9,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
11 / 0 / 7
12,287
647
17,389
14,896
5,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
HowIsRudy
Yemoja
16
1 / 0 / 15
11,003
579
5,323
10,590
10,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
HowIsXuily
Chang'e
17
2 / 3 / 12
11,186
589
7,291
14,352
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Tike22
Serqet
19
15 / 0 / 6
12,481
657
12,547
16,648
12,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
17
4 / 2 / 5
11,343
597
8,065
12,003
8,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
78
5
Kills
33
33
Deaths
5
2
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
0
7
14.5
L
Anubis
3
6
0
0.5
W
Yemoja
HowIsRudy
Yemoja
1
0
15
8.5
W
Chang'e
HowIsXuily
Chang'e
2
3
12
2.67
L
Tiamat
2
7
0
0.29
W
Serqet
Tike22
Serqet
15
0
6
18
W
Gilgamesh
4
2
5
3.25
L
Izanami
nihgahballs
Izanami
0
7
0
0
L
Ymir
nimger
Ymir
0
5
0
0
L
Gilgamesh
shadowblade0504
Gilgamesh
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,508
Damage
50,615
65,864
Taken
68,489
31,687
Mitigated
41,895
11,956
Healing
36,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,389
8,521
0
6,366
14,896
5,990
6,572
4,280
10,616
0
81,372
L
Anubis
8,812
509
0
2,810
11,003
5,586
0
4,290
5,997
34,912
0
W
Yemoja
HowIsRudy
Yemoja
5,323
934
3,488
2,695
10,590
10,716
2,059
2,008
8,582
32,963
0
W
Chang'e
HowIsXuily
Chang'e
7,291
572
3,695
7,941
14,352
4,422
1,022
7,328
7,024
71,554
0
L
Tiamat
5,412
842
0
4,576
16,083
9,262
0
1,072
14,543
45,714
0
W
Serqet
Tike22
Serqet
12,547
4,680
0
6,877
16,648
12,263
611
2,118
14,530
0
78,837
W
Gilgamesh
8,065
2,775
0
4,938
12,003
8,504
1,846
2,174
9,829
0
65,519
L
Izanami
nihgahballs
Izanami
6,786
3,852
258
2,483
11,678
3,259
0
2,949
8,478
0
50,078
L
Ymir
nimger
Ymir
647
90
258
258
10,256
4,073
0
2,900
6,915
4,882
0
L
Gilgamesh
shadowblade0504
Gilgamesh
7,851
1,994
0
1,313
16,844
9,507
141
1,403
14,764
0
44,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,688
Gold Earned
58,300
341
Minions Killed
546
0
Camps Cleared
0
1,435,670
Distance Traveled
1,872,450
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,287
647
130
7
0
339,747
2
L
Anubis
7,894
415
60
3
0
203,879
1
W
Yemoja
11,003
579
40
2
0
366,316
2
W
Chang'e
11,186
589
119
6
0
379,847
4
L
Tiamat
8,350
439
87
5
0
331,227
3
W
Serqet
12,481
657
129
7
0
403,859
2
W
Gilgamesh
11,343
597
128
7
0
382,681
0
L
Izanami
7,450
392
100
5
0
257,415
4
L
Ymir
5,980
315
7
0
0
314,439
0
L
Gilgamesh
8,014
422
87
5
0
328,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role