Player Matchup

Thor
Thor
Deezblank
Thor
Level 84
God Stats
3W - 4L
1,623 SR
Queue Stats
142W - 140L
1,396 Elo+
Solo
Janus
Janus
Di3guitoo
Janus
Level 73
God Stats
2W - 3L
1,620 SR
Queue Stats
162W - 204L
1,442 Elo+
Solo
Medusa
Medusa
Helllena22
Medusa
Level 62
God Stats
2W - 5L
1,418 SR
Queue Stats
20W - 36L
1,390 Elo+
Solo
Hun Batz
Hun Batz
SkitzzOOyaji
Hun Batz
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,281 Elo+
Solo
Aphrodite
Aphrodite
bd0nmaster123
Aphrodite
Level 85
God Stats
13W - 15L
1,625 SR
Queue Stats
704W - 657L
1,414 Elo+
Solo
Team Averages
Level 68
1,557 SR
1,384 Elo+

VS

Team Averages
Level 114
1,517 SR
1,462 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BarryBarz25
Sol
Level 107
God Stats
34W - 33L
1,445 SR
Queue Stats
382W - 382L
1,458 Elo+
Solo
Arachne
Arachne
FisherPrice145
Arachne
Level 99
God Stats
5W - 6L
1,547 SR
Queue Stats
586W - 685L
1,411 Elo+
Solo
Skadi
Skadi
JustinNightWolf
Skadi
Level 133
God Stats
7W - 2L
1,394 SR
Queue Stats
53W - 52L
1,381 Elo+
Solo
Hel
Hel
Sh1d0r1
Hel
Level 129
God Stats
3W - 0L
1,701 SR
Queue Stats
28W - 32L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
4 / 5 / 3
6,726
517
5,406
10,006
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Di3guitoo
Janus
12
4 / 4 / 3
6,856
527
6,475
7,640
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Helllena22
Medusa
9
1 / 6 / 5
5,711
439
4,704
10,490
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
SkitzzOOyaji
Hun Batz
11
5 / 6 / 2
6,985
537
7,996
8,631
2,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
bd0nmaster123
Aphrodite
9
2 / 3 / 5
6,409
493
3,369
9,348
5,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
7 / 4 / 3
7,724
594
8,940
10,350
7,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
7 / 5 / 6
8,262
636
10,858
10,732
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
8 / 3 / 5
8,164
628
6,261
10,639
4,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 3 / 0
5,915
455
2,535
5,988
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hel
11
2 / 2 / 6
6,636
510
8,054
7,482
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
16
Kills
24
24
Deaths
17
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
7
4
3
2.13
W
7
5
6
2
L
Thor
4
5
3
1.1
L
Janus
Di3guitoo
Janus
4
4
3
1.38
W
8
3
5
3.5
L
Medusa
Helllena22
Medusa
1
6
5
0.58
W
0
3
0
0
W
Hel
2
2
6
2.5
L
Hun Batz
SkitzzOOyaji
Hun Batz
5
6
2
1
L
Aphrodite
bd0nmaster123
Aphrodite
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,950
Damage
36,648
46,115
Taken
45,191
17,146
Mitigated
19,206
9,736
Healing
15,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,940
1,527
0
2,781
10,350
7,121
62
1,482
8,837
33,131
0
W
10,858
4,191
329
5,083
10,732
3,824
2,880
3,435
7,077
45,087
2,371
L
Thor
5,406
1,217
0
1,315
10,006
3,350
0
6,635
3,157
0
29,331
L
Janus
Di3guitoo
Janus
6,475
1,583
0
590
7,640
2,386
0
4,080
3,479
30,497
0
W
6,261
3,861
0
1,802
10,639
4,682
22
1,883
8,674
0
36,672
L
Medusa
Helllena22
Medusa
4,704
2,643
0
1,145
10,490
3,316
0
6,312
3,860
0
20,470
W
2,535
1,218
448
1,025
5,988
1,442
2,713
905
5,081
0
28,227
W
Hel
8,054
926
1,132
3,128
7,482
2,137
308
1,793
5,678
28,745
0
L
Hun Batz
SkitzzOOyaji
Hun Batz
7,996
3,242
0
1,000
8,631
2,889
0
3,867
4,475
0
24,024
L
Aphrodite
bd0nmaster123
Aphrodite
3,369
595
1,831
3,855
9,348
5,205
0
5,382
3,715
21,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,687
Gold Earned
36,701
221
Minions Killed
308
0
Camps Cleared
0
1,068,241
Distance Traveled
1,025,220
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,724
594
62
5
0
188,597
1
W
Sol
8,262
636
78
6
0
176,376
0
L
Thor
6,726
517
62
5
0
234,112
0
L
Janus
6,856
527
49
4
0
207,538
2
W
Arachne
8,164
628
62
5
0
242,119
0
L
Medusa
5,711
439
37
3
0
181,780
0
W
Skadi
5,915
455
56
4
0
200,508
0
W
Hel
6,636
510
50
4
0
217,620
1
L
Hun Batz
6,985
537
41
3
0
201,548
1
L
Aphrodite
6,409
493
32
2
0
243,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role