Player Matchup

Baron Samedi
Baron Samedi
AquaSunny
Baron Samedi
Level 148
God Stats
6W - 4L
1,851 SR
Queue Stats
282W - 313L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
Dewey145
Gilgamesh
Level 86
God Stats
9W - 2L
1,545 SR
Queue Stats
387W - 252L
1,600 Elo+
Party 1
Tiamat
Tiamat
Jarrunik
Tiamat
Level 155
God Stats
89W - 56L
1,777 SR
Queue Stats
914W - 613L
1,593 Elo+
Party 1
Neith
Neith
QuinnH
Neith
Level 127
God Stats
18W - 8L
1,783 SR
Queue Stats
46W - 31L
1,688 Elo+
Solo
Bastet
Bastet
TrappedProfessor
Bastet
Level 109
God Stats
3W - 2L
1,479 SR
Queue Stats
282W - 302L
1,589 Elo+
Solo
Team Averages
Level 125
1,687 SR
1,603 Elo+

VS

Team Averages
Level 138
1,604 SR
1,569 Elo+
Gilgamesh
Gilgamesh
AlterEGG0
Gilgamesh
Level 148
God Stats
11W - 6L
1,917 SR
Queue Stats
243W - 218L
1,570 Elo+
Solo
Rama
Rama
DemenciaHz
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Milḟ
Chronos
Level 144
God Stats
0W - 2L
1,138 SR
Queue Stats
81W - 40L
1,727 Elo+
Solo
Ra
Ra
OliveSoup
Ra
Level 149
God Stats
11W - 17L
1,587 SR
Queue Stats
272W - 272L
1,568 Elo+
Solo
Kali
Kali
RavRaichu
Kali
Level 87
God Stats
4W - 7L
1,876 SR
Queue Stats
470W - 485L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AquaSunny
Baron Samedi
20
8 / 2 / 17
16,423
1,095
23,925
17,205
13,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gilgamesh
Dewey145
Gilgamesh
20
3 / 10 / 18
15,212
1,014
18,508
34,285
26,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Jarrunik
Tiamat
20
8 / 8 / 22
16,703
1,114
46,222
27,296
44,084
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
QuinnH
Neith
20
12 / 7 / 15
17,260
1,151
31,748
21,982
10,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 6 / 10
14,166
944
19,327
24,049
21,496
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

15

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlterEGG0
Gilgamesh
20
8 / 8 / 20
15,096
1,006
30,440
43,661
50,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
6 / 5 / 25
15,550
1,037
25,229
25,193
10,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Milḟ
Chronos
20
7 / 6 / 21
15,975
1,065
28,785
22,903
10,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 7 / 19
16,413
1,094
25,386
21,710
8,406
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Kali
20
3 / 7 / 15
14,023
935
8,345
29,846
14,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
133
33
Kills
33
33
Deaths
33
82
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AlterEGG0
Gilgamesh
8
8
20
2.25
W
Baron Samedi
AquaSunny
Baron Samedi
8
2
17
8.25
L
6
5
25
3.7
W
Gilgamesh
Dewey145
Gilgamesh
3
10
18
1.2
W
Tiamat
Jarrunik
Tiamat
8
8
22
2.38
L
Chronos
Milḟ
Chronos
7
6
21
2.92
L
9
7
19
2.64
W
Neith
QuinnH
Neith
12
7
15
2.79
L
Kali
3
7
15
1.5
W
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,730
Damage
118,185
124,817
Taken
143,313
115,412
Mitigated
94,301
30,133
Healing
19,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AlterEGG0
Gilgamesh
30,440
8,028
0
4,483
43,661
50,803
0
16,053
27,170
0
43,465
W
Baron Samedi
AquaSunny
Baron Samedi
23,925
464
8,339
8,610
17,205
13,473
0
7,549
9,540
48,399
0
L
25,229
14,595
0
2,394
25,193
10,612
0
13,712
11,431
0
67,119
W
Gilgamesh
Dewey145
Gilgamesh
18,508
4,374
1,352
1,126
34,285
26,327
0
12,067
21,760
0
38,438
W
Tiamat
Jarrunik
Tiamat
46,222
1,914
0
5,699
27,296
44,084
0
10,006
16,968
68,262
0
L
Chronos
Milḟ
Chronos
28,785
10,296
0
2,018
22,903
10,217
0
10,881
11,947
62,416
0
L
25,386
1,091
5,574
2,938
21,710
8,406
0
14,279
7,381
67,421
0
W
Neith
QuinnH
Neith
31,748
19,368
0
4,641
21,982
10,032
0
9,569
12,247
0
75,676
L
Kali
8,345
3,699
0
2,042
29,846
14,263
0
15,222
14,524
0
20,809
W
19,327
6,928
0
366
24,049
21,496
0
13,548
10,131
0
50,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,764
Gold Earned
77,057
309
Minions Killed
346
8
Camps Cleared
14
1,677,180
Distance Traveled
1,527,567
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,096
1,006
25
2
0
316,555
0
W
Baron Samedi
16,423
1,095
63
4
0
340,819
0
L
Rama
15,550
1,037
100
7
2
286,481
0
W
Gilgamesh
15,212
1,014
46
3
2
344,544
0
W
Tiamat
16,703
1,114
38
3
2
337,256
0
L
Chronos
15,975
1,065
88
6
9
300,979
0
L
Ra
16,413
1,094
106
7
3
326,266
2
W
Neith
17,260
1,151
94
6
2
292,464
0
L
Kali
14,023
935
27
2
0
297,286
0
W
Bastet
14,166
944
68
5
2
362,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role