Player Matchup

Tiamat
Tiamat
ALONELYORPHAN
Tiamat
Level 149
God Stats
1W - 0L
1,831 SR
Queue Stats
5W - 5L
1,480 Elo+
Solo
Cthulhu
Cthulhu
KAYspeedy
Cthulhu
Level 85
God Stats
9W - 10L
1,435 SR
Queue Stats
17W - 24L
1,402 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Makhoe
Ah Muzen Cab
Level 94
God Stats
5W - 1L
1,643 SR
Queue Stats
66W - 44L
1,693 Elo+
Solo
Gilgamesh
Gilgamesh
Mushypotato1
Gilgamesh
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
SCREWSTONx4xLIFE
Discordia
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 154L
1,499 Elo+
Solo
Team Averages
Level 108
1,582 SR
1,515 Elo+

VS

Team Averages
Level 112
1,569 SR
1,512 Elo+
Izanami
Izanami
BobBarker1818
Izanami
Level 136
God Stats
8W - 7L
1,306 SR
Queue Stats
117W - 121L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
CocoaLarge
Gilgamesh
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 46L
1,487 Elo+
Party 1
Scylla
Scylla
FamousTwintails
Scylla
Level 64
God Stats
7W - 12L
1,707 SR
Queue Stats
35W - 56L
1,423 Elo+
Party 1
Thanatos
Thanatos
MORO20
Thanatos
Level 144
God Stats
27W - 35L
1,498 SR
Queue Stats
511W - 534L
1,625 Elo+
Solo
Bellona
Bellona
cliffjumper97
Bellona
Level 127
God Stats
0W - 1L
1,835 SR
Queue Stats
31W - 34L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 19
12,665
1,055
19,086
5,909
7,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
KAYspeedy
Cthulhu
19
7 / 1 / 18
13,580
1,132
13,281
13,035
15,102
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Makhoe
Ah Muzen Cab
19
8 / 1 / 14
13,196
1,100
19,024
7,607
3,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Mushypotato1
Gilgamesh
19
8 / 0 / 16
12,405
1,034
26,983
15,261
14,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
18
1 / 1 / 18
11,139
928
11,390
6,082
1,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
0 / 3 / 2
10,728
894
9,844
20,570
7,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
CocoaLarge
Gilgamesh
16
1 / 8 / 0
10,467
872
8,511
22,326
21,835
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
0 / 9 / 2
10,333
861
10,127
18,841
6,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
MORO20
Thanatos
15
1 / 7 / 0
10,030
836
7,119
14,320
5,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
16
1 / 3 / 1
10,819
902
7,354
18,792
14,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
8
30
Kills
3
3
Deaths
30
85
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
0
19
15.5
L
Izanami
0
3
2
0.33
L
Gilgamesh
CocoaLarge
Gilgamesh
1
8
0
0.13
L
0
9
2
0.11
W
Cthulhu
KAYspeedy
Cthulhu
7
1
18
16
L
Thanatos
MORO20
Thanatos
1
7
0
0.14
W
Ah Muzen Cab
Makhoe
Ah Muzen Cab
8
1
14
15
W
Gilgamesh
Mushypotato1
Gilgamesh
8
0
16
16
W
Discordia
1
1
18
10
L
Bellona
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,764
Damage
42,955
47,894
Taken
94,849
42,633
Mitigated
55,876
16,196
Healing
7,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,086
1,170
244
2,272
5,909
7,542
0
836
5,073
38,632
0
L
Izanami
9,844
4,609
0
1,457
20,570
7,781
0
10,337
10,140
0
44,853
L
Gilgamesh
CocoaLarge
Gilgamesh
8,511
1,196
819
1,222
22,326
21,835
0
8,477
13,572
59
26,477
L
10,127
368
0
320
18,841
6,741
0
7,452
11,212
25,004
0
W
Cthulhu
KAYspeedy
Cthulhu
13,281
771
1,159
1,440
13,035
15,102
0
3,321
9,714
26,396
0
L
Thanatos
MORO20
Thanatos
7,119
1,098
0
3,361
14,320
5,403
0
7,363
6,784
0
21,696
W
Ah Muzen Cab
Makhoe
Ah Muzen Cab
19,024
10,996
0
3,558
7,607
3,821
0
2,613
4,994
0
59,589
W
Gilgamesh
Mushypotato1
Gilgamesh
26,983
8,265
1,844
5,012
15,261
14,252
0
2,708
12,553
0
42,962
W
Discordia
11,390
757
594
73
6,082
1,916
0
708
5,374
26,300
0
L
Bellona
7,354
1,464
0
176
18,792
14,116
0
9,064
9,384
0
18,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,985
Gold Earned
52,377
273
Minions Killed
243
9
Camps Cleared
9
1,290,761
Distance Traveled
1,067,041
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,665
1,055
56
5
1
253,601
0
L
Izanami
10,728
894
99
8
3
206,803
2
L
Gilgamesh
10,467
872
38
3
4
195,983
0
L
Scylla
10,333
861
46
4
1
216,375
0
W
Cthulhu
13,580
1,132
41
3
3
264,429
1
L
Thanatos
10,030
836
27
2
0
221,603
0
W
Ah Muzen Cab
13,196
1,100
105
9
3
232,082
1
W
Gilgamesh
12,405
1,034
27
2
1
305,808
2
W
Discordia
11,139
928
44
4
1
234,841
4
L
Bellona
10,819
902
33
3
1
226,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role