Player Matchup

Gilgamesh
Gilgamesh
Felurian1331
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 113L
1,618 Elo+
Solo
Rama
Rama
Keriat420
Rama
Level 24
God Stats
25W - 23L
1,615 SR
Queue Stats
70W - 43L
1,642 Elo+
Solo
Nemesis
Nemesis
Srdito11
Nemesis
Level 23
God Stats
2W - 5L
1,624 SR
Queue Stats
86W - 111L
1,502 Elo+
Solo
Scylla
Scylla
Weeds0
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,648 Elo+
Solo
Ymir
Ymir
neklesshamster
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,828 Elo+
Solo
Team Averages
Level 19
1,548 SR
1,647 Elo+

VS

Team Averages
Level 23
1,609 SR
1,664 Elo+
Ra
Ra
BigG4yAl
Ra
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 50L
1,727 Elo+
Solo
Da Ji
Da Ji
Dantej122l
Da Ji
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 130L
1,607 Elo+
Solo
Gilgamesh
Gilgamesh
JunoNewno
Gilgamesh
Level 16
God Stats
8W - 6L
1,853 SR
Queue Stats
58W - 46L
1,702 Elo+
Party 1
Arachne
Arachne
Kikor2001
Arachne
Level 27
God Stats
15W - 10L
1,691 SR
Queue Stats
84W - 73L
1,583 Elo+
Solo
Neith
Neith
Pascalushel
Neith
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 29L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Felurian1331
Gilgamesh
11
2 / 6 / 0
6,714
516
4,513
14,168
5,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
10
0 / 4 / 0
5,797
446
5,549
10,429
2,660
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Srdito11
Nemesis
10
0 / 4 / 3
6,145
473
5,087
12,176
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Weeds0
Scylla
12
1 / 3 / 0
6,774
521
3,466
6,417
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 7 / 0
5,237
403
1,402
8,897
5,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 1
10,191
784
5,311
7,150
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
14
5 / 2 / 1
8,222
632
11,651
8,432
4,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
JunoNewno
Gilgamesh
11
3 / 0 / 8
7,776
598
5,359
12,829
9,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Kikor2001
Arachne
13
2 / 1 / 4
7,684
591
3,544
11,168
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
6 / 0 / 6
8,477
652
12,262
8,147
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
24
24
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
W
Da Ji
5
2
1
2.75
L
Gilgamesh
Felurian1331
Gilgamesh
2
6
0
0.33
W
Gilgamesh
JunoNewno
Gilgamesh
3
0
8
7
L
Rama
0
4
0
0
W
Arachne
Kikor2001
Arachne
2
1
4
4
W
6
0
6
9
L
Nemesis
Srdito11
Nemesis
0
4
3
0.38
L
Scylla
Weeds0
Scylla
1
3
0
0.33
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,017
Damage
38,127
52,087
Taken
47,726
19,366
Mitigated
24,875
12,842
Healing
21,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,311
970
1,764
5,263
7,150
3,188
64
1,835
5,163
79,581
0
W
Da Ji
11,651
2,846
0
1,475
8,432
4,271
630
0
8,432
0
42,897
L
Gilgamesh
Felurian1331
Gilgamesh
4,513
1,609
0
4,144
14,168
5,325
0
0
13,693
0
30,810
W
Gilgamesh
JunoNewno
Gilgamesh
5,359
1,553
0
2,809
12,829
9,859
93
1,258
11,493
0
24,533
L
Rama
5,549
3,907
0
3,975
10,429
2,660
0
626
9,803
0
35,522
W
Arachne
Kikor2001
Arachne
3,544
2,428
0
6,568
11,168
4,585
0
816
10,298
0
44,820
W
12,262
6,427
0
3,834
8,147
2,972
1,081
675
7,472
0
60,262
L
Nemesis
Srdito11
Nemesis
5,087
1,393
0
3,506
12,176
3,906
758
1,981
10,017
0
29,011
L
Scylla
Weeds0
Scylla
3,466
383
0
1,000
6,417
2,132
0
2,111
4,188
43,344
0
L
1,402
371
0
217
8,897
5,343
0
347
8,550
14,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,667
Gold Earned
42,350
324
Minions Killed
441
0
Camps Cleared
0
1,224,676
Distance Traveled
1,374,577
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,191
784
166
13
0
307,906
4
W
Da Ji
8,222
632
68
5
0
235,099
1
L
Gilgamesh
6,714
516
69
5
0
207,082
2
W
Gilgamesh
7,776
598
24
2
0
288,122
2
L
Rama
5,797
446
68
5
0
255,511
3
W
Arachne
7,684
591
91
7
0
311,133
6
W
Neith
8,477
652
92
7
0
232,317
6
L
Nemesis
6,145
473
62
5
0
270,305
4
L
Scylla
6,774
521
104
8
0
236,698
7
L
Ymir
5,237
403
21
2
0
255,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role